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 SMM Penang, Butterworth, Kedah round

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Cyclone87
post Jun 3 2006, 12:40 AM

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Tomorrow at FTZ CC at abu siti lane. Anyone here going?
Cyclone87
post Jun 3 2006, 07:59 PM

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Just now during the tournement..the Penang CC who handle the tourney send their own team under FTZ. But..when their team against netcity(One of penang strongest Team) which they having some problem to counter...the marshal of tourney come rules say...another team ward around the nature creep and that Slower the spawn rate of the nature creep. And disqualify them. I wonder issit true. When a ward reveal the location of nature creep..it slower it spawn rate?

This post has been edited by Cyclone87: Jun 3 2006, 08:00 PM
Cyclone87
post Jun 3 2006, 08:30 PM

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QUOTE(Vincent-x @ Jun 3 2006, 08:28 PM)
ya...the ward rules is quite annoying.....even see any little part of neutral creep = yellow card or up to marshal like...dq somethin...
phozen, nz n gamebox is different...but them is friend =D..n  1 of the gamebox is ex nz ppl
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In out state tourney..they still use ward like normal. I guess that ward rules is the weapon to help their own team when they facing difficulties.
Cyclone87
post Jun 4 2006, 12:13 AM

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QUOTE(Ct-Planetē @ Jun 3 2006, 11:26 PM)
Actually every teams around should know which part of the map that they can put their wards and which part they cant. If you put wards on places where neutrals spawn, the neutral creeps really wont spawn and if this can be done legally then it will counter Holy Knight strategy.

Usually a yellow card will be awarded depending on the seriousness of the offence. I dont think ward spawning that prevent creeps should leads to disqualifying, SMM marshalls are quite profesional, maybe they did that twice, so that leads to them being dqed. (Or maybe the home team come out with all sorts of reasons that says because of the ward they are going to lose the game, this might also has some impact on the marshalls decission  sweat.gif )
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Actually when the marshalls stop them. The Netcity team ask for marshall to investigate. Their Open another Map and the ward at same position...The creep does Spawn and after being killed..it still spawn. So they tot they didnt break the rules...wanted to continue..den the marshall all discuss and make conclusion...i dun care it spawn onot..i wan disqualify u. The creep spawn slower den normal. This is great. laugh.gif
Cyclone87
post Jun 4 2006, 03:33 PM

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QUOTE(RinnY @ Jun 4 2006, 12:15 PM)
the marshalls are from ftz... and it was rumored tat ftz always play dirty in tour. like disconnect.. etc
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I already mention how NCT was disqualify when against FTZ team. Ward Slow down the spawn rate of Nature CREEP. You all are out. laugh.gif
Cyclone87
post Jun 4 2006, 04:08 PM

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QUOTE(RinnY @ Jun 4 2006, 04:03 PM)
b4 the tour start the marshal said ' 5-10 points deduction if ward can see neu creeps ' but now they dq nct team.
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Because..their own team lose 20+ point in 30minutes. No way to win with 10point deduction.

At first..they said...if creep can spawn nvm. So...when FTZ marshal accuse them, they on another com to prove they are innocent. But suddenly marshal change his word..creep can spawn..but slower . Bb to u all. That happen at the 30minutes.

This post has been edited by Cyclone87: Jun 4 2006, 04:09 PM

 

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