Welcome Guest ( Log In | Register )

Outline · [ Standard ] · Linear+

 Starcraft II Weekly Online SEA Tournament, Can we get 32 players to join? ^^

views
     
r4dic4l
post Jul 12 2013, 03:10 AM

New Member
*
Newbie
5 posts

Joined: Jan 2009
From: KL


QUOTE(EnTaroAdun23 @ Jul 11 2013, 01:59 AM)
^^THIS.

Train at a minimum cost?  I'm not sure if I follow Rinie's drift, but playing any tournament constitutes experience, rather than "training" per se.  I'd rather get good people online (this forum has more than a handful of them), play meaningful 1v1 games with them, discuss strategies and watch replays than spend 10RM to play an online single-elimination tournament.
I understand how you feel. Yet, it is this attitude, of lower level players afraid of being "roflstomped" by higher level players that is preventing the growth of e-Sports in Malaysia. I recently attended MLG Pro Circuit Spring Championship. They had a double elim open bracket format for their SC2 event. Among the big names who joined are HerO, NaNiWa, Hyun, Polt, Jaedong etc etc. The tournament has a max capacity of 128 players and guess what? All 128 slots were filled. The players who love the game didn't care that they're going to be roflstomped by HuK or Dear. They joined because they want to play and support Starcraft 2.

QUOTE(EnTaroAdun23 @ Jul 11 2013, 01:59 AM)
Heck I played at the FXOpen Malaysia Open #2 Offline Tournament back in December 2011.  The only thing I paid for was my cab fare going to and from the event!
You are correct. But where is FXO now? No offense to them but going "free" is one of the main reason they bailed. 2 years later, who else is willing to spend their TIME conducting tournaments for SC2?

QUOTE(EnTaroAdun23 @ Jul 11 2013, 01:59 AM)
Also, I would like to understand what you intend to do with the profit.  32 players multiplied by 10RM equals 320RM, less prizes of 255RM (according to your Starcraft 2 Tournament Facebook page), nets you a profit of 65RM per week (theoretically).  How does that fit into "We would like to include Starcraft II as our official game but we would like to know if we can get at least 32 players to join our online tourney. By having 32 players we will be able to attract more sponsors in the future and ensuring that we have selected the games that deserve to get our support. Games that doesnt show a strong turn up will eventually be left out from the tourney for other deserving games"?

How does this benefit the players?  Profiting from the players to secure sponsors? So if you don't get your 65RM weekly you won't support SC2? Profit to cover your overhead?  What overhead?  You're setting up an online tournament!  There shouldn't be any overhead!  Please enlighten us.
You have some good points here. Still, I'm sure Spotgamers is prepared for the fact that less than 32 players will join and yet the tournament will still go on, just like what happened to their Cyberfusion e-Sports league. The turnout was horrible. They made a loss, but the made sure everyone gets their deserved winnings and fun. Usually with the increase of players, the pool will also increase, but that will be left to Spotgamers to decide. Good point though.

QUOTE(EnTaroAdun23 @ Jul 11 2013, 01:59 AM)
And, content! Where's the content? So it's an online tournament that no one can watch?  Really?  How do you plan to attract sponsors without content?
I agree that streams should be set up. Let's see what Spotgamers decide to do.


QUOTE(EnTaroAdun23 @ Jul 11 2013, 01:59 AM)
Then after you've done your weekly online tournaments, then what?

2mbps bandwidth limit for all participants, screenshots required.  Really? You've just eliminated every country in the South East Asia region from participation, except Malaysia and Singapore. 

And how about this?

LOL.  And really, I mean LOL.

I'm sure you've not read this on Paypal's User Agreement:

(I worked in Paypal for 3 years, so I pretty much know their User Agreement.)

I'm really sorry, Rinie.  I'm really trying to have an open mind to what you plan to do, most especially in the interest of E-Sports. 

BUT, it just doesn't really doesn't feel right and it doesn't inspire confidence from the community when you ask participants to send any sort of payment to your personal bank account or Paypal account.
*
Don't other countries have more than 2 mbps connection? I'm not sure, I don't know so I have no comment. About the PayPal, I also have no comment. Yet if the User Agreement states so, I believe Spotgamers should do something about it then.

QUOTE(GodJesterZ @ Jul 11 2013, 12:32 PM)
well said representing the whole community.
*
Just because you feel that way doesn't mean the whole community feel that way.

r4dic4l
post Jul 13 2013, 02:29 AM

New Member
*
Newbie
5 posts

Joined: Jan 2009
From: KL


QUOTE(EnTaroAdun23 @ Jul 12 2013, 04:57 PM)
I mentioned only FXO's Open Tournament.  It was for community participation, and the total prizes were less than 2000RM, if I remember correctly.  I did not mention FXO's further involvement or where they currently are.  What I wanted to drive across when I mentioned FXO's Open Tournament was that it was a FREE, OFFLINE tournament held in a computer shop where over a hundred people were there watching other players play and meeting new friends and such.  It was a tournament that had been announced months prior to it being held and when it was held everything went very smoothly.
QUOTE(EnTaroAdun23 @ Jul 12 2013, 04:57 PM)
Finally, eSports promotion is a business, no matter how you put it.  A business requires a solid business model (a “Plan”) to help it to achieve its goals (“Vision”).  Without both, it will have no choice but to fold.
First you mentioned FXO's tournament was for community participation. Then you said eSports is a business. After that you steer away from addressing FXO's further involvement and how they bailed. Although I agree with your point that FXO's tournament is much more well prepared, does any of this ring any bells to you? Even with great community participation, if the community continues to expect free stuff from the organizers, in the end no one will want to support the community anymore.

QUOTE(EnTaroAdun23 @ Jul 12 2013, 04:57 PM)
Do you really think eSports is just about the players?  How can you feature the players when you don’t bring content to the spectators? More importantly, just like I mentioned in my earlier post, how do you get sponsors when there is no way for them to be featured?

I wouldn't mind parting with 10RM for an e-sports event.  Heck, I wouldn't mind at all paying a prize myself (which I already did for an Filipino SC2 BSG tournament a couple of years back).  Let's say you do get 100 players, heck how about 1000 players to every tourney you make?  I wouldn't at all care about your profit.  A supporter of eSports, what I care about is content. 

Check these threads out to see what I mean:
https://forum.lowyat.net/topic/2844460 - The Stashden Vengeance Cup Qualifier – No entry fee, online tournament, with a stream by this forum’s own Duskbin.Marksman.
https://forum.lowyat.net/topic/2810292 - The first ever LYN Barcraft – 10RM cover charge with amazing giveaways and the result was great community participation (joes playing against pros and former pros, now that's a wow!).

Yes. Content.
*
I very much so agree on this one. For an online tournament, streams are of the utmost importance. Currently I think that Spotgamers are lacking the manpower to do that. They have postponed the tournament to assess many issues, which one of them is this.

QUOTE(EnTaroAdun23 @ Jul 12 2013, 10:00 PM)
I see that you've updated your SC2 Tournament page on Facebook.

But...

Do you know that the maps you have on your map pool are not published on the SEA server?
*
my bad on this part. i've been living in the states and haven't been on the SEA server lately. i am the one who is responsible for the rules. i'll update it shortly. thanks for pointing it out!

I agree that Spotgamers is underprepared to host this tournament. But know that they are one of the few who are committed to ensure that StarCraft 2 remains alive in Malaysia. The way I see it, you have a good point that this event is not ready to be launched for StarCraft 2 yet. However, I also feel that you are giving the wrong ideas to the community. In your posts, a lot of emphasis is put on free stuff and profits.

The eSports and SC2 community needs to be constantly reminded that if they themselves do not contribute their money, time, ego or even volunteering for their favorite game, and is always waiting for people to come up with exciting new tournaments with big prizes and low or free entry fee, all of these will get our eSports scene nowhere. As far as I can tell, people like you have all the right ideas. Yet, instead of just only posting them, why not get involved? Volunteer to be one of the admins. Find more friends to support the event. Help make connections. All these little actions, added with your productive comments, could definitely help make this event, and even the eSports and SC2 scene in general bigger and better.

 

Change to:
| Lo-Fi Version
0.0154sec    0.28    6 queries    GZIP Disabled
Time is now: 26th November 2025 - 03:18 PM