Pros : 1)FUN..LOTS OF FUN!!!! Played it many many hours last night and was thinking about it at work today as well 2) Running Zombies over with Vehicles XD 3)Huge arsenal of weapons and items 4)Open World Sandbox freedom
Cons : 1)Graphics Issues ( Lags, Texture ) 2)No Multiplayer 3)Weird Controller Issues ( I have trouble shooting with weapons and I play a lot of FPS games ) 4)Not enough storyline/ character development. ( You dont feel emotionally attached to any of the characters.
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Marcus died early in the game for me and I didnt even give a shit
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This post has been edited by abusive123: Nov 12 2013, 09:08 AM
Ed Jones, the good-for-nothing friend of Marcus in the beginning of the game,
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Turns out you can make him learn Spin Kick after you get control of him, which is one of the most broken moves in the game IMO. Basically an AoE version of the normal kick attack that has a 100% knockdown chance to most zombies. I just used him to solo an infested warehouse with 30+ zombies plus 1 feral in it. WITHOUT taking any damage.
lolz really..had no idea about that. I've used him like once.. but i've spent more times bashing zeds in the face with various melee weapons..the wrench has got to be my favourite
This post has been edited by abusive123: Nov 12 2013, 09:40 AM
hehe thinking of going back early today to play this game
Hopefully they will update it and fix some of the texture glitches. Seems like a great game. Cries out for multiplayer but I see why they made it singleplayer only.
Hopefully they will update it and fix some of the texture glitches. Seems like a great game. Cries out for multiplayer but I see why they made it singleplayer only.
u moved to a new base already or not?
i move to a new one last night n thinking maybe i should sell my old one 1st before moving to get some materials back.
seems interesting, but is it better than 'the last of us'?
This one is sandbox-oriented rather than story-driven. It's kind of like a very lite version of GTA in a zombie world -- I use very lite because this started out as a XBOX arcade game so the content is very limited due to size limitation.
This one is sandbox-oriented rather than story-driven. It's kind of like a very lite version of GTA in a zombie world -- I use very lite because this started out as a XBOX arcade game so the content is very limited due to size limitation.
There are some good mods in the official forum that you all can check it out after the initial round. I personally recommend the Romero mod.
its due to budget reasons than limitation of file size. Last i check the filesize was 1.9gb out of the 4.0 gb allocated for XBLA title. PC version might have bigger file size due to texture scaling
This post has been edited by y3ivan: Nov 13 2013, 06:17 PM
its due to budget reasons than limitation of file size. Last i check the filesize was 1.9gb out of the 4.0 gb allocated for XBLA title. PC version might have bigger file size due to texture scaling
I read in their forum, the dev said when they do it the XBLA limit is 2GB and they have to cut many contents to fit it in. Some known contents that do not make the cut are hunting and weather system.
Edit: A brief search on Google, the 2GB limit is there since 2009 and only by late 2012 they started to allow 4GB. SoC is probably in development before 2012. I guess you can argue why are they not putting the content back in after the size expansion by 2012.
Edit...Again: Okay, after a more thorough search I realize only 2 games are above 2GB and it seems that MS wants to keep those XBLA game under 2GB if possible. The over 2GB thing is never official.
This post has been edited by Goliath764: Nov 13 2013, 11:13 PM
Joined: Jan 2003
From: Über Special Forces Gaming Room
haha damn i accidentally "killed" another survivor when i played him. dropped from ladder. the ladder detection system sometimes do suck. and then get nom-ed by zeds. damn...
My quick take, avoiding any spoilers: Pros: 1. Great open world infested with zombies 2. Nice sandbox for building your shelter in a zombie apocalypse 3. Cars > Zombies 4. Adrenaline pumping initial stage, where stealth is critical and zombies are really overpowered, at least in numbers. This point go into the dumps right after you get your first car. 5. The games actually "runs" even when you are not playing. Making sure you start the game often to keep your camp healthy. 6. YOLO gameplay
Cons: 1. Storyline is non existent. And there are certain side quests which came to an abrupt end, such as the Courthouse storyline. Or worst, story branches that awards you for being "bad" and practically non-rewarding for being "good" as in the Wilkerson storyline. Or the Ray Santos storyline which serves nothing but giving you a generic sport car. 2. Cars >>> Zombies ( I think the new DLC will make cars a much more precious resource ) 3. At some point it becomes a grind as you check in and do your daily activity for point (5) in pros. Kinda like a MMO where you log in just to do your daily quests. 4. No main character as everyone is YOLO. 5. For a zombie apocalypse, it seems like all your neighbours and your friends didn't get their brain eaten yet. Survivors are common, and crucial to gameplay as you can recruit them to your deck of characters. Spoils the immersion though.
Overall: First, credits have to be given to undead labs. This is a very small team of developers with big ambitions. While they did promised to put into a co-op mode and call it off, the game on its own is a very engaging survival simulation of a zombie apocalypse. I'll give it a 7.5/10.