QUOTE(ChcGamer @ Oct 30 2013, 12:03 AM)

My most expensive deck so far. Had to made this in order to do today's daily 5 wins with Mage/Shaman
I thought of putting Ysera and Nozdormu but not sure what to take out lol
Hearthstone : Curse of Naxxramas, Hearthstone's 1st adventure mode update!
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Oct 30 2013, 10:12 AM
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#21
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Oct 30 2013, 03:49 PM
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#22
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(huoshenfeng124 @ Oct 30 2013, 03:26 PM) actually you don't have to push so hard on the packs as i know there will be more expansion like those in wowtcg and later if i have not mistake raid and dungeon cards will start to pour in , most of the cards now in this beta i've seen 70% in wowtcg but with different power due to different mechanics, i've encounter this during my crazy days for wowtcg which make me broke out somewhere at lich king expansion.my other friends more crazier stop till the last expansion before hearthstone comes and replaces wowtcg. But got achievement for completing your set (plus full pick of all the cards for any deck), I also almost complete my set, just missing a few legendaries and 1 epic .... makes me wonder how to complete the gold set so far things is not out comparing to wowtcg [raid,dungeon,DK,monk & Monster hero,professions,arena sets,mounts, talents and many more] But it helps to have good cards simply because you can build better constructed decks and you have better chance of winning in dailies, which the gold help you sponsor for Arena, and the winnings in Arena sponsor back your card collection via pack wins. |
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Oct 30 2013, 03:51 PM
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#23
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Oct 30 2013, 03:53 PM
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#24
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(huoshenfeng124 @ Oct 30 2013, 12:29 PM) most competition by blizzard is goin thru arena format so if u got a blizzcon virtual ticket then u probably ready for this Blizzcon is constructed, players must have 3 different decks and best of 5 wins. Interesting rules is that if a player lose a round, he can't use that deck anymore and have to switch. Looks interesting, and showcase the different pro deck choices |
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Oct 30 2013, 06:17 PM
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#25
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111 posts Joined: Jan 2003 From: KL / Seremban |
Is it me or the current meta is Pallys? Been playing 10 games since yesterday and 8 are pallies!
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Oct 31 2013, 12:09 AM
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#26
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(I<3LYN @ Oct 30 2013, 09:53 PM) HearthTracker updated!! Saw your twitch channel, sweet.... but got subtitles for banana and international audience ? Change log for v1.0.2b - Now support Hearthstone in Traditional Chinese - Improved customizabity and expandability for multi langangues support, you can now add new languages support by yourself (you have to use some common sense though - Replaced the classes text with corresponding images - Improved current stats and overview table - Preferences will now saved automatically http://www.hearthpwn.com/forums/hearthston...ing-new-version |
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Oct 31 2013, 12:42 AM
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#27
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Oct 31 2013, 01:12 AM
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#28
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Oct 31 2013, 03:33 PM
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#29
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(I<3LYN @ Oct 31 2013, 02:17 PM) Millhouse could be so deadly if you manage to summon it by turn 1 or 2 (or when your opponent hand is very low on card). It can be used to bait out a lot of the spells that your opponent have. Agree!! it is very deadly to the player who plays it... Ngau you got a live one there That's being said, it is a lot of RNG though. Can work on a all out super agro deck. Millhouse Mana... WTF!!! and turn two Ragnaros FTW http://www.youtube.com/watch?v=ydiqTuEvXCA This post has been edited by jaychow: Oct 31 2013, 03:34 PM |
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Oct 31 2013, 03:47 PM
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#30
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Oct 31 2013, 04:49 PM
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#31
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Nov 1 2013, 02:01 AM
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#32
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111 posts Joined: Jan 2003 From: KL / Seremban |
Gents and ladies, finally finish my collection... onward to goldies!
Interesting fact, gold cards count towards your total card collection, as I've still have a balance left of 1600 dust budgeted for a normal Gelbin (since I got the limited gold one from the first 2 packs) This post has been edited by jaychow: Nov 1 2013, 02:08 AM |
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Nov 1 2013, 02:13 AM
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#33
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Nov 1 2013, 07:40 PM
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#34
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Nov 1 2013, 07:42 PM
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#35
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111 posts Joined: Jan 2003 From: KL / Seremban |
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Nov 3 2013, 11:50 PM
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#36
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(darkvamp86 @ Nov 3 2013, 01:23 PM) Something hilarious happened today, was playing a rogue and he was pumping his Questing Adventurer like mad till like 20/15 or some thing. Was losing pretty badly but waited till turn 8 and MC the crap outta the Adventurer. Buff him with my own cards and smash the shit outta him. Epic win, he just made my day =) sweet win! **Sorry for the blurry image, took the SS a little too late =( me hate the pesky priests MC |
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Nov 4 2013, 01:06 PM
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#37
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(huoshenfeng124 @ Nov 4 2013, 10:55 AM) Yes correct explanation of the mechanics of Faceless. Also if you bounce it back to your hand it will remain as it last copied. |
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Nov 4 2013, 01:21 PM
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#38
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(huoshenfeng124 @ Nov 4 2013, 12:20 PM) discussion: Overload (shaman) Overload mechanic is like credit card, buy now... pay later i find this overload thing very irritating every time play an abilities it's locks my mana crystals the next turns , the spells have overload are not so so imba , so every round can limit 1 abilities or you will really get stuck the next turns. 1. Stormforged Axe - 2 mana (1) for 3/2. Deal 3 damage for 2, then deal 3 for 1 mana. 2. Feral Spirit - 3 mana (2) - 2 2/3 wolves with taunt. 1 for 2 deal. 3. Lightning storm 3 mana (2) - deal 2-3 all enemy minions, cheapest AoE in game 4. Doomhammer 5 mana (2) 2/8 with windfury. Deal's 4 damage per turn with 2 swings, worth it. Don't expect to work well in aggro thought, where you need fast critters each turn. |
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Nov 4 2013, 03:55 PM
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#39
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(I<3LYN @ Nov 4 2013, 03:00 PM) I find Earth Elemental is pretty damn good as well (at least in Arena), it is basically the best Venture co mercenary replacement On its own it is good, but usually get answered with a frog, sheep, shadow word death, BGH, etc before it can do anything. I would rate it higher if it does something on the turn it come out, of course my 2 cents for constructed. In arena is a solid pick.5 mana for 7/8?... that is a steal! This post has been edited by jaychow: Nov 4 2013, 03:56 PM |
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Nov 8 2013, 02:52 PM
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#40
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111 posts Joined: Jan 2003 From: KL / Seremban |
QUOTE(ChcGamer @ Nov 8 2013, 02:08 AM) ![]() The First Hearthstone Malaysia Online Friendly Tournament is now announced! Date: 14th November onwards Format: Double Elimination Players: 8 to 16 This is only the beginning of what's more to come in the future and to get our local Malaysian players to familiarize themselves with the Hearthstone E-Sports scene. To register, kindly visit http://goo.gl/oowFgg Visit Hearthstone Malaysia Facebook at https://www.facebook.com/HearthstoneMalaysia |
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