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 SMM Penang, Butterworth, Kedah round

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TSphozen
post Jun 2 2006, 04:39 PM, updated 20y ago

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Tomorrow is the penang round already rclxms.gif Where is the cafe btw? Penang or Kedah??

This post has been edited by phozen: Jun 2 2006, 04:41 PM
Kuso
post Jun 2 2006, 05:09 PM

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penang got NZ lo... noobie phozen
TSphozen
post Jun 2 2006, 06:31 PM

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I tot NZ become gamebox already?? Or they still in NZ?
Cyclone87
post Jun 3 2006, 12:40 AM

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Tomorrow at FTZ CC at abu siti lane. Anyone here going?
RinnY
post Jun 3 2006, 02:30 AM

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FTZ ... very sux cc...wonder why smm choose ftz..
viruszx
post Jun 3 2006, 02:31 AM

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Blitzone going..
SUSFlizzardo
post Jun 3 2006, 01:42 PM

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can meh ? i though each person can only join once?

i see blitzone already sent 3 teams? wow they sure have alot of teams
TSphozen
post Jun 3 2006, 02:01 PM

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lol which bz team? bz3??
Cyclone87
post Jun 3 2006, 07:59 PM

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Just now during the tournement..the Penang CC who handle the tourney send their own team under FTZ. But..when their team against netcity(One of penang strongest Team) which they having some problem to counter...the marshal of tourney come rules say...another team ward around the nature creep and that Slower the spawn rate of the nature creep. And disqualify them. I wonder issit true. When a ward reveal the location of nature creep..it slower it spawn rate?

This post has been edited by Cyclone87: Jun 3 2006, 08:00 PM
Vincent-x
post Jun 3 2006, 08:28 PM

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ya...the ward rules is quite annoying.....even see any little part of neutral creep = yellow card or up to marshal like...dq somethin...



phozen, nz n gamebox is different...but them is friend =D..n 1 of the gamebox is ex nz ppl
Cyclone87
post Jun 3 2006, 08:30 PM

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QUOTE(Vincent-x @ Jun 3 2006, 08:28 PM)
ya...the ward rules is quite annoying.....even see any little part of neutral creep = yellow card or up to marshal like...dq somethin...
phozen, nz n gamebox is different...but them is friend =D..n  1 of the gamebox is ex nz ppl
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In out state tourney..they still use ward like normal. I guess that ward rules is the weapon to help their own team when they facing difficulties.
Vincent-x
post Jun 3 2006, 08:32 PM

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this might because the smm rules is too sensitif....jus see the creep...n wasn't put the ward on the spawn point n make it canot spawn neutral creep. N marshal decisions is ...zZz
Ct-Planetē
post Jun 3 2006, 11:26 PM

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QUOTE(Cyclone87 @ Jun 3 2006, 08:30 PM)
In out state tourney..they still use ward like normal. I guess that ward rules is the weapon to help their own team when they facing difficulties.
*
Actually every teams around should know which part of the map that they can put their wards and which part they cant. If you put wards on places where neutrals spawn, the neutral creeps really wont spawn and if this can be done legally then it will counter Holy Knight strategy.

Usually a yellow card will be awarded depending on the seriousness of the offence. I dont think ward spawning that prevent creeps should leads to disqualifying, SMM marshalls are quite profesional, maybe they did that twice, so that leads to them being dqed. (Or maybe the home team come out with all sorts of reasons that says because of the ward they are going to lose the game, this might also has some impact on the marshalls decission sweat.gif )
Cyclone87
post Jun 4 2006, 12:13 AM

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QUOTE(Ct-Planetē @ Jun 3 2006, 11:26 PM)
Actually every teams around should know which part of the map that they can put their wards and which part they cant. If you put wards on places where neutrals spawn, the neutral creeps really wont spawn and if this can be done legally then it will counter Holy Knight strategy.

Usually a yellow card will be awarded depending on the seriousness of the offence. I dont think ward spawning that prevent creeps should leads to disqualifying, SMM marshalls are quite profesional, maybe they did that twice, so that leads to them being dqed. (Or maybe the home team come out with all sorts of reasons that says because of the ward they are going to lose the game, this might also has some impact on the marshalls decission  sweat.gif )
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Actually when the marshalls stop them. The Netcity team ask for marshall to investigate. Their Open another Map and the ward at same position...The creep does Spawn and after being killed..it still spawn. So they tot they didnt break the rules...wanted to continue..den the marshall all discuss and make conclusion...i dun care it spawn onot..i wan disqualify u. The creep spawn slower den normal. This is great. laugh.gif
Ct-Planetē
post Jun 4 2006, 01:25 AM

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QUOTE(Cyclone87 @ Jun 4 2006, 12:13 AM)
Actually when the marshalls stop them. The Netcity team ask for marshall to investigate. Their Open another Map and the ward at same position...The creep does Spawn and after being killed..it still spawn. So they tot they didnt break the rules...wanted to continue..den the marshall all discuss and make conclusion...i dun care it spawn onot..i wan disqualify u. The creep spawn slower den normal. This is great.  laugh.gif
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Actually I heard that only the head marshall has the authority to dq teams. The 2 marshalls from SMM surely doesnt look like that kind of people cause they are really good people that tried their best to avoid fussy teams. Maybe the marshall in charge are from that home team cc. Hahaha

I dont think creep will spawn slower than normal, just my 2 cents. Normally it take around 1:30 secs for neutrals to spawn. If that area is exploited with wards then it wont spawn. Although there are exception sometimes as we tested that before, anyhow, too bad the team got dqed for a minor foul. Last time during my match, my opposite team made 2 necronomicon, and all they got is just point deduction and a warning since we didnt presure the marshall to dq our opponents smile.gif
RinnY
post Jun 4 2006, 12:15 PM

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the marshalls are from ftz... and it was rumored tat ftz always play dirty in tour. like disconnect.. etc
TSphozen
post Jun 4 2006, 12:48 PM

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So who is in the final rounds now??
Cyclone87
post Jun 4 2006, 03:33 PM

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QUOTE(RinnY @ Jun 4 2006, 12:15 PM)
the marshalls are from ftz... and it was rumored tat ftz always play dirty in tour. like disconnect.. etc
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I already mention how NCT was disqualify when against FTZ team. Ward Slow down the spawn rate of Nature CREEP. You all are out. laugh.gif
Vincent-x
post Jun 4 2006, 03:34 PM

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final will be

Nz vs Risk your life
RinnY
post Jun 4 2006, 04:03 PM

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b4 the tour start the marshal said ' 5-10 points deduction if ward can see neu creeps ' but now they dq nct team.

This post has been edited by RinnY: Jun 4 2006, 04:03 PM

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