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 Starcraft II Weekly Online SEA Tournament, Can we get 32 players to join? ^^

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EnTaroAdun23
post Jul 11 2013, 01:59 AM

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QUOTE(ravenfire @ Jul 10 2013, 09:09 PM)
Because of the fee to enter I don't think many people would want to join.. mostly the only ones who would want to sign up are the higher level players who actually stand a chance to win something... low level players aren't going to pay rm10 a week to get roflstomped by everyone else
*
^^THIS.

Train at a minimum cost? I'm not sure if I follow Rinie's drift, but playing any tournament constitutes experience, rather than "training" per se. I'd rather get good people online (this forum has more than a handful of them), play meaningful 1v1 games with them, discuss strategies and watch replays than spend 10RM to play an online single-elimination tournament.

Heck I played at the FXOpen Malaysia Open #2 Offline Tournament back in December 2011. The only thing I paid for was my cab fare going to and from the event!

Also, I would like to understand what you intend to do with the profit. 32 players multiplied by 10RM equals 320RM, less prizes of 255RM (according to your Starcraft 2 Tournament Facebook page), nets you a profit of 65RM per week (theoretically). How does that fit into "We would like to include Starcraft II as our official game but we would like to know if we can get at least 32 players to join our online tourney. By having 32 players we will be able to attract more sponsors in the future and ensuring that we have selected the games that deserve to get our support. Games that doesnt show a strong turn up will eventually be left out from the tourney for other deserving games"?

How does this benefit the players? Profiting from the players to secure sponsors? So if you don't get your 65RM weekly you won't support SC2? Profit to cover your overhead? What overhead? You're setting up an online tournament! There shouldn't be any overhead! Please enlighten us.

And, content! Where's the content? So it's an online tournament that no one can watch? Really? How do you plan to attract sponsors without content?

Then after you've done your weekly online tournaments, then what?

2mbps bandwidth limit for all participants, screenshots required. Really? You've just eliminated every country in the South East Asia region from participation, except Malaysia and Singapore.

And how about this?
QUOTE
The extra cents is to cover Paypal transaction fee of 3.9% + RM2.00

LOL. And really, I mean LOL.

I'm sure you've not read this on Paypal's User Agreement:
QUOTE
3.4 No Surcharges. You agree that you will not impose a surcharge or any other fee for accepting PayPal as a payment method. You may charge a handling fee in connection with the sale of goods or services, as long as the handling fee is not higher than the handling fee you charge for non-PayPal transactions.

(I worked in Paypal for 3 years, so I pretty much know their User Agreement.)

I'm really sorry, Rinie. I'm really trying to have an open mind to what you plan to do, most especially in the interest of E-Sports.

BUT, it just doesn't really doesn't feel right and it doesn't inspire confidence from the community when you ask participants to send any sort of payment to your personal bank account or Paypal account.

This post has been edited by EnTaroAdun23: Jul 11 2013, 02:06 AM
EnTaroAdun23
post Jul 12 2013, 04:57 PM

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I'm not at all slandering you or your organization, and I want to see this happen just as much as you do. My post explicitly says that I am keeping an open mind to what you plan to do. I have also not read what the others have been saying about you or your organization. And I do not plan to read them.

My point is that “Vision” and “Plan” isn’t one and the same. You have good vision as to what and where you want eSports to be in Malaysia, but your plan just is not rock solid. (Heck even the Spotgamers website isn’t even up!)

You raise fine points, Rinie. And it's nice of you to play for your country like the way you did in WCG, when it was still relevant. (And by the way, I'm not Malaysian, I'm a Filipino living and working here in Malaysia, and I love being here.)

I mentioned only FXO's Open Tournament. It was for community participation, and the total prizes were less than 2000RM, if I remember correctly. I did not mention FXO's further involvement or where they currently are. What I wanted to drive across when I mentioned FXO's Open Tournament was that it was a FREE, OFFLINE tournament held in a computer shop where over a hundred people were there watching other players play and meeting new friends and such. It was a tournament that had been announced months prior to it being held and when it was held everything went very smoothly.

Now, here we have Spotgamers announcing an SC2 tournament on 7 July and will be played tomorrow and/or Sunday, but all you have on you’re the tournament page is "Best of 3 Single Elimination - Standard Rules". What are those “standard” rules? What are the maps? What about disconnects? To tell you the truth, there are no standard rules in SC2 tournament play, you have to write them up. Just like MLG’s tourney rules are different from Dreamhack’s, or Homestory’s, or GSL’s, or OSL’s, or NASL’s, or AHGL’s.

Another problem I see is that your other tournaments for the other games will be held during these same 2 days. Who manages each?
And, like I mentioned, content! Where’s the stream? Since you have 5 games happening, will those people who can’t join at least have a stream to watch the games?

Do you really think eSports is just about the players? How can you feature the players when you don’t bring content to the spectators? More importantly, just like I mentioned in my earlier post, how do you get sponsors when there is no way for them to be featured?

I wouldn't mind parting with 10RM for an e-sports event. Heck, I wouldn't mind at all paying a prize myself (which I already did for an Filipino SC2 BSG tournament a couple of years back). Let's say you do get 100 players, heck how about 1000 players to every tourney you make? I wouldn't at all care about your profit. A supporter of eSports, what I care about is content.

Check these threads out to see what I mean:
https://forum.lowyat.net/topic/2844460 - The Stashden Vengeance Cup Qualifier – No entry fee, online tournament, with a stream by this forum’s own Duskbin.Marksman.
https://forum.lowyat.net/topic/2810292 - The first ever LYN Barcraft – 10RM cover charge with amazing giveaways and the result was great community participation (joes playing against pros and former pros, now that's a wow!).

Yes. Content.

Finally, eSports promotion is a business, no matter how you put it. A business requires a solid business model (a “Plan”) to help it to achieve its goals (“Vision”). Without both, it will have no choice but to fold.

The Malaysian eSports scene needs a really good kick to get it going, and even though I’m Filipino, my support goes out to you. I’m not doubting you or your organization at all. I guess the community just at the very least wants to see a promotion with an air of confidence, that it knows what it’s doing. And having a website that’s still under construction, receiving payments via personal bank accounts, not providing content for viewers, and not having a clear-cut rulebook does not sit well, at least for me. No, this is not doubting you one bit. But challenging you that you can do better.

You can choose to ignore my gripes, rants and criticisms (or whatever you may want to call them), and, again, I want to see this happen as much as you do. The decision is in your hands. All the luck, Rinie.

EnTaroAdun23
post Jul 12 2013, 10:00 PM

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I see that you've updated your SC2 Tournament page on Facebook.

But...

Do you know that the maps you have on your map pool are not published on the SEA server?

 

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