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RTS Company of Heroes / Opposing Fronts, Patch 2.201 Released!
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frags
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Aug 18 2008, 07:13 PM
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The Wizard
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Take a look at this: http://kotaku.com/5038141/whats-company-of...s-men-of-valourQUOTE What's Company Of Heroes: Men Of Valour? Besides an awfully generically-named videogame? Who knows! But there's a listing for it on Amazon, with a projected release date of March 2009, and they say it's from THQ. Taking all that into account - plus THQ and Relic's love of the expansion pack (see Dawn of War), we're just going to go ahead and start making plans for a second Call of Duty expansion. One that, we hope, includes the Russians. Oh, and if we're lucky, some North African combat as well. Company of Heroes: Tales of Valour This post has been edited by frags: Aug 18 2008, 07:14 PM
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frags
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Nov 4 2008, 01:05 PM
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The Wizard
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New game confirmed QUOTE About Company of Heroes: Tales of Valor
Company of Heroes: Tales of Valor is the next standalone chapter in the award-winning Company of Heroes franchise, featuring all-new content, including three single-player campaigns, new multiplayer modes, additional maps and units. Company of Heroes: Tales of Valor also introduces a new "direct-fire" feature that allows players more tactical control of their units and more strategic options in-game. Developed by internal studio Relic Entertainment and powered by Relic's proprietary Essence Engine, Company of Heroes: Tales of Valor is fully compatible with Company of Heroes and Company of Heroes: Opposing Fronts, allowing players who own the entire series complete access to the epic battles of World War II. For more information on Company of Heroes: Tales of Valor, please visit www.companyofheroesgame.com.
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frags
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Nov 4 2008, 01:11 PM
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The Wizard
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QUOTE(Cheesenium @ Nov 4 2008, 01:09 PM) Huh? Got new CoH expansion? Yes standalone as usual and still built in house ie by Relic. QUOTE About Company of Heroes: Tales of Valor
Company of Heroes: Tales of Valor is the next standalone chapter in the award-winning Company of Heroes franchise, featuring all-new content, including three single-player campaigns, new multiplayer modes, additional maps and units. Company of Heroes: Tales of Valor also introduces a new "direct-fire" feature that allows players more tactical control of their units and more strategic options in-game. Developed by internal studio Relic Entertainment and powered by Relic's proprietary Essence Engine, Company of Heroes: Tales of Valor is fully compatible with Company of Heroes and Company of Heroes: Opposing Fronts, allowing players who own the entire series complete access to the epic battles of World War II. For more information on Company of Heroes: Tales of Valor, please visit www.companyofheroesgame.com. http://pc.ign.com/articles/926/926457p1.htmlThis post has been edited by frags: Nov 4 2008, 01:12 PM
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frags
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Nov 6 2008, 12:14 AM
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The Wizard
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Rumour has it the upcoming tales of valour expansion is a lot different from the previous CoH. Someone said(a game journalist from a certain site)....its a lot different and its own sort of game  .
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frags
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Nov 7 2008, 12:33 PM
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The Wizard
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QUOTE Earlier this week, THQ got around to formally announcing the long-known-about Company of Heroes expansion pack, Tales of Valor. Problem is, that's about all they announced. No details. Well, Relic have since spoken with Edge, and now, we have details. Seems the game will come with three "mini campaigns", which instead of being centred around a single, long story like the existing campaigns, will be shorter affairs. One of those three will revolve around the exploits of SS Panzer commander Michael Wittmann, who at the Battle of Villers-Bocage destroyed over 20 British vehicles in only 15 minutes.
The other two "mini-campaigns" are still a mystery, but we'd be surprised if there wasn't one each for the Americans and British. In keeping with the smaller, more intimate feel Relic are going for, Tales of Valor will also introduce a feature called direct-fire. It's described as a feature "in which a tank's turret...will follow the player's mouse cursor, allowing a tank's turret to move and control independently from the vehicle's path.". Anyone worried this will break the game should know that in singleplayer, you can turn it on and off, and it won't be making its way into multiplayer. src : http://kotaku.com/5078980/company-of-heroe...on-some-detailsSorry guys...I dont think there will be any new faction...but i may be wrong..
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frags
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Nov 7 2008, 12:40 PM
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The Wizard
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Additional stuff src : http://www.edge-online.com/features/good-c...edge-online.comQUOTE For instance, putting players in the role of a single tank commander as in the "Tiger Ace" tale meant that the game would have to adopt a more responsive means of firing on enemies, or at least make combat less randomized. In previous Company of Heroes, players had limited control over tanks and their turrets, but Valor hopes to address that. QUOTE In Valor, units will be upgradable with new attributes like faster reloads and greater accuracy. QUOTE Avid Company of Heroes multiplayer users may be wondering just how direct-fire could throw off the balance of the game when playing others. But the feature is being kept out of regular multiplayer, although Relic is "experimenting with several direct-fire multiplayer modes." QUOTE New units will be introduced in the single player campaigns and the studio is working on how they fit into multiplayer. Relic's goal for Valor is to add one new unit per faction, all of which will be vehicles. I think you might get the idea how they new expansion will feel. They are emphasising even smaller skirmishes and maybe even controlling single units.
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frags
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Nov 21 2008, 12:43 PM
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The Wizard
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Tales of Valor first trailer! http://pc.ign.com/dor/objects/14274745/com...als_112008.htmlAlso a hands on article...haven't read it yet: http://pc.ign.com/articles/932/932463p1.htmlThis post has been edited by frags: Nov 21 2008, 12:47 PM
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frags
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Nov 25 2008, 03:38 PM
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The Wizard
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Relic Eurogamer TV special http://www.eurogamer.net/tv_video.php?playlist_id=17837PS : Yes they blew their cover on Homeworld 3 in this video. This post has been edited by frags: Nov 25 2008, 03:44 PM
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