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 Possible changes for balance test map - 12 August, Read: "None of these changes are final"

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firedamage
post Aug 21 2013, 01:33 PM

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Terran mechs are weak imo and i rarely use them coz they cost more and less effective than bio.

I think Blizzard shud add in goliath as thor is too big and expensive..

then i will use terran mech more often as goliath cost less and effective against air and ground.

This post has been edited by firedamage: Aug 21 2013, 01:34 PM
firedamage
post Aug 21 2013, 02:55 PM

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This
http://us.battle.net/sc2/en/forum/topic/9678948902
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firedamage
post Aug 21 2013, 04:33 PM

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QUOTE(DuskBin.Marksman @ Aug 21 2013, 03:30 PM)
Lol.......I doubt its that way. Most of Protoss arsenal could counter siege tanks / Thor (The backbone of the Mech army)

Chargelot takes reduced damage against tanks, Thor not cost efficient against zealots
Stalkers can be blinked offensively or defensively
Immortal is your anti armour DPS and tanker
Mass Colo can break through the tips of siege lines very efficiently
Mass Void ray eats armour very quickly
Phoenix lift tanks
Tempest long range poke u to death while also giving AA AOE vs Vikings
Archons also tank hard and do bonus damage to bio (Hellbats)

With Hellbat, Chargelot and Blink stalkers are negated a bunch. Blink Stalkers can still pay off by Hit and run tactics.

Mech is very difficult to play especially against skytoss on maps with a lot of dead airspace and etc imo.
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Yup, most of the time i play against protoss player i use MMM..
I wish Thor can be replaced by goliath or add goliath into terran mech..Thor is really expensive and it become an easy target since his size is big.

This post has been edited by firedamage: Aug 21 2013, 04:34 PM

 

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