Gameplay trailer
This post has been edited by memphiz_zero88: Aug 26 2016, 10:35 AM
Mortal Kombat X, XL Edition is coming, beta test is up
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Jun 10 2014, 10:43 PM, updated 10y ago
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#1
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Announcement trailer
Gameplay trailer This post has been edited by memphiz_zero88: Aug 26 2016, 10:35 AM |
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Jun 10 2014, 11:15 PM
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#2
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525 posts Joined: Nov 2011 From: inside PC |
nice one..
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Jun 13 2014, 08:02 AM
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#3
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883 posts Joined: May 2006 From: Osaka,Japan |
got pc version?
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Jun 13 2014, 09:16 PM
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#4
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(THE ZUL @ Jun 13 2014, 08:02 AM) based on Joystiq article, yeshttp://www.joystiq.com/2014/06/02/mortal-kombat-x-announced/ also gameplay demo from IGN - got 4 new characters: Cassie Cage (Johnny Cage and Sonya Blade's daughter), D'Vorah, Kotal Khan, Ferra/Torr - each character got variation. Each variation got different moveset and appearance. - can interact better with environment. can see Scorpion use tree branches for swing attack - X-Ray attack is back, along with the meter from MK9 - HUD look simpler |
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Jun 14 2014, 06:18 PM
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#5
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110 posts Joined: May 2010 |
Holy smoke!!! Them fatalities and X-Ray attacks are even more gruesome and brutal than Mortal Kombat 9~ I have to play this with my eyes closed now
Yeah, I noticed some new special moves by Scorpion too like throwing fireball and flaming up the spear. This is great that NetherRealm Studios is adding more new movesets to their fighters keeping things fresh once more. I love it! Aside from the six playable characters in the E3 demo, information regarding the game itself has also surfaced which you can catch below: - The run mechanic is back and can now be activated while dashing and pressing the block button soon after. - Since the run mechanic is back, NetherRealm Studios also added a stamina meter that you can see below your health bar. - Using interactive items will also drain your stamina meter to prevent people from spamming it. - Most interactive items will just let you move from harms way. - Game feels much faster and smoother than Mortal Kombat 9. (Could it be up to SF level yet?) - Can now meter burn throws, allowing for easier follow up attacks if your opponent doesn’t react quickly. - NetherRealm is looking to improve their netcode. - Set to introduce the most amount of new characters of any Mortal Kombat. (Soul Calibur 5 all over again? Hmm...) - Last gen versions will be ported by another studio. (please don't screw this up!) - Game will feature five “finishers” for each character. - Was worked on alongside Injustice: Gods Among Us. - All three variants for each character will be unlocked from the start. (no grinding yay!) - Boon has confirmed a new “-ality” will be in the game. - The silhouettes featured in the character select screen aren’t real, however, it is hinting at who will be in the game. - Will feature in-game frame data just like Injustice: Gods Among Us. - Back-dashing consumes stamina meter. Sos: http://mp1st.com/2014/06/11/mortal-kombat-...o/#.U5wcnvmSz00 This post has been edited by Nam226: Jun 14 2014, 06:19 PM |
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Jun 15 2014, 10:54 PM
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#6
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
looks like there are other stage demo from E3 that has been released
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Jun 18 2014, 08:43 PM
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#7
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14 posts Joined: Mar 2011 From: Alor Setar - Ipoh - Teluk Intan |
i don't care how the games will be.. as long as scorpion n sub zero are there then just take my money.. haha..
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Jun 19 2014, 07:39 AM
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#8
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Senior Member
3,809 posts Joined: Sep 2007 From: Jakarta |
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Jul 13 2014, 09:29 AM
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#9
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Raiden reveal. epic throw at 1:47
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Aug 7 2014, 06:45 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Raiden variation explained by Ed Boon
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Aug 12 2014, 03:04 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Kano trailer
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Aug 30 2014, 11:18 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
new gameplay video
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Sep 4 2014, 11:07 AM
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110 posts Joined: May 2010 |
^So brutal!!! I cringed just watching the x-ray attack! MK X, please satisfy my lust for violence!
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Sep 6 2014, 08:09 AM
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Senior Member
3,809 posts Joined: Sep 2007 From: Jakarta |
Mortal Kombat X marks the spot as April 2015 worldwide
![]() QUOTE Mortal Kombat X arrives on April 14, 2015 for PS4, Xbox One, Xbox 360, PS3 and Windows PC, Warner Bros. announced this morning. The publisher confirmed the launch date for NetherRealm Studios' fighter applies worldwide. Also, WB revealed four-armed charmer Goro is coming back to the series, making his first appearance as a playable character since 2006 entry Mortal Kombat: Armageddon. If you've absolutely Goro have him, he's a "retail channel-wide" pre-order exclusive in North America, and across the pond he's limited to "an exclusive UK retailer" Mortal Kombat X (E3 2014) While it's some ways off yet, Mortal Kombat X made enough of an impact with Joystiq's Earnest Cavalli for him to place it our E3 Selections list. As he put it: "They say you can't teach an old dog new tricks, but apparently NetherRealm Studios never got that memo. Building on the dual successes of Mortal Kombat 9 and Injustice: Gods Among Us, the developer has infused Mortal Kombat X with a handful of clever tweaks that should make combat more compelling, diverse and interesting, while enhancing the blood-spattered hallmarks of the franchise. There's no telling how the hardcore fighting game community will react to these additions, but what I played of the game left me very anxious for the official debut of Mortal Kombat X." Source: Joystiq |
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Sep 13 2014, 10:24 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
New Mortal Kombat theme XBox controller:
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Oct 2 2014, 10:32 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Quan Chi
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Oct 6 2014, 11:41 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Oct 19 2014, 09:47 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Nov 7 2014, 05:07 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Jan 4 2015, 08:51 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Jan 15 2015, 01:10 AM
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1,669 posts Joined: Apr 2011 |
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Jan 15 2015, 03:23 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
KITANA!!!
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Jan 28 2015, 04:12 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Reptile revealed
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Jan 30 2015, 07:26 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Ermac reveal
current roster ![]() |
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Feb 4 2015, 05:46 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
now available for preorder. RM105 only
http://store.steampowered.com/app/307780/ though I'm not so sure about the preorder bonus. locking character behind preorder bonus is not a good idea imo. ![]() This post has been edited by memphiz_zero88: Feb 4 2015, 05:49 AM |
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Feb 6 2015, 12:57 AM
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1,669 posts Joined: Apr 2011 |
MINIMUM:
OS: 64-bit: Vista, Win 7, Win 8 Processor: Intel Core i5-750, 2.67 GHz | AMD Phenom II X4 965, 3.4 GHz Memory: 3 GB RAM Graphics: NVIDIA GeForce GTX 460 | AMD Radeon HD 5850 DirectX: Version 11 Network: Broadband Internet connection Hard Drive: 25 GB available space RECOMMENDED: OS: 64-bit: Win 7, Win 8 Processor: Intel Core i7-3770, 3.4 GHz | AMD FX-8350, 4.0 GHz Memory: 8 GB RAM Graphics: NVIDIA GeForce GTX 660 | AMD Radeon HD 7950 DirectX: Version 11 Network: Broadband Internet connection Hard Drive: 40 GB available space |
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Feb 7 2015, 02:08 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Feb 13 2015, 08:00 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
some gameplay stream from dev team
also, Jade confirmed NOT appear in MKX |
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Feb 28 2015, 07:41 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Brutality demonstration, start at 18:00
Story trailer more new fighters revealed. |
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Mar 13 2015, 06:49 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Mar 14 2015, 05:33 AM
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685 posts Joined: Sep 2005 |
135 bucks. Tempting!!!
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Mar 14 2015, 07:23 AM
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234 posts Joined: Aug 2009 |
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Mar 14 2015, 08:06 AM
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685 posts Joined: Sep 2005 |
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Mar 14 2015, 09:00 AM
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1,891 posts Joined: Apr 2008 From: Cheras |
Wah fightin game also so high spec ah
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Mar 14 2015, 09:18 AM
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1,891 posts Joined: Apr 2008 From: Cheras |
Or its a marketing tactic ni
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Mar 14 2015, 03:54 PM
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788 posts Joined: Nov 2007 |
Finally found a game better than street fighter and horror than resident evil game, lol, added to my wishlist
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Mar 14 2015, 05:27 PM
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
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Mar 16 2015, 06:52 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Story Mode preview (also spoilers), start at 14:38
Also, QTE and Scorpion in his MK9 costume This post has been edited by memphiz_zero88: Mar 16 2015, 06:55 AM |
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Mar 21 2015, 08:57 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Kombat Pack trailer, featuring Jason Voorhees, Tanya, Tremor and Predator
Also, some new updates from their previous livestream 9:45 - Mileena variations 19:40 - Takeda variations 31:55 - Test Your Luck demo 47:06 - Kung Jin variations 59:58 - QUITALITY |
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Mar 28 2015, 06:06 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Liu Kang reveal
Erron Black This post has been edited by memphiz_zero88: Mar 28 2015, 06:10 AM |
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Mar 28 2015, 12:28 PM
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1,281 posts Joined: Jan 2003 From: Private |
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Mar 29 2015, 02:26 PM
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685 posts Joined: Sep 2005 |
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Mar 31 2015, 10:17 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
something to share
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Mar 31 2015, 11:36 AM
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685 posts Joined: Sep 2005 |
First 25 minutes, old PS4 build:
EDIT: ahh, so that's how you get the links working. This post has been edited by John Chaser: Mar 31 2015, 11:37 AM |
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Mar 31 2015, 01:14 PM
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15 posts Joined: Dec 2014 |
I'm thinking about it as this looks like it will be a lot better than the upcoming Street Fighter.
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Apr 2 2015, 09:39 PM
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234 posts Joined: Aug 2009 |
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Apr 4 2015, 08:40 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
full roster revealed Kenshi variation Kenshi's x-ray and fatality Sonya Blade variation This post has been edited by memphiz_zero88: Apr 4 2015, 08:47 PM |
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Apr 5 2015, 12:20 AM
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
wow. each character got 3 different variation of skill sets?
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Apr 5 2015, 10:24 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Apr 5 2015, 01:27 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Goro's gameplay from Amazon Exclusive livestream
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Apr 6 2015, 07:34 PM
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21 posts Joined: Feb 2008 |
Story continue form MK 2011 right? Just finished the story mode, can't wait for summer sale for this
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Apr 6 2015, 07:39 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Apr 6 2015, 09:26 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
dat split kick fatality |
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Apr 10 2015, 06:02 PM
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Senior Member
1,267 posts Joined: Dec 2006 From: Alor Setar, Kedah. |
Just downloaded from the App Store. 800mb+
Damn the graphics on this game is phenomenal! |
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Apr 14 2015, 02:01 AM
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Senior Member
11,305 posts Joined: Jan 2003 |
Steam preload is up. 30GB.
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Apr 14 2015, 02:21 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Apr 14 2015, 03:00 AM
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Senior Member
11,305 posts Joined: Jan 2003 |
Delete local content, then re-preload again. IF it doesnt work, click "Configure" a couple of times. It will now download 3GB file.
I'd imagine Steam putting the game live on their servers and we're getting bits and pieces of it now. It was 108MB before, now 3GB. Soon, the entire 30GB chunk, hopefully. Still a preload though, wont be unlocked until 1pm EST. |
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Apr 14 2015, 07:35 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Regarding 3GB preload
QUOTE As many Steam community members have noticed, the size of the initial pre-load for Mortal Kombat X is about 3 GB. This is because we are using a new feature of Steam that allows the game to be played while the full download is streamed and installed in the background. As soon as the game is played for the first time, a batch of DLC content will appear in your download queue. Check the Steam client to see the download progress on DLC items labeled Mortal Kombat X Install Pack 01 through 23. You’ll be able to play the game while these downloads complete. http://steamcommunity.com/games/307780/ann...196249418263249 while waiting |
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Apr 14 2015, 11:36 AM
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685 posts Joined: Sep 2005 |
Wohoo, downloading the 3GB now.
Store says it'll unlock in an hour though UPDATE: manage to download all 3 Gigs. Can't play any of the modes though. Even training mode. This post has been edited by John Chaser: Apr 14 2015, 01:49 PM |
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Apr 14 2015, 04:13 PM
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#60
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66 posts Joined: Aug 2010 |
downloading now? 3gb only?
cannot play ba This post has been edited by yiporan: Apr 14 2015, 04:45 PM |
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Apr 14 2015, 05:02 PM
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21 posts Joined: Feb 2008 |
Holy shit, the reviews almost 500 negative simply for bad launch, . Bad idea for whoever of the dev/publisher side to be steam experimental feature scapegoat.
Shouldn't even try this silly preload ala Tera for AAA games This post has been edited by puppeto4: Apr 14 2015, 05:05 PM |
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Apr 14 2015, 06:18 PM
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685 posts Joined: Sep 2005 |
They should have just offered the standard preload option like GTA5 and then send out the launcher on release day.
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Apr 14 2015, 09:07 PM
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Senior Member
11,305 posts Joined: Jan 2003 |
The full game should unlock 6pm GMT or 2am KL time tomorrow.
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Apr 15 2015, 08:12 AM
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685 posts Joined: Sep 2005 |
Slowly chugging away with my 4Mbps connection.
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Apr 15 2015, 09:25 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
played story mode just now, now at chapter 3.
really loved the x-rays. |
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Apr 15 2015, 10:42 AM
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685 posts Joined: Sep 2005 |
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Apr 15 2015, 11:14 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(John Chaser @ Apr 15 2015, 10:42 AM) So I'm assuming you are getting 60 FPS for the gameplay section. Everyone has been cursing about the framerate. during fight 60fps, cutscene 30fps. i do got random fps drops while playing.story is a bit weird lol This post has been edited by memphiz_zero88: Apr 15 2015, 01:40 PM |
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Apr 16 2015, 04:05 PM
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Senior Member
11,305 posts Joined: Jan 2003 |
First Invasion happening now. Outworld invasion. Invasion Boss happens to be a souped up Mileena.
Done what I can for my Lin Kuei Faction. Finished the Invasion Tower and killed using Faction Kill Fatality too. |
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Apr 16 2015, 08:21 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(stringfellow @ Apr 16 2015, 04:05 PM) First Invasion happening now. Outworld invasion. Invasion Boss happens to be a souped up Mileena. is there any different using Faction Kill and normal Fatalities and Brutalities during the invasion? Done what I can for my Lin Kuei Faction. Finished the Invasion Tower and killed using Faction Kill Fatality too. just finished 1 invasion tower for Lin Kuei too. but the faction boss is freaking hard This post has been edited by memphiz_zero88: Apr 16 2015, 08:23 PM |
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Apr 16 2015, 09:17 PM
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Junior Member
215 posts Joined: Dec 2009 From: Perak |
anyone here of u when play until half will suddenly hang at there n have to end task the whole game?
This post has been edited by wata: Apr 16 2015, 09:20 PM |
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Apr 16 2015, 09:23 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Apr 16 2015, 09:26 PM
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148 posts Joined: Feb 2006 |
QUOTE(Nam226 @ Jun 14 2014, 06:18 PM) Holy smoke!!! Them fatalities and X-Ray attacks are even more gruesome and brutal than Mortal Kombat 9~ I have to play this with my eyes closed now yea, saw that too.... X-ray attacks........ WICKED SICK!!! just worried that small children imitate the moves n cause hurt to ppl in real world |
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Apr 16 2015, 09:48 PM
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215 posts Joined: Dec 2009 From: Perak |
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Apr 17 2015, 02:00 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(wata @ Apr 16 2015, 09:48 PM) try check herehttp://community.wbgames.com/t5/Support/PC.../459771#U459771 Since the dev didn't bother to check Steam Comm Hub, it's better to do it at their forum directly. Also, Blue Steel Sub Zero skin is now available for purchase for RM5 (previously only for Kollector's Edition) http://store.steampowered.com/app/347155/?snr=1_5_1100__1100 This post has been edited by memphiz_zero88: Apr 17 2015, 02:02 AM |
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Apr 17 2015, 08:06 AM
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685 posts Joined: Sep 2005 |
Looks like trip to Lowyat is needed. Anyone know if any of the stores there are selling Gainward Geforce GTX 970?
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Apr 17 2015, 08:35 AM
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215 posts Joined: Dec 2009 From: Perak |
QUOTE(memphiz_zero88 @ Apr 17 2015, 02:00 AM) try check here thanks for the info bro http://community.wbgames.com/t5/Support/PC.../459771#U459771 Since the dev didn't bother to check Steam Comm Hub, it's better to do it at their forum directly. |
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Apr 17 2015, 08:46 AM
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110 posts Joined: May 2010 |
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Apr 17 2015, 10:20 AM
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11,305 posts Joined: Jan 2003 |
QUOTE(memphiz_zero88 @ Apr 16 2015, 08:21 PM) is there any different using Faction Kill and normal Fatalities and Brutalities during the invasion? Invasion Boss Mileena cannot be killed in one match. Everyone has to contribute by chipping away at her life bar until she dies. Less than 2 hours before the invasion in complete. Everyone get in the invasion match and help repel this!just finished 1 invasion tower for Lin Kuei too. but the faction boss is freaking hard |
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Apr 17 2015, 10:50 AM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(stringfellow @ Apr 17 2015, 10:20 AM) Invasion Boss Mileena cannot be killed in one match. Everyone has to contribute by chipping away at her life bar until she dies. Less than 2 hours before the invasion in complete. Everyone get in the invasion match and help repel this! She swept me in the floor within 10 seconds. Plus with that armor, not way to put damage on her. |
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Apr 17 2015, 11:01 AM
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Senior Member
11,305 posts Joined: Jan 2003 |
The armor is breakable once you you do multiple combos on her.
Like this Raiden combo. Once the armor is broken, then combo as appropriate. The longer your life bar is left after the match is done, (you will die anyway), the more chip damage Mileena suffers. |
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Apr 17 2015, 01:18 PM
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11,305 posts Joined: Jan 2003 |
Outworld Invasion is over, repelled from invading Earthrealm. Lin Kuei rules, bebeh!
As for the rest of the other Factions, as how Shao Kahn would say it...."You weak pathetic fools!" MUAHAHAHAHAHAHAHAHAHAHAHAH! ![]() ![]() |
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Apr 17 2015, 01:18 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(stringfellow @ Apr 17 2015, 01:18 PM) Outworld Invasion is over, repelled from invading Earthrealm. Lin Kuei rules, bebeh! we should get the special Faction Kill, right?As for the rest of the other Factions, as how Shao Kahn would say it...."You weak pathetic fools!" MUAHAHAHAHAHAHAHAHAHAHAHAH! ![]() ![]() |
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Apr 17 2015, 01:21 PM
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11,305 posts Joined: Jan 2003 |
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Apr 17 2015, 01:26 PM
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2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(stringfellow @ Apr 17 2015, 01:21 PM) I thought Faction Kills are available to all Faction member? Check your move list, there are two for Lin Kuei. I did the Shuriken Storm many times during Faction Tower mode. i got 3 Faction Kills. another one must reach Faction Rank 50, and the last one, the requirement kinda vague. |
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Apr 17 2015, 01:28 PM
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11,305 posts Joined: Jan 2003 |
Ah those. I need to play more to rank up on those. Was training with Erron Black and Takeda before got called to defend Earthrealm in that last Invasion.
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Apr 17 2015, 01:37 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
nvm, later I check back after work. wanna see what the faction member got for being the winner.
still feel that the faction is kinda unbalanced. too many people in Lin Kuei faction. Should do something like "must change faction every 2 weeks" or something. This post has been edited by memphiz_zero88: Apr 17 2015, 01:38 PM |
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Apr 17 2015, 02:16 PM
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685 posts Joined: Sep 2005 |
Tried the multiplayer with an Aussie person just now. Holy crap it actually works. Sure there were some lag here and there but it's a massive improvement over MK9.
By the way, those of you with Radeon cards how is the performance in Sky temple? On my PC it's unplayable. |
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Apr 17 2015, 02:25 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(John Chaser @ Apr 17 2015, 02:16 PM) Tried the multiplayer with an Aussie person just now. Holy crap it actually works. Sure there were some lag here and there but it's a massive improvement over MK9. mine is okay. only got abit stuttering. have you tried the new beta driver from AMD?By the way, those of you with Radeon cards how is the performance in Sky temple? On my PC it's unplayable. |
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Apr 18 2015, 12:45 AM
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685 posts Joined: Sep 2005 |
Yeah already did, it improved only slightly.
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Apr 18 2015, 01:47 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
hmm, someone reporting they only got 5k when completing a tower, others got 30k.
some kind of bug? |
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Apr 18 2015, 07:22 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE We truly appreciate your patience as we worked through Tuesday’s launch issues with the PC version of the game. Giving our fans a fun and smooth experience is very important to us, and as a thank you, we will be granting an extra 10,000 Krypt Koins to all PC players. This will appear the next time you load the game and will allow you to immediately unlock multiple premium Krypt items such as Skins, Fatalities, Brutalities, and more. In addition, we are releasing a performance optimization update that will address the following: Optimized shaders to improve graphics performance Fixed an issue to prevent replays from using up too much hard drive storage space Thank you again and we hope you are enjoying the game. http://steamcommunity.com/games/307780/ann...196541641187196 a.k.a. sorry guys we messed up PC launch. here's 10k koins and a big f*cking patch ![]() This post has been edited by memphiz_zero88: Apr 18 2015, 07:22 AM |
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Apr 18 2015, 08:23 AM
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685 posts Joined: Sep 2005 |
ugh...9 hours to go for the patch.
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Apr 18 2015, 11:57 AM
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11,305 posts Joined: Jan 2003 |
Patch done in less than 1 hours and a half. Let's see what's improved.
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Apr 18 2015, 12:24 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
much worse for me. AMD GPU user got bad artifacts in Dead Forest stage. like seriously bad
and freeze issue still there. what does it fix anyway? :\ |
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Apr 18 2015, 12:58 PM
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11,305 posts Joined: Jan 2003 |
Smooth sailing on my 980M P35X laptop running 2880x1620. 60fps MAXED out settings with 30fps during cutscenes and slo-mo X-rays, fatalities and brutalities.
And WBID finally worked and linked my MKX Mobile and MKX PC properly! I've got the Farmer Jax before this, but I wanted THIS more than Farmer Jax. Ninja Mime Johnny Cage! ![]() |
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Apr 22 2015, 04:19 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Got the notice about the Faction War winner this morning. Got 5000 koins and the last Faction Kill, which is really boring one
War Tower is now available. To those who's in Lin Kuei faction and wanna farm koins, play the War Tower. One match = 30k - 40k koins. |
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Apr 22 2015, 06:23 PM
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11,305 posts Joined: Jan 2003 |
New Invasion today. Problem is, I only managed to access Invasion Tower once, and after that, everything Invasion related is red-ed out. No Invasion Boss, no Invasion Tower, only left War Tower. Bleh.
![]() ![]() New Living Tower. Mortal Kombat 1 Living Tower. Minus Shang Tsung. Comes complete with Secret Fight with Reptile just like the first MK. Do a Flawless Victory on the 6th Fight to unlock the Reptile Secret Fight. ![]() Contemplating Faction change since I've passed Level 50 in Lin Kuei. Koin hunting doesn't interest me anymore, I've got millions of Koins to last me a lifetime. All Krypt tombs purchased, I've gambled everything from 500 Koins to 10,000 Koins at the Shrine of The Dead. I'm more interested on getting the Revenant versions of Liu Kang, Kitana, Jax, and Kung Lao. ![]() ![]() Did the glitched "Waitality" as well. The game just continues the defeated opponent's dizzy animation with no Fatality happening. ![]() Just gonna do combo practices with my main characters now, until they fix the netkode. It's a hit-or-miss with the shitty XB360 controller, not much better than my Sabertooth either. Waiting for the Hori Fighting Commander 4 I've ordered to arrive, will be bringing that around with me with my gaming laptop, while using the Atrox when gaming at home on desktop. |
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Apr 23 2015, 02:43 PM
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685 posts Joined: Sep 2005 |
Android version is out but it doesn't allow me to install on my phone. Damn.
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Apr 23 2015, 07:39 PM
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Senior Member
11,305 posts Joined: Jan 2003 |
Just excited that my Amazon Kollector Edition has arrived.
» Click to show Spoiler - click again to hide... « |
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Apr 23 2015, 07:54 PM
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Senior Member
11,305 posts Joined: Jan 2003 |
In addition to the Atrox, I'm planning to use this Hori Fighting Commander 4 while I'm MKX gaming with my gaming laptop.
» Click to show Spoiler - click again to hide... « |
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Apr 23 2015, 08:08 PM
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215 posts Joined: Dec 2009 From: Perak |
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Apr 23 2015, 08:22 PM
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11,305 posts Joined: Jan 2003 |
USD44.99 from Amazon but it's on preorder, released May 5th. If you can't wait, eBay sells it up to USD70 imported from Japan.
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Apr 24 2015, 09:12 PM
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11,305 posts Joined: Jan 2003 |
Either the mass exodus has happened or people are shifting Faction for achievement/trophy.
Moved on to White Lotus now. ![]() ![]() ![]() |
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Apr 25 2015, 02:29 PM
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11,305 posts Joined: Jan 2003 |
White Lotus overtakes Lin Kuei!
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Apr 25 2015, 02:51 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Apr 26 2015, 10:31 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
looks like the new patch nerf the koin rewards from 30k to only 500 per tower.
at least, the menu is now smooth and easily browse without freezing like before. now waiting for them to patch the walk-out animation. This post has been edited by memphiz_zero88: Apr 26 2015, 05:22 PM |
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Apr 27 2015, 12:00 AM
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11,305 posts Joined: Jan 2003 |
At one time. One of the Hourly Living Towers called "It's Alive". Dunno if it means #10 in the world or only among PC gaming folks.
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May 3 2015, 04:06 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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May 3 2015, 03:08 PM
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11,305 posts Joined: Jan 2003 |
I wish it'd be Double FXP or Double XP rather than Double Koin, that'll be more useful. Maybe the konsole folks need it more than the PC guys. Or those who got in late after they nerfed the Koin drop after kompletion of towers.
Just need 5 more levels to go before I komplete all Level 50 on all Factions. After that, gonna lay low until they fix the online netkode. ![]() This post has been edited by stringfellow: May 3 2015, 03:17 PM |
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May 3 2015, 04:59 PM
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11,305 posts Joined: Jan 2003 |
Done.
Unlocked the Dragon King set. Unlocked the "No Loyalty" achievement. Level 50 all Factions. Dragon King Profile Kard set now gives maximum Koins per win, which makes it kinda redundant now for that Double Koin weekend. ![]() ![]() |
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May 4 2015, 11:02 PM
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11,305 posts Joined: Jan 2003 |
Jason comes out to play!
Kombat Kast showcasing him for the first time will be up at 3am tomorrow, that's 4 hours from now on NEtherRealm Twitch channel. After that, it's his launch on the May 5th. Judging from how slow Steam version updates are, I may have to start experiencing him on my PS4 instead. This post has been edited by stringfellow: May 4 2015, 11:03 PM |
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May 5 2015, 05:01 AM
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11,305 posts Joined: Jan 2003 |
Just saw the Twitch Kombat Kast with Ed Boon.
A few important points:- 1. TOMORROW, the PC patch version will finally come to parity with the PS4 and XB1 patch version. 2. TOMORROW, Jason Voorhees will be made available to those who have preordered the Kombat Pack, along with the Horror Pack skins for Pharaoh Ermac, Vampiress Mileena and Kraken Reptile. 3. TOMORROW, Jason's own Living Tower begins! 4. TOMORROW, as the result of point #1, online experience will see significant improvement after that patch parity comes live for PC Steam version together with netkode improvement. 5. TOMORROW, the Android version of the Mortal Kombat X Mobile version will be available, FINALLY, on the Google Play Store! They also shown a sneak peek of Predator when the Kombat Kast suddenly "glitches" and shows Predator in his full glory in the Training Room. TOMORROW, is gonna be a great day! This post has been edited by stringfellow: May 5 2015, 05:04 AM |
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May 5 2015, 11:08 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
hopefully the new patch won't screw up the game.
currently doing klassic tower, now left 13 characters to do. |
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May 6 2015, 01:11 AM
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11,305 posts Joined: Jan 2003 |
Jason Voorhees and the Horror Pack, along with the promised performance and netkode improvement patch is now LIVE on Steam. IF you don't see it or get the download notification, log off Steam and re-logon back again. Let' see if this fixes everything as promised.
5/5 Patch notes: We’ve been monitoring the forums and are aware of the issues players are encountering. We appreciate the constructive feedback from you, the community. We want you to know that there is ongoing support behind the scenes and it’s important to us that Mortal Kombat X is a fun experience for all of our players. We will be posting announcements more frequently to keep you aware of upcoming fixes. Today we are posting a new patch for the early access release of Jason Voorhees to Kombat Pack owners. The patch will also address the following for all users: -Added the free Klassic Sub-Zero costume. -Display drivers should no longer crash during online play. -A crash will no longer occur after a full rotation of players in the lobby during Round Robin matches. -Fixed a crash that some users experienced during the first QTE in the story. -Game no longer crashes when players attempt to join a game through Steam or in a room. -Fixed startup crash on high end systems (those with > 8 cores). -Fixed a crash that would occur during recorded match playback. -Save data safety check to try to eliminate save data loss. -Fix to prevent save game data from being corrupted while closing the game. -Walk away animations now appear at the end of the character selection process. -The levers in Shao Khan's Tomb will now activate. -Shinnok's Flick Trick Fatality no longer experiences a significant framerate drop. -Functionality is no longer lost while watching a match replay. -Pre-game lobbies will populate 10 players into Faction Battle matches. -Kombat Kards will now display correct Icons, Backgrounds, and Borders in a KOTH match. -Fatality inputs no longer change into QTE inputs during in Online Tower Battles. -Game no longer desynchronizes when a player selects a character that their opponent has not unlocked. -D'Vorah's cape no longer moves when she's killed. -Game no longer freezes when opponent in online closes the game. -Title remains responsive while story cinematics are loading. -Fixed leaderboards and kombat kards not updating past the top players. -After entering Replays with the controller the Player can use the keyboard when watching a replay from an online match. -Loading screens now display before progress bar fills up. -Diagonal arrows are shown instead of keys when Alternate Control is enabled. -Sometimes saving a Custom1 preset displayed as being saved for Custom1-4 in the character select and pause menu controls screens. -The UI arrows will now switch sides on a tagged move when the character switched position with his opponent. -Chat room names will now display properly (instead of SteamIDs.) -Fixed input callouts when switching between keyboard and USB controller after entering a KOTH match. -Additional graphical fidelity options. · General Matchmaking improvements. · Performance improvements · Improved online stability · Multiplayer invite improvements · Gameplay fixes and balancing · Various Kombat Kard fixes · WB Play fixes · General bug fixes This post has been edited by stringfellow: May 6 2015, 01:26 AM |
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May 6 2015, 04:11 AM
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11,305 posts Joined: Jan 2003 |
On second thought, STOP THE UPDATE!
I halted mine at 14GB before it damages anything further. DO NOT APPLY THE RECENT UPDATE, you will lose your save data. http://kotaku.com/mortal-kombat-x-s-big-pc...save-1702347730 |
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May 6 2015, 08:11 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Another disaster.
Luckily the update was delayed by Steam on my end, so kinda avoided the patch altogether. |
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May 6 2015, 11:31 AM
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685 posts Joined: Sep 2005 |
Oh wow, the forums on fire.
Stolen from neogaf: This post has been edited by John Chaser: May 6 2015, 11:34 AM |
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May 7 2015, 01:32 AM
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11,305 posts Joined: Jan 2003 |
Patch is up on Steam. Early word on Reddit stating that it works this time. The listed items I've posted on previous Patch Notes we're included and most importantly, does not devour save data.
Diving in now and updating. I need my laptop updated before leaving for Melbourne today. If anything goes wrong, I've the Steam backups on external hard drive to save the day. |
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May 7 2015, 02:33 AM
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11,305 posts Joined: Jan 2003 |
I can confirm that: I still have my save data (and all my unlocked skins), player level numbers maintained, front page screen animates, Jason Voorhees unlocked and playable(!), and character walk-away animation is included, just like the console version! Diving into online match once I finish Jason with my Kitana.
If they fixed the online with this patch, this will be the first time I wont be cursing at them after a long time. Gonna put it through its paces now. » Click to show Spoiler - click again to hide... « This post has been edited by stringfellow: May 7 2015, 02:33 AM |
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May 7 2015, 03:39 AM
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11,305 posts Joined: Jan 2003 |
Okay, online still sucks. Cant manage to complete a match without the game telling me the match is no longer available.
Jason works beautifully though. The PC version has came to parity with the update the console has 2 weeks ago. The console version now has fully animated front page screen (console version showing animated "Coming Soon" character profiles of Tanya, Tremor, Predator and Jason, as well as Jason Living Tower), all the other 3 Kombatants of Kombat Pack (Tanya, Tremor and Predator) selectable on the character select screen, although darkened. *PC version isnt even selectable*. ![]() |
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May 7 2015, 07:55 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
They finally patched the walk away animation
Need to update first page. Keep forgetting This post has been edited by memphiz_zero88: May 7 2015, 08:05 AM |
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May 9 2015, 08:03 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
To those who want to unlock costumes from the mobile app (Classic Kitana, Injustice Scorpion, Farmer Jax, Ninja Mime Johnny Cage), there's a glitch that allows you to unlock it without using the apps.
http://www.reddit.com/r/MortalKombat/comme...from_the_other/ tldr; - go to online leaderboard - find a specific profile - load the profile, skim fast and quit to main menu - wait for awhile, 2 to 3 minutes until the popups shows up for PC: Cap10 for kitana and jax kakarot720 for jhonny aerogrunt for scorpion tested it myself and all is working. ![]() ![]() This post has been edited by memphiz_zero88: May 10 2015, 04:50 AM |
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May 19 2015, 07:02 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
new stage brutality
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Jun 1 2015, 10:11 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Tanya trailer
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Jun 3 2015, 03:56 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Tanya is up for Kombat Pack owner
also some fixes QUOTE Today we are posting a new patch for the early access release of Tanya and Klassic Pack 1 to Kombat Pack owners. The patch will also address the following for all users: • Memory Leak fix • Fixed Ermac Spectral meter issue. • Fixed Kitana Mournful infinite combo issue. • Added unlock counter for Krypt. • Online Chat Room, challenge, and Ranked ping meter enhancements • Ranked match cancel if ping meter is not 3 bars or better. • Match making improvements • Krypt switches fix. • Fixed crash occurring when receiving online VS challenge while editing Kombat Kard. • The Faction War Page is now accessible. • Improved navigation in the controls menu. • Fixed input for the Recording prompt in Replays. • Updated Lin Kuei Faction Kill 2 to properly display all shurikens. • Two players can no longer use preset commands bound to the same key. • The initial Choose Your Faction screen call outs now update properly when switching between keyboard and controller. • Attempting to leave Online Rooms no longer cause occasional crashes. • Frame Smoothing option no longer causes issues on High-End PC configurations. • Hourly Towers are now available in the Living Towers menu. • All player Kombat Kards show the backgrounds, borders, and icons. • Audio Option test will no longer distort. • Fixed an issue where sometimes the game would load to a black screen (with audio only.) • Fixed an issue where viewing recorded videos would bring up an incorrect message instead of the video. • Changing the Screen Resolution without rebooting the title will no longer cause visual issues. • Invasion Towers now display player names correctly. • Fixed an exploit that broke the Shrine of Dead Koins. • Updated controller input prompts. • Players can now go online while in offline mode on Steam. • Move Lists now update when characters switch sides. • In Online, challengers no longer receive an accept button prompt after a challenge is declined. • Kombat Kard background “Dry Heat” now unlocks after meeting the requirements. • Backing out of any game mode to a main menu while Offline no longer displays an erroneous error message. • Fixed several resolution and image issues with Cassie Cage’s Selfie Fatality. • AI that performs Brutalities or Fatalities no longer counts towards progression. • Unlocked costumes now display on weak/no internet connections • Fixed the damage information displaying incorrectly while in Practice mode in Fullscreen Mode. • The map in the Krypt can now be moved when using a keyboard. • Fixed Kenshi’s Spinning Hell move when attacking opponents at the edge of arenas. • Users no longer lose control when going to Tower Select or Character Select from the in-game menu of a tower. • Improved custom control’s stability when transitioning from spectating to match. • Using K’s and L’s no longer closes the chat window. • Players can now edit the left stick’s controls. • Opening the Controller Preset menu no longer causes the control scheme to revert to Custom1. • General Kombat Kard updates and fixes. • General player history fixes. |
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Jun 3 2015, 05:01 PM
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223 posts Joined: Jan 2010 |
hoping this game have at least 50% during summer sale...
but previous title i still did not finish it yet lol. This post has been edited by Darkz01: Jun 3 2015, 05:02 PM |
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Jun 3 2015, 08:01 PM
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11,305 posts Joined: Jan 2003 |
Just started playing Tanya.
I believe this update makes console parity at last. The front page animates with latest news. Time to test the netkode. |
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Jun 7 2015, 04:52 AM
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685 posts Joined: Sep 2005 |
Those with PS4/XB1 versions, can you confirm if the game uses 5.1 surround or has voices coming from the center speaker? Or is it stereo only like the PC version?
I remember MKKE on PC using 5.1 surround(one example is the subway level where you can hear train passing by from the rear speakers). |
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Jul 5 2015, 03:49 PM
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685 posts Joined: Sep 2005 |
Predator trailer:
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Jul 8 2015, 01:22 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Predator patch is up.
Also included is Classic Fatality Pack for free. |
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Jul 8 2015, 07:14 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Looks like they removed the walk away animation again
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Jul 8 2015, 12:05 PM
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685 posts Joined: Sep 2005 |
QUOTE(memphiz_zero88 @ Jul 8 2015, 07:14 AM) It's still there, if you are running on SSD it skips it.http://steamcommunity.com/app/307780/discu...02115070711395/ |
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Jul 8 2015, 12:07 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(John Chaser @ Jul 8 2015, 12:05 PM) It's still there, if you are running on SSD it skips it. i'm on HDD, and the animation is not there.http://steamcommunity.com/app/307780/discu...02115070711395/ |
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Jul 21 2015, 11:17 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Tremor trailer. Kombat Pack owner will get him by tonight
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Aug 4 2015, 11:00 AM
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570 posts Joined: Aug 2006 From: KL |
Posted a while back, for the love of MK here is our video discussion and reaction below!
Predator + Klassic skin reaction |
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Dec 4 2015, 06:41 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
Kombat Pack 2 announced. New character: Bo Rai Cho, Sektor/Cyrax, Leatherface, Xenomorph
This post has been edited by memphiz_zero88: Dec 4 2015, 07:46 AM |
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Jan 12 2016, 10:34 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
more KP2 trailer
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Jan 21 2016, 12:40 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
XL edition announced
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Jan 21 2016, 06:42 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Feb 25 2016, 09:47 AM
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48 posts Joined: Aug 2013 From: Kuala Lumpur |
Guys is XL gonna have all dlc on disc or will it be in coupon code...?
Anyone plan on getting it? Heavy arm taking in pre order |
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Feb 25 2016, 10:02 AM
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4,934 posts Joined: Sep 2008 From: Setapak |
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Jul 18 2016, 10:02 PM
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Senior Member
3,809 posts Joined: Sep 2007 From: Jakarta |
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Aug 26 2016, 10:35 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
XL is coming to PC. Now got beta access you can try, will end on Monday. No need the base game to try. But you need to download whole game though
http://steamcommunity.com/app/307780 ![]() All content from XL including the characters are in there This post has been edited by memphiz_zero88: Aug 26 2016, 10:47 AM |
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Aug 26 2016, 02:52 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
QUOTE(memphiz_zero88 @ Aug 26 2016, 10:35 AM) XL is coming to PC. Now got beta access you can try, will end on Monday. No need the base game to try. But you need to download whole game though Unfortunately, I can't access Steam or see the image.http://steamcommunity.com/app/307780 ![]() All content from XL including the characters are in there Do we (current Mortal Kombat X owners) have to pay again for the XL version? |
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Aug 26 2016, 03:00 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE(kianweic @ Aug 26 2016, 02:52 PM) Unfortunately, I can't access Steam or see the image. so far, no info about how the XL version will be paid or free. based on console, the new netcode update is free but the Kombat Pack 2 is paid content.Do we (current Mortal Kombat X owners) have to pay again for the XL version? |
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Aug 26 2016, 03:08 PM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Aug 26 2016, 04:48 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
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Aug 29 2016, 10:45 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
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Sep 2 2016, 06:07 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
XL Edition will come to Steam on 4 October. And as expected, not for free.
http://store.steampowered.com/app/524620/ |
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Sep 25 2016, 10:11 AM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
The pricing for the XL upgrade
Base game + XL pack = $39.99 XL pack (KP1 and KP2) = $24.99, will be 12.49 on launch day for limited time KP2 only = $19.99, $9.99 for limited time ![]() |
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Sep 25 2016, 10:31 AM
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3,809 posts Joined: Sep 2007 From: Jakarta |
Thanks for informing.
I will probably get the KP2 pack only since I have others already. |
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Oct 23 2016, 11:53 AM
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Senior Member
3,809 posts Joined: Sep 2007 From: Jakarta |
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May 23 2017, 08:28 AM
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Junior Member
356 posts Joined: Jun 2006 |
Guys! Mortal Kombat XL is Rm75 on steam with all the kombat pack. Is it worth picking up or should I wait for it to go on sales? For those who have actually bought it, have you actually encountered any performance issue?
Thanks in advance. |
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