QUOTE(Ryutaro @ Mar 27 2017, 11:45 AM)
yup u guess right android doesn't allow two connection to run parallel..think of having two VPN at the same time as having two diffrerent internet connection...
also they only do checking when u start the app hence u do not need VPN when u r in the game already...
also I point this out not for u guys to try using viewer together with the DNSet just telling u guys its the DNS server of mobile network blocking us from accessing the game only..sry if that made some confusion nazrul90
i cannot see 2 key icon, so that's why i guess cannot have 2 vpn at the same time also they only do checking when u start the app hence u do not need VPN when u r in the game already...
also I point this out not for u guys to try using viewer together with the DNSet just telling u guys its the DNS server of mobile network blocking us from accessing the game only..sry if that made some confusion nazrul90
actually i already roughly can guess that the viewer will have problem if use with vpn, but i just simply want to try myself
QUOTE(air @ Mar 27 2017, 03:08 PM)
Girls Frontline basically copying about 30-40% of the kancolle interface but contents pretty varies (battle system & upgrades etc etc pretty different)
What Girls Frontline wins VS Kancolle:
1. Very fast & efficient/sleek interface VS Kancolle slow and sluggish web browser based interface (Unity3D engine VS HTML?)
2. Alert notification when Expedition returns VS 0 alert notification, not to mention sluggish animation.
3. Rapidly accessible via Android AND IOS, VS Kancolle Android(after 2 years, seriously?)
4. Much lesser RNG factor than Kancolle (no longer first node taiha send u back for morale salting & wasted buckets)
5. Simulated battle scene VS card-numbers based battle (Girls Frontline actually show how they shooting at each other and use skills exactly)
What Kancolle wins VS Girls Frontline:
1. Historical content with deeper background. (longer operation history, this is expected)
2. Maps tend lean toward RNG more than progressively grinding (RNG is a super plus if you ok with 1st node unlucky Taiha)
3. Less reliant on 氪金/課金/Kakin/cash reload, but neither Girls Frontline burning a lot of money too(so far for now.)
4. Kancolle browser plug in for non-mandarin speaking users.
they aim at kancolle weakness and do improvement on it What Girls Frontline wins VS Kancolle:
1. Very fast & efficient/sleek interface VS Kancolle slow and sluggish web browser based interface (Unity3D engine VS HTML?)
2. Alert notification when Expedition returns VS 0 alert notification, not to mention sluggish animation.
3. Rapidly accessible via Android AND IOS, VS Kancolle Android(after 2 years, seriously?)
4. Much lesser RNG factor than Kancolle (no longer first node taiha send u back for morale salting & wasted buckets)
5. Simulated battle scene VS card-numbers based battle (Girls Frontline actually show how they shooting at each other and use skills exactly)
What Kancolle wins VS Girls Frontline:
1. Historical content with deeper background. (longer operation history, this is expected)
2. Maps tend lean toward RNG more than progressively grinding (RNG is a super plus if you ok with 1st node unlucky Taiha)
3. Less reliant on 氪金/課金/Kakin/cash reload, but neither Girls Frontline burning a lot of money too(so far for now.)
4. Kancolle browser plug in for non-mandarin speaking users.
but i scare of those that need real money to win the game, like "plants vs zombies 2", i cannot pass the map if i do not use the stuffs that require real money to buy
it seems there are quite some other games that looks like kancolle, girls that have weapon, or as other thing, like tanks, cars or aircrafts...
but i not really know much about the details since i only found this when i scroll thru google play store/facebook
luckily i not interest with gun, i more interest with tank compare with gun
sorry for off topic
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Mar 27 2017, 07:02 PM

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