Welcome Guest ( Log In | Register )

Bump Topic Topic Closed RSS Feed
6 Pages < 1 2 3 4 > » Bottom

Outline · [ Standard ] · Linear+

 Crusader V1, The unbending champions of Faith & Law

views
     
Moogle Stiltzkin
post Apr 6 2014, 10:25 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(ALeUNe @ Apr 6 2014, 12:41 PM)
Perhaps they expect you to have 1m DPS + 3 beams + 100% skill buff + 40% additional damage against elites?

Nothing wrong to have more DPS.
Yes, it's important. And you know I don't refer to paper DPS.
*
if we play crusader as tank, then we'd need something like provoke to be more effective at grabbing aggro to tank ....

when i try stay ahead of the group, the mobs most the time will also run by me to reach the other ranged members ...... so my choice here is to either stunlock to prevent that, or to use provoke .....

so that would be the role of a crusader....... nobody expects much from us, other than adding that itsy bitsy damage, or the small task of tanking as best as we can..... and that is downright disappointing.

Maybe it's a build we haven't figured out yet, but from what i'm seeing we just aren't pulling the numbers that classes the barbarians are doing.



Maybe this isn't too apparent in the lower torment levels. but having played t3 and t4, my dps is less by far compared to the damage dealers in the group cry.gif so if dps is not what i'm contributing the most, i'm filling the role as a tank to take the hits every chance i get and stunlock (shako clones), and add some damage with my heavens fury and hope that does a little damage to kill the weaker creeps rolleyes.gif my law buff to speed up attacks also helps the team, along the passive it does.

but if your hoping a crusader can take the role of a main damage dealer in your group, this most likely is not gonna happen sad.gif

This post has been edited by Moogle Stiltzkin: Apr 6 2014, 10:30 PM
Moogle Stiltzkin
post Apr 7 2014, 07:24 AM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(stevie @ Apr 6 2014, 11:59 PM)
imo, crusader stated dps and toughness divide by 2 = equivalent dps and toughness for other classes.
that's how it feels like for me anyway.

there is an effective build out there which is used by Aureus which requires
http://us.battle.net/d3/en/item/gyrfalcons-foote
http://us.battle.net/d3/en/item/jekangbord

Hurl your shield, dealing 280% weapon damage plus 250% of shield Block Chance as damage. The shield will ricochet to 3 nearby enemies.
Blessed Shield ricochets to 4–6 additional enemies.

It's 1H, solves the MS problem
It's 0 cost now, solves the wrath problem
It hits up to 9 enemies at range, mostly solves the move to target/not enough trash mob clearing capabilities of the other crusader primaries
It does more damage too

The other viable build is the thorns/reflect based build.
*
a while ago some guy discovered using thorns on ghoms cloud or other similar poison spells to reflect back and he did like 40 million dmg per sec.


This was later then fixed cry.gif lulz


interesting blessed hammer build

seems to be doing about same damage as me, but whats interesting is the attack speed of his attacks which over time seems to hit faster and do much more accumulative damage. the only down side seems to be no stead, and the heavens fury 1 beam seems kinda pathethic now. I actually have a blessed hammer 1 hander that gives my hammers the rune of dominion which lets hammers follow you as you move, meaning i can then use 2 runes.

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 07:35 AM
Moogle Stiltzkin
post Apr 7 2014, 01:28 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
sorry for whining for more dps >->;

if your so against why are you posting in a crusader thread ? i wonder if you even main class crus to begin with :/ so why don't you go back where you came from n troll from there rolleyes.gif

Anyhow..... i found this lil precious today.

user posted image

max values are

750 str, 7 attack speed, 50 chd, 10 chc.

So the stats on it is quite good for a set item no less. broke from trying to get 45% or more chd X_X:

QUOTE(ALeUNe @ Apr 7 2014, 12:13 PM)

Seriously, burst damage of Crusader @ 40-50m is plain OP.
got a youtube of this, including persons battletag ? hmm.gif

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 01:35 PM
Moogle Stiltzkin
post Apr 7 2014, 01:49 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(mikelanding @ Apr 7 2014, 01:37 PM)
Nice class set item.
Haven't found any set grinding T1 rift.
For regen problem, 1 of the solution is to farm Glove of Worship. Get the 1 hour Empower shrine. Love the buff too much.

My profile: http://us.battle.net/d3/en/profile/MikeSte...7/hero/43591679
*
your gear set very similar to mine. chaingmail, asheara pants and boot (ares set bonus).

i strongly recommend you replace your rings asap. The cheapest fastest solution is yellow trifecta rings (usually converting a 2/3 into a trifecta).


That eye of etlich looks interesting for mitigating ranged damage. If only it had str, chc, chd with that lightning dmg increase, it would be awesome. Not sure if that is possible though.

You belt will your you till you find a witchin hour belt.

andariels is top 5 helm for crus. possibly even bis. it can be forgiven that you dropped ares, because the lightning dmg increase, chc, attack speed and strength are very nice here.


Your shoulders you can either replace the life% or armor for either all resistance or damage modifier. Probably want damage modifier i think.

for boots you want vit str, ares and a damage modifier. the ms you can get from paragorn points.


Your best piece is most likely your bracer. Str, chc, attack speed... i'm very jelly drool.gif


Moogle Stiltzkin
post Apr 7 2014, 01:51 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(huoshenfeng124 @ Apr 7 2014, 01:43 PM)
the thing in diablo 3 has no main class not like any other mmorpg you will play a main class , the RoS also design such ways not to limit paragon to specific classes so you can play other class to experiencing other class mechanics , i think you comment is slightly a bit rude towards our fellow forumers , it's always practice freedom of speech , no offence bro , just my 2 cents  icon_rolleyes.gif  icon_rolleyes.gif
*
so it's only okay for one side to ridicule others, but not vice versa? don't you think that is hypocritical of you ? shakehead.gif and please don't drag other forumers into this. my response is to 1 person only based on their specific comment, so please don't cr8 drama rolleyes.gif

as for dps i'm not expecting the best, seeing as we probably are most tanky. but i expect something close to 85% dps at least hmm.gif is that so wrong to ask ? god forbid.

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 01:54 PM
Moogle Stiltzkin
post Apr 7 2014, 01:55 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(ALeUNe @ Apr 7 2014, 01:52 PM)
He is our forum member. Guess he wants to stay low profile (Am I right?) since he didn't post in Crusader thread.

Been running many times in 4-player co-op game @ T3.
Killing 90% of elites at the T3 rift below 5 seconds in 4-player game. You can roughly know the damage per hit he can dish out.
*
wow i'm impressed drool.gif hope to learn from him nod.gif just need more info sadly....

I'm also t3 ing now. T4 is doable but i don't think group dps can do it as fast as doing t3s.

i can only begin to imagine what sort of gear it would take for t6..... and i always come back to 1 single conclusion what it would take....

grandeur royalty ring, using a mixture of more than 1 class set item sets shocking.gif

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 01:56 PM
Moogle Stiltzkin
post Apr 7 2014, 01:58 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(MightySmiter @ Apr 7 2014, 01:54 PM)
Clearly you don't understand what i'm trying to say. Then again maybe my fault for not being clear, so my apologies on that. Or perhaps every opinion is "trolling" to you....

You can whine for more dps, we all strive to get higher dps, but what i meant was i don't get why people compare it to a wizard or any other pure dps class for that matter. A crusader clearly isn't built to be a pure dps class.

Yeap, i main a crusader now. used to be barb, but gave it up since RoS.
*
i understand what you are saying and i do agree to some extent. and yes we can debate on the finer points, i welcome that.

but what i find fault is your wording that is rude to people who ask for more dmg (not necessarily op mind). That is my qualm with your comment, which you don't seem to get rolleyes.gif

so if you want a civil conversation, then word your comments better next time icon_rolleyes.gif


ok i'll check out your crus. oh and mine is moogle#6806 would appreciate some feedback if you have any. maybe it may help with my dps issues icon_idea.gif


*update

saw your build. you got the 3 main nuking skills

heavens fury (understandable because of your weapon), falling sword, and bombardment.

20 sec, 30, 60 sec cooldowns respectively.


so it seems your using those nukes, then while waiting your just slashing. It's nice to have those nukes, but i wonder though, isn't it better to replace one of them (in this case either fallen sword or bombardment) and pick out a lesser wrath spender like blessed hammer or fist of the heaven; or something else ?

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 02:08 PM
Moogle Stiltzkin
post Apr 7 2014, 02:17 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(ALeUNe @ Apr 7 2014, 02:04 PM)
For T6, imo, DPS is not the biggest concern.
Toughness is.

I tested T6 with my wiz, 1m DPS & 20m toughness (8.5K armor / 2.5k AR).
No problem in killing. But it's damn pain hit by elites.
*
for crusader that makes sense. i probably be more of a team buffer that is tanky. lots of options here .....




QUOTE(PlayPlayHa @ Apr 7 2014, 01:58 PM)
my crusader is still on the way to lvl70..

may i know how to crusader survive?
i think crusader can easily hit high toughness..
but how to sustain?

life on hit? high regen? pls advice...
*
we got a passive where holy damage will heal us...... theres even a legendary potion with the affix increase life per second with a 30 second cooldown....(which i use).

another passive finery gives us str for each gem socket we have in our gear. as str = more armor = more mitigation + offensive dps.

Akarat's champion will prevent the first death blow and restore us back to full life. I prefer that compared to iron skin.

other gear stats to make us survivable are.....


armor = from str or the armor value from gear. mitigates all damage types.

all resistance = mitigates spell damage.

block = depends on chance to block to proc. Will reduce damage based on your block reduction value on shield. Max cap for block chance is 75%

dodge = crus don't even bother, because we don't stack dexterity enough to care about this. We even have a passive that removes the dodge mechanic, for an increased 15% block chance.

hp = your health points comes from a combination of vitality and life% to boost hp further.


life per hit = this is the life steal replacement. it's not as good as the old life steal, but it's all we got as a replacement.

life per second = use this in combination with lph.



there are other less reliable healing stats like..

-health orb heal bonuses
- life after kills




In summary aim for 350k + hp with 14k + armor, with 1100+ all resistance. This is good enough for torment 3 and 4.

The general rule is you want a 10:1 ratio for armor versus all resistance. Mine is 14xx : 11xx and i'm doing okay. I can usually get the remainder from monk buffs, so i'm not too worried about making it exactly 10:1 smile.gif


dmg mitigation is important but don't neglect your damage either.

my white sheet damage is 1.1m, with toughness of roughly 9.5m

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 02:20 PM
Moogle Stiltzkin
post Apr 7 2014, 02:23 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(mikelanding @ Apr 7 2014, 02:20 PM)
Still finding good ring. With trifecta stat.
Eye of glitch are best among amulet I got. Should I reroll the life per hit to something else?

Not sure I want to reroll the Shoulder. Now at 600k dps, 10mil toughness, 1000ish All resist. With the Empower buff, clearing T1 seem very fast to me. Will continue grind for few days hope RNGod good to me. biggrin.gif
*
don't waste your time with t1. it's very fast for me now.

work your way up to t2 and t3 (once you get the gear of course)

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 02:23 PM
Moogle Stiltzkin
post Apr 7 2014, 02:27 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(stevie @ Apr 7 2014, 02:23 PM)
No love for cooldown reduction gear?
I'm aiming for Born's set once i get the -1 set ring

I already have the 10% bonus from captain's crimson
*
the akkhan set has cooldown reduction whenever using akarat's champion.

For me i got lots of paragorn points, so i can get reduction from there, rather than gear (other than akkhans because obviously i'm going to be wanting this).

so for my own build, the only thing with a cooldown to reduce is akarat's champion, and heavens fury. Both of which the akkhan set will reduce drool.gif

And there is a shield that can reduce heavens fury by as much as 50% !!! so this is why i'm not too strict on getting cooldown on pieces other than

1. akkhan set (set bonus)
2. paragorn points (aiming for para 600 to max this out)
3. shield (forgot the name of the shield, but it reduces heavens fury by 50%)
Moogle Stiltzkin
post Apr 7 2014, 02:29 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(mikelanding @ Apr 7 2014, 02:26 PM)
Haha. Farming as efficient as I can to get gears.
By the way, is +life after kill better than +life per hit? Especially clearing rift?
*
i prefer life per hit, because it still works the higher torment level you go (aka it scales better), compared to something like after kills (mobs get harder to kill in higher torment).

just do what i do.

1. use akarats champion
2. use a legendary potion (i like the one i'm using with 30k+ life per sec for 5 seconds)
3. horse (to unfreeze yourself to run away when your almost dying)
4. chaingmail (assuming your don't already have something else better. It can instant heal your when your really low)
5. use the passive holy cause (assuming your using holy spells of course)



QUOTE(alcohol @ Apr 7 2014, 02:26 PM)
Blizzard just buff the crusader with their latest hotfix . much love biggrin.gif
*
i didn't read yet..... watching game of thrones....

but i hope they do 3 things...

1. better wrath genetion (especially for 2handers)
2. higher dps, not necessarily better than other classes, but at least somewhere 85% of what other classes do using the same gear quality.
3. fix the block gear for the justice lantern ring. make it str, chc, chd with block, at least.

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 02:37 PM
Moogle Stiltzkin
post Apr 7 2014, 11:55 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
Manner cookies crusader guide..... i find it useful most part (in particular the graphics chart for what stats to get for gear)

He too is using heavens fury, but his build omits attack speed in favor of cool down reduction.

I'm doing this a little different, cause i'm getting my cooldown reduction from paragorn points (cause i got a lot), other than that i agree with everything else.

Especially on rings like Unity, CHC with CHD is the way to go. Even SOJ you would want to prioritize CHC or CHD rather than attack speed.

hm... apparently instead of ascendency which i'm using, his using fires of heaven which is wrath resource heavy.

I believe that is getting nerfed in the upcoming patch for dmg. Enough to kill it ? I'm not sure.

user posted image

user posted image



http://www.diablofans.com/forums/diablo-ii...ormation-guides

This post has been edited by Moogle Stiltzkin: Apr 7 2014, 11:55 PM
Moogle Stiltzkin
post Apr 8 2014, 12:01 AM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
This is my new pants found today t3 rifting.

user posted image

doesn't have vit, but i still have 400k hp pool without the vit on pant so i can get away with that (probably cause i am making up for it with my high paragorn points spen on life%)

in return i get 500 str from the bonus which translates to better offensive stats.

My all resistance fell down to 1024 (cause i don't benefit from asheara's 2 set bonus for additional ares) ...... but i still feel i'm doing okay in T3. haven't tested in T4 yet doh.gif But with the str my armor is now 1600


my gloves i rerolled but only got up to 41%.... ideally i want 45% or better sweat.gif now broke ....
user posted image




This post has been edited by Moogle Stiltzkin: Apr 8 2014, 12:02 AM
Moogle Stiltzkin
post Apr 8 2014, 02:22 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
Interesting crusader blessed hammer build with condemn and heavens fury.

http://diablo.incgamers.com/forums/showthr...-of-the-Blessed



blessed hammer infinity rune seems interesting as a nuking option. because each holy attack heals 1% hp. And it also has a chance to spawn more hammers on hit .... i feel that is huge for keeping you alive and dishing some damage.

But to further empower that, there is a flail that gives the extra dominion rune effect so it follows you around as you move. But doing so means you can't then use the fells of fate 2handed weapon for 3 heavens fury beams.

so one step in one direction, takes you away from another. So you have to choose which you prefer.


his build uses condemn, whereas mine uses the horse. horse helps me out generally in getting places quick in and out of fights. it's more of a general utility. maybe provoke is better on higher torments i suppose where you need to finish whats on your plate before you move on. but t4 and below i prefer to keep my horsey handy tongue.gif seeing as i'm using heavenly might -15 movement speed. Probably wouldn't be an issue if had the shield at least. But then again rather use heavens fury cooldown reduction shield for faster nukes.

This post has been edited by Moogle Stiltzkin: Apr 8 2014, 02:29 PM
Moogle Stiltzkin
post Apr 8 2014, 06:22 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(mikelanding @ Apr 8 2014, 04:53 PM)
Got the flail too. But the flail DPS too low compare to my current 2H Sourge. Sourge Poison Nova proc very freq and lot of dmg.
*
if flail was maybe 2.7k like some weps i see floating around, then maybe .... anyone got such a flail to test out ? hmm.gif
Moogle Stiltzkin
post Apr 8 2014, 06:26 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(bobohead1988 @ Apr 8 2014, 05:36 PM)
user posted image
What should  I roll for
*
re roll life per hit of course.

even if you screw up on the roll, you can keep re-rolling to a different one. so you shouldn't worry too much.

My suggestion .... wear the helm first then check how much all resistance you have.

if your all res is above 1024 (my current ares when i t3), then don't ares.

2nd thing to check is your critical hit damage. How much is it using helm. Is it close to 50 chc ? Calculate if you put max chc on helm, will you be at 50chc or more ? 50chc is bare minimum you need.

3rd thing to check is what damage spell modifiers can you stack on it to suit your current build to increase damage.

Refer to cookiemanners graphical enchant guide to see what he suggests.

The way i see it though, omit ares, and go for chc primarily. i just can't imagine myself not wearing a helm without chc on it at the very least.

But if chc is okay already, then go for damage modifier for your spell instead (i strongly doubt this is the case). I don't think you got room to add all res, cause you got 2-3 things you want here, and they probably have a higher priority (assuming you can make up ares elsewhere)

For all attack speed, the only helms with it are andariels and mempo's of twilight. For block chance only helm of rule. So these 2 you can forget on getting for the akkhan helm.

This post has been edited by Moogle Stiltzkin: Apr 8 2014, 06:43 PM
Moogle Stiltzkin
post Apr 8 2014, 11:19 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
Crusader changes in todays patch (assuming it's today sweat.gif since maintenance)
QUOTE
Crusader

Lord Commander The cooldown of Steed Charge is now reduced by 25% (changed from 5 seconds),  and Bombardment by 35% (changed from 20 seconds).
Blessed Shield Now deals 340% weapon damage (up from 280%).
Staggering Shield : Now has a 35% chance to stun (up from 25%).
Combust : Now deals 270% weapon damage (up from 105%).
Sweep Attack Now deals 440% weapon damage (up from 400%).

Heaven's Fury
Fires of Heaven : Now deals 735% weapon damage (down from 950%).

Phalanx Now deals 380% weapon damage (up from 295%).
Bowmen : Now deals 160% weapon damage (up from 85%).
Shield Charge : Now deals 180% weapon damage (up from 75%).
Stampede : Now deals 380% weapon damage (up from 295%). Now has a 30% chance to stun (up from 25%).
Bodyguard : Now deals 285% weapon damage (up from 200%).
Fist of the Heavens Now deals 340% weapon damage (up from 250%) Each bolt now deals 340% weapon damage (up from 210%).
Fissure : Now deals 400% weapon damage (up from 80%).
Divine Well : Now has an 18 yard distance (up from 12). Now deals 80% weapon damage (up from 14%)

Blessed Hammer
Burning Wrath : Scorched ground now deals 150% weapon damage (up from 95%).

Shield Bash The datamined values for base shield bash where pulling up the same as the new pound rune, so they have been removed for now. There is a good chance the base ability was buffed.
Crumble : Now deals 660% weapon damage (up from 550%).
Shattered Shield : Now deals 380% weapon damage (up from 325%) plus 335% of your shield's block chance (up from 300%).
Pound : Now deals 740% weapon damage (up from 550%) plus 500% of shield's block chance (up from 150%).
Steed Charge Cooldown is now 16 seconds (down from 25). Now lasts for 1.5 seconds (down from 2).
Ramming Speed : Now deals 515% weapon damage (up from 475).
Endurance : Now increase duration to 2 seconds (down from 3)
Draw and Quarter : Now deals 185% weapon damage (up from 125%).

Falling Sword
Rise Brothers : Possible change here, however diffs have an error and are outputting 0%.

Punish Now deals 270% weapon damage (up from 200%). 
Retaliate : Now deals 94% weapon damage (up from 70%).
Justice Now deals 240% weapon damage (up from 175%).
Sword of Justice : Now gains 3% movement speed (up from 2%).
Hammer of Pursuit : Now deals 300% weapon damage (up from 200).
Burst : Now deals 30% weapon damage (up from 25%). .


This post has been edited by Moogle Stiltzkin: Apr 8 2014, 11:19 PM
Moogle Stiltzkin
post Apr 10 2014, 08:39 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
some crusaders with high damage brainstorming some builds with some interesting info

http://us.battle.net/d3/en/forum/topic/12329993250


i may need to try different builds because people are just doing way more or lousier gear most part doh.gif

in summary

1. elemental damage bonuses (enchants on gear e.g. lightning, holy, fire dmg... depending on which you are stacking....)
2. elite damage bonuses (unity ring.... stone of jordan..... even some weapons have that ....)
3. skill damage bonuses (heavens fury etc.....)

will get you to high dmg output hmm.gif

This post has been edited by Moogle Stiltzkin: Apr 10 2014, 08:49 PM
Moogle Stiltzkin
post Apr 10 2014, 09:22 PM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
Crusader best in slot items ??



helm
-andariels = can attack speed with chc. also has a neat poison attack skill
-mempos of twilight = can attack speed with chc
- helm of rule = can block and chc
- akkhan set helm = set bonus

shoulder
- zakara = no repair bills. mostly good for general farm or anything really.
- skeleton king shoulderpads = a possibility to avoid death. though not sure you would intentionally chance it to get it to proc on the off chance.
- asheara = for set bonus
- akkhan set shoulder = set bonus
- homing pads = teleport out in 99% of most situations back to town without interrupts
- death watch mantle = for a more offensive crusader build


rings
- stone of jordan = high elite dmg
- unity = elite dmg
- grandeur royalty = possibility to use more than 1 set easily, and also fit in better choice items while still able to unlock set bonuses (from act1 bounty reward)
- rhogars huge stone = high health per sec regen, especially if you get a good roll with 90% + or so on life missing. Ideally you want chc with chd and main stat on it as well.
- leoric signet = trifecta with exp farming bonus
- hellfire ring = trifecta with exp farming bonus


amulets
- ess of johan = grouping up adds is easier. works even when you heavens fury ascendency !
- leorics = skely archers on massacre
- shako = creates clones on stun. if you use the law with 100% chance to stun, you can make them reliably appear.

weapons
- fate of the fell = 2handed heavens fury increase by 2 beams. good for ascendency.
- the mortal drama = 2handed bombardment build.
- sword of hatred = possibility to use it's special skills for added damage ?
- maximus = has fire dmg boost for a fire build crusader.
- hack = thorn build
- burning axe of sankis = 1 handed fire dmg booster wep
- devastator = 1 handed fire dmg booster wep. craftable
- blade of prophecy = 2 handed sword for condemn build.
- cam's rebuttal = falling sword build spam
- justinians mercy = has dominion effect, which allows hammers to follow as you move. lets you use basically another rune with it.


shields
- defender of westmarch = offensive heavy shield on block proc
- eberli charlo = reduce heavens fury cooldown. works very well when combined with the akkhan set bonus
- hellskull = general purpose shield for mavking heavenly might not a pain in the a-ss when general farming


chests
- cindercoat = if your going fire build. this is the bis chest. incr fire dmg, and also reduce the cost as well for fire dmg spells !!
- magefists. bis for fire crusader builds.
- akkhan set chest
- cain set = for attack speed set bonus
- tyreal's might = increased dmg against demons. lots of creep we fight is demon so this is good.
- armor of the king regent = improves smite ability by a bit.

belt
- witchin hour - bar none. Attack speed with chd is too hard to pass. No other belt beats it.

Bracer
- steady strikers = chc with as
- lacuni = chc with as.
- thorn vambrances = possible to 1000% thorn damage. good for a thorn build.

pants
- pox faulds = has aoe damage .......
- asheara for set bonus ?
- akkhan set pants = set bonus
- cain set = for attack speed bonus
- asheara = for set bonus

boots
- ice climbers
- phase boots that lets you run through enemies (from bounty reward)
- akkhan set boots = set bonus
- cain set = for attack speed bonus
- asheara = for set bonus


potions
- bottomless potion of generation = increases your life per sec temporarily.

This post has been edited by Moogle Stiltzkin: Apr 10 2014, 09:29 PM
Moogle Stiltzkin
post Apr 11 2014, 11:42 AM

Look at all my stars!!
*******
Senior Member
4,451 posts

Joined: Jan 2003
QUOTE(gh0sty @ Apr 11 2014, 11:15 AM)
What about justice lantern ring for the high block ?
*
some skills benefit from damage based on high block (cap 75 block).

That said, i'm not convinced the high block on the ring is worth losing the other dps stats e.g. trifecta hmm.gif


using a decent shield with high block rate (best ive seen is stormshield ironically, at 30 %+ block chance), insurmountable (30% block if 4 or more creates near you), punish (another 15% block chance when you use the skill).

There is your 75% block. So then what is the point of justice lantern, unless of course you pair it up with helm of rule, so you don't need to use insurmountable to gain a more reliable block chance at all times even against single foes like bosses.

Or better yet, switch out the insurmountable for stand your ground for the more reliable 15% block, and use that with helm of rule. There is just no reason to use justice of lantern.

This post has been edited by Moogle Stiltzkin: Apr 11 2014, 11:47 AM

6 Pages < 1 2 3 4 > » Top
Topic ClosedOptions
 

Change to:
| Lo-Fi Version
0.0289sec    0.39    7 queries    GZIP Disabled
Time is now: 27th November 2025 - 03:14 PM