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 Pirated DS Games In China, NOT those cheapo GBA carts!

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ray_
post Jun 15 2006, 11:07 AM

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From: Wallowing in my Pool of Ignorance (splat..splat..)
I had so much problem with crappy cloned GBA karts (EEPROM fails to retain saved data, kart that just don't work) that I've decided to stick to original DS kart after I've got my swanky new NDS lite.

You don't need to get all the DS karts out there, just buy the ones you really like. If you're short on cash just trade your original ones here with fellow NDS enthusiast. In a long run you'll be getting more from your original karts than your cloned ones.

This post has been edited by ray_: Jun 15 2006, 11:08 AM
ray_
post Jun 15 2006, 11:32 PM

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QUOTE(Mudmaniac @ Jun 15 2006, 08:28 PM)
it doesnt work. if you look at DRM from a crypto point of view, original game detection and copy protection is like trying to break a code where you already have both the plain text and the cypher text. reconstructing and circumventing such systems is only a function of time.

In the end, the only people who have the power and right to prevent piracy are people themselves.
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It's virtually impossible to break a public key cypher nowadays. In fact the death knell of the PSP security is not the cypher, its cypher is intact and has never been broken into. It is actually a vunerability of the firmware. Crackers were able to circumvent this by fooling the PSP into running their custom built cracking codes. Thus circumventing the need to authenticate your games. The gist of it is to get PSP to run the cracker's code in privilege mode that allows you to put a non-authenticated EBOOT into the PSP system space, that non-authenticated EBOOT is modified to run your pirated UMDs without requiring any authentication.

You can get more information here smile.gif

EDIT: This is the same reason for the need to reflash your NDS firmware to play ROMs and pirated cartridges, essentially to place cracking codes that circumvents authentication.

This post has been edited by ray_: Jun 15 2006, 11:39 PM
ray_
post Jun 16 2006, 09:23 AM

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QUOTE(Mudmaniac @ Jun 16 2006, 01:42 AM)
I dunno. I have a cousin whose really into EC and RSA type public key cryptosystems who always tells me that having enough plaintext/cyphertext pair will be the undoing of any cypher by a cracker. My own knowledge in this is 6 years old and I dont have detailed knowledge of the workings of the DS authentication system.

I hope you know tho, that virtually impossible means "very long time" and that kinda time function decreases with each new generation of computer hardware.
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I know zit about how DS authentication works either. But I'm pretty sure it's easier to alter codes that does the authentication than to do the crazy maths that's involved to break a cipher. biggrin.gif

A 1024-bit keysize will take 300,000,000,000 MIPS-year to crack. That is, it takes a CPU running at 1,000,000 million instructions per year 300,000,000,000 years to crack. To put things in perspective, the current lean-and-mean 1billion transistors Itanium would probably have a best estimate of 125,000 million instructions per second. You'll need a super-computer to get any result at all. That is a very long time to deduce a private key.

But the hash function (MD5/SHA-1) required for text signing does seems easier to break. In fact, I've heard of one successful attempt. Using collision detection, one could spoof your signature. Still this is pretty hard, and it gets harder as the hash digest size increases. There's 4 billion chance you could get a collision with a 32-bit hash digest and SHA-1 uses 160-bit hash!

And the beauty of this is that as time passes and new hardware surfaces, we'll just be seeing bigger crypto key size and bigger hash digest that would exponentially increase the time that a cracker would take to compromise them.

You can get more info on public key crypto attacks here. PGP is a popular public key encryption program.

This post has been edited by ray_: Jun 16 2006, 09:48 AM
ray_
post Jun 16 2006, 02:49 PM

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QUOTE(Mudmaniac @ Jun 16 2006, 01:09 PM)
You seem pretty adamant. laugh.gif

I highly doubt that.

http://www.bottledlight.com/ds/index.php/H...are/Passthrough

"A passthrough technique is required, since the DS BIOS enables encryption after reading the header, and the encryption is not fully understood."

How could they not understand the encryption used and claim that it is broken. Further more Passthrough is really a technic to bypass the need to read from the header to prevent DS from enabling encryption. Again by altering the behaviour of the code.

EDIT: Also the same person that claims that the cartridge encryption is broken is also responsible for turning DSes into bricks.

http://ds.qj.net/index.php?pg=49&aid=1628



This post has been edited by ray_: Jun 16 2006, 04:11 PM
ray_
post Jun 16 2006, 09:08 PM

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QUOTE(Mudmaniac @ Jun 16 2006, 08:37 PM)
I guess I am. You say that it would take an intractable amount of time to break a public key cyptosystem. I kinda think its not as impossibly long as most people think. My only support for this is opinion formulated after spending 5 months of class learning only RSA  and the stupid thing about prime numbers. I can never prove it cuz I aint that smart.

In any case I think its fairly out of topic to be talking about crypto statistics in a topic about pirate DS carts.

As for the rest of the thread, why is everyone talking about Starforce and cracking? You think I would bother mentioning cracking methods here?
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Point taken laugh.gif, and to steer this back to our topic, these DS carts are prove enough that the cartridge encryption is intact. Like Satanduck so skillfully points out, you'll still need your DS flashed to run any of these cloned "goodness".

 

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