spam unfinish in progress kit hahaha

Model Kits Gundam & Mecha Modelling Thread V31, Excitement Embodied
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Sep 3 2013, 08:12 AM
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#1
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385 posts Joined: Oct 2008 |
yayy new tered... hahahaha
spam unfinish in progress kit hahaha ![]() |
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Sep 3 2013, 05:40 PM
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#2
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385 posts Joined: Oct 2008 |
did GA restock some re-issue HG???
been eye-ing for G-Unit series for sooooo longggggg |
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Sep 5 2013, 08:53 AM
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#3
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QUOTE(nazrul90 @ Sep 5 2013, 01:11 AM) » Click to show Spoiler - click again to hide... « less stickers for HGAC Wing Gundam that means the yellow part are fully mold (still got some unpainted on chest but what is gundam marker is made for?) looks failed... hehehehhe mybe 1 of 1000 get this failed sticker. This post has been edited by mf_yamato: Sep 5 2013, 08:56 AM |
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Sep 5 2013, 08:14 PM
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#4
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QUOTE(TaurusOxford @ Sep 5 2013, 08:09 PM) http://gundamguy.blogspot.ca/2013/09/gunda...-unit-high.html wasn't rare now, since bandai re-issue them, and i order aesculapious heheheI ordered one of each of these. Can't resist rare kits from Gundam Wing. G-unit suits design is very cool for me... hehehe btw guys, Gamers Arena is bringing those G-unit kits, i've asked them on their fb page.. hehehe |
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Sep 6 2013, 07:19 AM
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#5
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385 posts Joined: Oct 2008 |
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Sep 6 2013, 07:41 AM
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#6
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385 posts Joined: Oct 2008 |
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Sep 10 2013, 07:40 AM
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#7
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385 posts Joined: Oct 2008 |
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Sep 11 2013, 11:06 AM
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#8
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there will be less then a month for Malaysia Gundam Expo.......
woahhhhh we might bump with each other without knowing...hehehee |
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Sep 11 2013, 11:11 AM
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#9
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385 posts Joined: Oct 2008 |
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Sep 12 2013, 05:00 PM
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#10
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385 posts Joined: Oct 2008 |
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Sep 13 2013, 07:41 AM
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#11
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not this again
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Sep 13 2013, 10:59 AM
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#12
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QUOTE(TheAdmiral @ Sep 13 2013, 10:54 AM) why the needs for tons of weapon per unit? Despite no gravity there is still mass, the higher the mass the more difficult it is to move around in space. Keep it light and simple not much moving parts cut cost down, make tons of unit with just 1 or 2 type of weapon each. In real life warfare, numbers will almost always win. with bigger mass, inertia increase this will affect mobility and maneuverability....and yesss number and good strategies always wins. |
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Sep 13 2013, 02:45 PM
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#13
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wahhhhh dalong panel lining is so thin now.... hehehehehhehe
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Sep 13 2013, 03:45 PM
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#14
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QUOTE(Hellscream @ Sep 13 2013, 03:40 PM) why they need to walk like normal human, while they can hover?? (speaking bout DOM)unit divided with their type specialty, ground forces, air forces, marine... thats why in Unicorn jesta team equip with base jaber or what ever the name....to support them in air battle?? or scout?? hahaha |
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Sep 14 2013, 07:50 AM
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#15
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i dun wanna join this logic argument since human body is so complex to be engineered....
imagine muscle movement is hydraulics pistons, how much muscle do you move to pick up a falling pencil?? i rest my case.... |
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Sep 14 2013, 08:31 AM
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#16
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QUOTE(Tiger I @ Sep 14 2013, 08:17 AM) it is just for cool factors too many moving parts contributes to fragility and weakpoints wouldn't attract people if it were cuboid shape thingy flying here and there fighting a pyramid right cuboid, trapezium,cylindrical robot, the world is much more fun from what i see.. hahaha |
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Sep 14 2013, 09:55 PM
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#17
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Sep 16 2013, 04:58 PM
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#18
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here's mine... huhuhu
![]() not rare anymore since bandai re-issue this.. hahahaha |
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Sep 17 2013, 06:13 PM
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#19
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Sep 18 2013, 07:21 AM
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#20
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