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 Crusader V1, The unbending champions of Faith & Law

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gh0sty
post Apr 9 2014, 01:07 PM

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Now got mood to lvl up my 62 crus... Lucky not 70 if not sure my crus face makan shield !
gh0sty
post Apr 11 2014, 11:15 AM

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What about justice lantern ring for the high block ?
gh0sty
post Apr 11 2014, 12:06 PM

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QUOTE(Moogle Stiltzkin @ Apr 11 2014, 11:42 AM)
some skills benefit from damage based on high block (cap 75 block).

That said, i'm not convinced the high block on the ring is worth losing the other dps stats e.g. trifecta  hmm.gif
using a decent shield with high block rate (best ive seen is stormshield ironically, at 30 %+ block chance), insurmountable (30% block if 4 or more creates near you), punish (another 15% block chance when you use the skill).

There is your 75% block. So then what is the point of justice lantern, unless of course you pair it up with helm of rule, so you don't need to use insurmountable to gain a more reliable block chance at all times even against single foes like bosses.

Or better yet, switch out the insurmountable for stand your ground for the more reliable 15% block, and use that with helm of rule. There is just no reason to use justice of lantern.
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I was also thinking about insurmountable passive but the description mentions block amount increased by 30%. ... I believe block amount is different from block chance...

This is what I plan to do with my crusader. To build a high block chance + high CDR + high CC effect reduction (all gear dependent) while trying to maintain at least 500k dps / 600k HP / 1500AR (this is for Torment 1)... Skill choices are as below :

Left mouse : Slash (Zeal) - for faster wrath regen
Right mouse : Steed Charge (Rejuvenation) - escape skill for oh-shlt moments (mind you this is Hardcore crus)
1 : laws of justice (Bravery) - CC Breaker
2 : provoke (Hit me) - to take pressure off from party members while regaining HP from High block and Renewal (Passive)
3 : Condemn (Unleashed) - burst damage / Consecretion (bathed in light$
4 : Fist of the Heavens (Fissure) - burst damage

Passives
Hold your ground : increase block chance by 15%
Long arm of law : increase duration of CC breaker to 10secs
Renewal : gain life from blocks
Optional - Heavenly strength / Righteousness

Required Items
1. Helm of command/rule (8-11%block chance)
2. Storm shield (29-32% block chance)
3. Justice Lantern (11-16% block chance)

Total ideal max block chance achievable : 74% (including 15% from passive)

This is what I have at the moment... So ... Any crusader sifus out there wanna pinch in some advice?

This post has been edited by gh0sty: Apr 11 2014, 01:23 PM
gh0sty
post Apr 14 2014, 10:18 AM

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1.2mil dps holy moly...
gh0sty
post Apr 29 2014, 08:36 AM

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Can't wait to get my hands on a gryfalcon foote! Being doing a lof of Rifts n kadala is being a b*%#¥ as always... Blessed shield (shattering throw) is just too awesome paired with jekangbord... Can't imagine having gryfalcon....

My next enchant for jekangbord cost me 750k ... rclxub.gif so hard to get cc? shakehead.gif

On a side note, do any of you good ppl play hardcore mode?

This post has been edited by gh0sty: Apr 29 2014, 08:44 AM
gh0sty
post May 5 2014, 04:32 PM

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Geez... NEVER EVER ask for nerf... Just buff other skills and other characters as well... Isn't that a better option??

Nerf this nerf that... Might as well remove crusader class
gh0sty
post May 6 2014, 08:26 AM

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QUOTE(stevenryl86 @ May 5 2014, 04:44 PM)
How bout no nerf but remove the 2 legendary ? Sounds better?

Crusader is not meant to be the way it is suppose to be at the moment.

Hopefully 2.0.5 will have major changes especially on crusader class
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Hmmm... Who are you to tell people how to play a game?

QUOTE(stevenryl86 @ May 5 2014, 08:26 PM)
If I'm a noob in a game well I don't mind though.

Do you want a more diversified build rather than 1 build to kill them all?
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YES! we need to have many different builds to play with to keep things fresh.... Why do u think barb was given hammer throw, wiz with spectral blade and dh with grenades... No sure bout monk n wd as I don't really play them much...
gh0sty
post May 8 2014, 08:49 AM

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Been trying out shield glare (divine verdict) and loving it especially when I run with a DH who uses mark for death... The elites just melt straight away... Elites receives 40% more dmg ...
gh0sty
post May 10 2014, 09:57 AM

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QUOTE(olman @ May 9 2014, 11:57 PM)
eventhough unluved by the lord of nerf, don't quit mang
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Quiters never win and winners never quit!

Anyways.. What does "mang" and "lel" means?
gh0sty
post May 14 2014, 08:11 AM

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QUOTE(FrostLance @ May 13 2014, 08:00 PM)
Freaking Huge DPS nerf.. tooltip is wrong, currently its 333% not 50% as stated in tool tip, will drop to 160/170
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Wow just wow... Finally got my gyrfalcon 1 day before patch and this happened.. Really got trolled by blizzard... Lol

Hopefully with the new buffs from passives... Blessed shield build is still viable

This post has been edited by gh0sty: May 14 2014, 08:14 AM
gh0sty
post May 14 2014, 01:15 PM

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Is it necessary for weapons to have holy damage? Since the new passive "holy cause" now does not need the wep to be holy dmg to enjoy that 10% dmg buff... And I've done some searching that ... Whatever elemental dmg on your wep will be converted to the type of elemental your skill is... I hope I've made the right choice enchanting the Vit on my gyrfalcon to attack speed rather than arcane dmg to holy... It came with a natural socket...

Any ideas??
gh0sty
post May 14 2014, 01:38 PM

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QUOTE(Vorador @ May 14 2014, 01:23 PM)
tot you re-rolled for the atkspd edi?

Anyway do not touch the base damage, if you reroll it to something else u'll see the base damage all gone.

Anyway nice falcon you had there, how I wish I can get a better one...

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Thanks bro... Yes... I rerolled the 700ish Vit to 7% attk speed... And just did summore research about elemental damage on weapons... It used to be important because alot of skills did not mention elemental type... So the skill will be purely based on the wep's elemental dmg... But now it's different... Anyways... Anyone may look into this thread for more info : http://us.battle.net/d3/en/forum/topic/12412661361

Posted not long ago...
gh0sty
post May 14 2014, 01:43 PM

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QUOTE(HeartRoxas @ May 14 2014, 01:33 PM)
No, I was saying, with full Akkhan's you don't even need Gyr's because your wrath regen faster than you spend as long as AC is active. And still benefit from passives like wrathful too.

Only thing gyr's still has is prolly ASPD and a bit more CD (with fervor). But with movement speed reduction reduced, and AC reworked (much better wrath regen), I cannot see 1hander contesting 2hander at all.
No worries. Holy cause buffs all dmg now. I rerolled my fotf to holy dmg but after patch last night the first thing I do is try to get higher dmg, disregarding what element I get.
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Thanks for confirming... Now I don't look like an idiot not enchant arcane dmg to holy dmg hahaha ...

Hmmm with all these new changes, I might consider going back to 2hd , like you've said, 1hd now cannot compete with 2hd.... Sigh... Just when I was about to enjoy spamming BShield...
gh0sty
post May 14 2014, 01:48 PM

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QUOTE(Vorador @ May 14 2014, 01:43 PM)
Read the post you linked, so the damage is depends on your skill, no more weapon.

In this case I shall go bang my head against wall till dead. Reason:

I got another falcon not too long after the first one, 2.2k base damage but POISON type. I salvaged it because I though poison will not help and my +% holy dmg will not help.

*bang bang bang*
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Don't worry ! 2hd seems to be the direction now... I / we prolly have given up 100k-150k dps just to use 1hd flails... And since now heavenly strength does not reduce your MS by 15% and the nerf to blessed shield shattering throw.. It is worth to consider going back to 2hd.... Now all I need is a FateOfFell ! lol

back to square 1

This post has been edited by gh0sty: May 14 2014, 01:50 PM
gh0sty
post May 14 2014, 03:51 PM

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QUOTE(stevenryl86 @ May 14 2014, 03:04 PM)
As predicted they have nerf the blessed shield,😅😨 well kinda.

I do not understand the nerf on BOP+Condemn skills before and fare the patch ? Can anyone kindly explain?

Shotgun is seems more viable now, but it work wonder if we got FotF.

Nerf in Judgement - Resolved does blew off those Crusader with CDR build (which I'm using it)
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They did not nerf blessed shield... They were merely correcting the messed up tool tip ... In Actual fact , it was doing 333% and not 50%... And with the major buff to passives, it will more or less be the same... Only affected build is CDR crus as from what I've read so far...

So.. Your stand on crus should not be playing range is still invalid based on the changes Blizz have made ...

Guess you didn't predict the nerf on CDR crusader , did you?


gh0sty
post May 14 2014, 08:04 PM

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QUOTE(FrostLance @ May 14 2014, 06:22 PM)
without rune, all your bounces including from jekang will get dmg bonuses form blockchance and 20% bonus from Towering shield. With shattering throw only 1 of your throw the 1st one will get bonus the rest is 170% constant.
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That means you will need jekangbord to do this (for the additional bounces)

Nice find biggrin.gif
gh0sty
post May 16 2014, 08:49 AM

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Thanks for the guide Moogle... I will definitely try the build tht you are currently using as soon as I get my Akkhan pieces.... Only have the glove ... Still got 4 more pieces to get... The build might be obsolete when I get the remaining 4 pieces ... LOL
gh0sty
post May 17 2014, 11:25 AM

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QUOTE(Moogle Stiltzkin @ May 17 2014, 10:12 AM)
Double post

This post has been edited by gh0sty: May 17 2014, 11:28 AM
gh0sty
post May 17 2014, 11:26 AM

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QUOTE(Moogle Stiltzkin @ May 17 2014, 10:12 AM)
Your DPS is definitely top notch and admirable... But I wouldn't dare step in T6... >.<
gh0sty
post May 18 2014, 07:00 PM

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QUOTE(Moogle Stiltzkin @ May 18 2014, 06:44 PM)
nice drops today  cool.gif

My first falcon found
user posted image
The best fate of the fell i found
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Congratz on the find ! Nice FotF !!

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