Welcome Guest ( Log In | Register )

Bump Topic Topic Closed RSS Feed

Outline · [ Standard ] · Linear+

 Summoners War: Sky Arena - V1, End on 10th July 2014

views
     
azaleon
post Jul 2 2014, 12:31 PM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(dembaba9000 @ Jul 2 2014, 12:15 PM)
Yes please. Was about to suggest the same thing.

Probably requirement of say lvl 25 above one group, 25 below another??

Please confirm on this idea if yes I will be freeing up slots.
*
there is only 5-6 above lvl25 currently in guild. If set above lvl20 also problem because most between lvl20-24 lol

This post has been edited by azaleon: Jul 2 2014, 12:31 PM
azaleon
post Jul 2 2014, 12:36 PM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(iOnine @ Jul 2 2014, 12:32 PM)
aiyoo. im noob.
how to evolve? hehehe
and how to awakening?
oh plus, add me to the 2nd tier guild if there is.
IGN: Anorev

also add me up as friend. need bout 20 more i think for the rare monster.
*
evolve means raising the grade(stars) by feeding same grade monsters. example if you want to raise a 3* to 4 star, you need another 3x3* as material, 4x4* when evolving 4* to 5* and so on

awakening you go inventory choose awakening, the list of material needed is there, those material can be acquired through everyday dungeon, for example now its the fire element one, after 3pm will change to water element.

QUOTE(dembaba9000 @ Jul 2 2014, 12:33 PM)
20 still too many, I personally think 25 might be a good choice.

Most of us will be reaching 25 in a week or so anyway right?
*
yeah i have no problem either way, follow majority hehe icon_rolleyes.gif
azaleon
post Jul 3 2014, 12:59 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


guys, just now i go arena, i saw one people only put one awakened 5* rina as defense. I was thinking there is no way i could lose since it was 4vs1, usually my wind ninja can handle them very well. HOWEVER, i lose... cry.gif the reality is too harsh for me to face. screw this, im gonna awaken my water epikion as well, just use up all my fund to upgrade those tower too, now broke...
azaleon
post Jul 4 2014, 12:03 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(rotloi @ Jul 3 2014, 11:51 PM)
I cant even fight the wind b4 ....dungeon.. my awakened hellhound fire is now undergoing rune upgrade ... with fire inugami too !! hope can beat wind dungeon b4..

I also have fire magical archer, fire golem, fire warbear,
All the pro please have a pick on fire magical archer, fire golem and fire warbear... !!!! Besides, fire yeti, fire imp, fire harpu also in my slots
*
archer and harpu
azaleon
post Jul 4 2014, 12:24 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(Xaxas @ Jul 4 2014, 12:15 AM)
@Baba, are you using any normal runes for your main mob? I rarely receive any runes 4* and above with magic or hero stats in hell mode. Any advice on this?
*
you gotta go to the hell boss stage or giant dungeon for higher chance of getting it
azaleon
post Jul 4 2014, 03:11 PM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


can complete b2 at most, sometimes will fail also, not worth it for me, completing b1 will not guarantee you a fragment cry.gif
azaleon
post Jul 5 2014, 11:09 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(amsterdan @ Jul 5 2014, 10:41 AM)
this fellow worth lvling ? i think i still put it as side bench, duno wan to use to lvl up or to use as food, lol
*
every sylph, regardless of element, is a gem in the arena because of its atk speed leader skill and their debuff, definitely worth using, don't you dare use it as food lol sweat.gif

This post has been edited by azaleon: Jul 5 2014, 11:09 AM
azaleon
post Jul 5 2014, 11:13 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(GrumpyCat @ Jul 5 2014, 11:06 AM)
I got so much 3 stars that it's staring to get annoying LOL
which should I go for. The dilemmaaaaa sad.gif
*
what you wanna know lol? A team or which one can eat? drool.gif
azaleon
post Jul 5 2014, 11:43 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(amsterdan @ Jul 5 2014, 11:38 AM)
almost use it as a food, as my fren who is playing says only the wind element one worth to awaken and lvl up, the other elements one can use as food foddler....luckily i kept it...
*
i want one so bad so that i don't have to stick to one element is the arena, for me making the first move plays a big part in winning. Too bad the goddess of luck is not on my side cry.gif
azaleon
post Jul 5 2014, 11:48 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(GrumpyCat @ Jul 5 2014, 11:42 AM)
Decent stuffs to keep! Lousy 11 gachas T.T
*
this is my personal opinion brows.gif all vagabond, all serpent, wind inferno, wind viking, high elemental and water martial can eat. Thats about it for those 3*
azaleon
post Jul 5 2014, 11:56 AM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(amsterdan @ Jul 5 2014, 11:46 AM)
wad runes would you advise to be put in for this guy ?
*
fire element one is leaning more towards attack, so you could use fatal & blade/energy combo. On the other way around, you could also use swift & blade/energy to ensure you can use the 2nd skill first round, by that you probably can hit the opponent 2 times before they move. But i dont have the chance to use one, so i just suggest by looking at his skill cry.gif
azaleon
post Jul 10 2014, 08:30 PM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(silver311 @ Jul 10 2014, 08:24 PM)
Hmm.. So, wind imp or wind archer?
*
imp, i raised my archer to 5* and the damage is meh. Although imp dies quickly but he can one shot almost anything non-hp or fire type.
azaleon
post Jul 10 2014, 09:24 PM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(suhuann @ Jul 10 2014, 09:19 PM)
smile.gif I really like that setup cause water hellhounds are really quick.. but there's a downside to it if your arena attacker have a lot of tankers.. I tried that setup before, its a 50/50 gamble.. doesn't work on natural 4*/5* teams..
*
i am planning on an similar concept team, gave up on hounds since i cant get enough essence to awaken my ninja, therefore i move on to ninja with 3 wind imp lol, lets see how this turn out
azaleon
post Jul 10 2014, 09:53 PM

Getting Started
**
Junior Member
135 posts

Joined: Jan 2009


QUOTE(amsterdan @ Jul 10 2014, 09:34 PM)
wind imp their life more vulnerable ba
*
true, thats why need to make the first move. Nowadays so many water team in arena, so imp is pretty good nod.gif , against non-pure water team i will have to change out the imps.

4 Pages « < 2 3 4Top
Topic ClosedOptions
 

Change to:
| Lo-Fi Version
0.0328sec    0.38    7 queries    GZIP Disabled
Time is now: 10th December 2025 - 10:39 PM