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Simulation Squadron 42 and Star Citizen - by Chris Roberts, Wing Commander + Freelancer + MMO
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KuzumiTaiga
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May 8 2016, 10:10 PM
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QUOTE(pyre @ May 7 2016, 09:02 AM) hi, getting myself a Thrustmaster joystick and thinking of trying out this game. How's the lag to the server?
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KuzumiTaiga
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May 8 2016, 10:51 PM
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QUOTE(pyre @ May 8 2016, 10:46 PM) Prime note: this is still in development with no end-date for release yet. 'game' is in alpha stage - very buggy and broken. do not expect anything, so you won't be disappointed. if you are ok with that, then read on. recommend do not buy hardware until u tested the game abit. can still play with m/kb. also recommend do not buy the game yet unless u are really committed and patient. if u can - wait for free flight then test with us. also if u want, register an account to be notified of free flight sessions, think every quarter should have one at least to test different ships etc. if u want to free 5K UEC (in-game credits), PM me. server for now all in US. later on may have regional - no promise from devs. thanks for the info.  already ordered hardware anyway.  though not specifically for this game. Know about this because in the news they said they were "stepping up" dev progress since they have more funding now.
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KuzumiTaiga
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May 8 2016, 11:12 PM
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QUOTE(pyre @ May 8 2016, 11:10 PM) ah. ok then u can test both control methods and see which one u prefer. if u have xbox 360 controller also can test that too. as for 'stepping up', err ... they been sitting on over 100mil, we would think they have plenty of cash  I believe the correct context of that statement was from the recent monthly report: https://robertsspaceindustries.com/comm-lin...y-Studio-Reportso technically they have been very busy with the game all along  just that we as backers are only now seeing and playing (as you can see from our videos) the result of their hard work. then that's even better news! Yup, I have an 360 controller to use  can test and compare. I believe this would be similar to EVE?
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