here's something i just posted on UDE forums.
Daspien Bladedancer
turn1-Dual Wield
turn2-Skibi
turn3-MassofMcGowan
turn4-Blade Flurry
turn5-another Mass
turn6-flip.
turn4 you deal 4 damage to an ally and 4 damage to your opponent
turn5 you increase damage output to 8
turn 6 you double that damage. notice that on turns 5 and 6 you have extra resources for questing. Or if you played Eye of Rend early on you'd deal slighty higher damage.
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Victoria Jaton
turn1-Dual Wield
turn2-Skibi
turn3-Stronghold Gauntlets
turn4-Deathbringer
turn5-Deathbringer
turn6-heroic,heroic,gg
Assume each Deathbringer triggers independently. You have dual DBs, each of with a 9 ATK. your total damage output to any ally is 18. Each Deathbringer will deal that 18 damage to your opponent. So he takes 36 damage and keels over.
Victoria Jaton's flip allows you to add extra weapons to the mix. The whole point is to add the Deathbringer last, so your opponent reaps the total sum of parts. Assume you're decked with 2 Krols instead. In this case, you'd be going in with
turn 8-heroic,heroic,free-strike,free-strike,flip,Deathbringer,strike
both krols add 10 atk each. DB comes in, adds another 9 and deals a total of 29 damage to your opponent.
In order to ensure there's an ally across the board, you need to place one there. Wanted:Hogger does the trick , and gives you 2 cards as well.
edit: ruling here
http://entertainment.upperdeck.com/wow/com...ead.aspx#697214BOOM BOOM BOOM ... anyone got Deathbringer?