Mali mali, mulah mulah! Muahahahahahaha!
Games Test Drive Unlimited, Cant Wait For It!!Official TDU Thread
Games Test Drive Unlimited, Cant Wait For It!!Official TDU Thread
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Sep 16 2006, 01:57 PM
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#1
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11,305 posts Joined: Jan 2003 |
As posted in the main 360 thread, Test Drive Unlimited is now available in TNL. Pirated folks who got their 360 modded, are left with their tongues lolling in envy, as i will test drive this in TNL in a short while. Serves them right.
Mali mali, mulah mulah! Muahahahahahaha! |
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Sep 17 2006, 10:20 AM
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#2
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Need some pointers. Keantan/PoP, does your HUD says "TDU server unavailable" when you start the game? I had that very message coming up on my screen when i start the game, does it even mean anything? I tried going into challenging global players online, but none came up that matches my criterias,.......does this mean that it is not connected to the TDU server or simply that my shitty Audi TT does not match the race criteria of the hosted races around the island?
EDIT: A couple of the Euro guys are also experiencing the "server lockout", maybe the servers are still reeling from the massive onslaught of incoming online connections? Theirs was partially resolved on the 9th September though, im still waiting for the Asian servers to pick up the pace. Seems like the Xbox Live and TDU servers are separate on this game, my Live is fine and dandy, NAT Open and all, but the game is still giving me "TDU server unavailable" message all the time. I mean, i can see the leaderboards on each track segments and all, and i can even look for custom matches but it is just i cant join them, a few of them because my car is crappy, the others is greyed out. Any ideas on this? This post has been edited by stringfellow: Sep 17 2006, 10:26 AM |
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Sep 17 2006, 10:35 AM
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#3
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I think it's up to 8 players, locked together while freeriding on the island. Whether you choose to race each other while taking in the scenes, that's totally up to the group.
You need to lock each other into the group to do this, and im still waiting for bro PoP or Keantan to come online to lock myself into a group with them. On other related notes, i've been doing a leasuirely drive around, picking up chicks helping them with their chores. Sent an American, Italians, and a Russian chick already, and got 15 free clothing coupons to change my looks in the game. Im currently trying the "designated driver" mission where a guy would ask you to drive his car (random, my bro got a souped up Chevy exotic, while i got a Ferrari *yay!*) to the repair area. Damn bloody long track and you are constantly looking out NOT TO CRASH OR DRIVE OUt OF THE ROAD to get the perfect rating. In essence, you are either an accomplished driver, or you drive like a grandma, which is what im doing and STILL get bumped, scratched, and pushed to the kerb and beyond! |
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Sep 17 2006, 10:43 AM
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#4
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QUOTE 'Test Drive Unlimited' (X360) Gets Patched, Another Already In The Works Well, that answers the "TDU server unavailable" message. Hurry up and add those servers, Atari! Date: Monday, September 11 @ 11:04:55 PDT News by: Rainier Topic: Xbox 360 Atari released the first Xbox Live patch for Test Drive Unlimited, fixing a small number of gameplay exploits, and has revealed a 2nd patch is scheduled for later this week, fixing various issues found after release. The server capacity will also be increased to improve performance, reduce the Clubs problems and TDU server unavailable connection issues. The main issues reported are as follows: Problem of progression being lost The problem occurs when you sell a house which contains a car that you're trying to sell on the E-trade: this creates an issue and the player's progression is lost. In order to resolve this, the E-trade system has been temporarily deactivated. You cannot currently trade vehicles with other players, although you can still sell your vehicles via the direct selling option. The problem is being dealt with as a priority and we will let you know as soon as the E-trade system is operational again. Issues with CLUBS During recent peak hours the demand on the servers reached unforeseen levels, resulting in some invitations for clubs being lost and players being unable to resend them. We are working on increasing the server limit, as well as fixing this issue with an update. The fix will check for lost invites and allow you to re-invite a player if the invitation was permanently lost. Connections issues (message « TDU servers unavailable ») Players may have noticed some "TDU server unavailable" messages during peak periods. This is partly due to the number of simultaneous players growing very quickly in a short time. We are currently tweaking our server to improve the performances, so connection issues will be greatly reduced. The extension of the server's capacity will also help to solve these issues. Difficulty to find Friends This is partly due to the server becoming saturated during peak hours. It will much easier to find your friends when the server capacity is increased. Currently filters work only on the map - they are not properly implemented while driving. This will be fixed in the forthcoming patch and players will then be able to see only their friends in the game if they wish. There follows some additional guidelines to make playing with friends easier: How to play with your friends: 1- The first player goes into a less densely populated area as shown on the map, then zooms in to the island. Other people that want to join him then select him from the map. Players will join a session that's not full in this area, so the chances are high that this will be the first player's session. 2- As an alternative, the MS game invite is a very powerful tool, and can be used from a multiplayer lobby as follows: - create a multiplayer private session - send an invite to your friends - race as you want in the created session - if you get bored of the race you're in, you can change for another one and bring the whole party with you (option available once race is over, before restarting another one) 3- Another way to play with friends is to create a club, meet at the club and start play from there. Problem in Drive-in The game freezes when the number of custom challenges in a drive-in is above 256. This is fixed. The maximum number of available custom challenges in a drive-in is now set to 255. This is a server based fix. The Update will increase this limit so that anyone can post a challenge anytime. NOTE: The first Update was released on Monday September 11 which deals with a number of issues, but does not include any of the fixes listed above. The first Update fixes a small number of gameplay exploits (loopholes). We'll keep you posted about the second Update. We're sorry for any inconvenience caused. Please continue to send your feedback to Atari and thanks for playing Test Drive Unlimited. I cant wait to see how the Clubs look like, and how they implement the Drive-In/diners options. Cruising have never been this nice before. |
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Sep 17 2006, 12:31 PM
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#5
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Hmmmm, that was fast! The minute i turned on the 360 after i've posted my grievance about the servers unavailable, they are now available already. Cruising around the Live-multiplayer areas reveals.....real-time conversations that comes and fade just as you drive past the competitors! Just like in real life! Saw the bike for the first time, i think she (yes, a woman) was heading to her loft.Now trying to earn more cash to upgrade for the next car. Better lofts will have to wait....
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Sep 17 2006, 06:11 PM
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#6
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QUOTE(xboxnerd @ Sep 17 2006, 02:03 PM) wow, the graphic seems nice, i think i better go to blockbuster tommorow and rent it...i need to try out b4 i buy.. WElcome back , bro! I should have posted this in the PM message you messaged me in Live, but it crashes my 360 while i was on Live in TDU. SO i couldnt reply to your message. Can do me a favour? Scout out for the Xbox Live Vision camera for me and scope out the price, will ya? Many thanks in advance. QUOTE(tailgunner @ Sep 17 2006, 03:43 PM) Both are fantastically good. I am currently swapping between both between me and my bro's 360, so when he wants to play TDU, i play Saints Row, and vice versa. Although, we both agree, we lean towards TDU heavily than Saints though....... Once i get my Play-Asia ordered TDU Special Edition, then we both can visit each other's lofts in Hawaii. |
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Sep 17 2006, 10:24 PM
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#7
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As much as that would be sarcastically funny, i reckon it would be somewhat like how multiplayer games in most Live-enabled and Live Arcade games works like - your 360 only sees what it can connect to, and nothing more than that. With such "excellent quality" provider like Streamyx we are getting here, i wouldnt fear any sort of traffic jam around Hawaii, much less around a particular spot near your loft. The American, heck our Singaporean neighbours would be able to see more challengers/competitors on the road than us.
Of course, when you are engaged in multiplayer races, the section of the road in which the race occupies will only have AI cars, and not the other roaming multiplayer racers. Even if they do exist there, it would not register as a solid obstacle in which you could drive through it anyway. I could be mistaken, once the TDU servers are up and running and more players gather, then we could confirm. Im getting sick and tired of all the shooters in 360 anyway already. |
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Sep 18 2006, 05:16 PM
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#8
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Works for me, with users outside of Asian region, from HK and Europe even.
Ooooooh, Wel vs Zaakath Part Deux! Please, please make this happen! I promise i wont be the firestone this time. *halo on top of head* Sorry couldnt even get any decent online time with anyone around here, was busy with planning my 3-day itineraries in DLP and WDS. Im a coaster junkie..... You'd have to have some sort of gameplan if you're planning to tackle an area 1/5 the size of Paris City! This post has been edited by stringfellow: Sep 18 2006, 05:19 PM |
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Sep 18 2006, 05:46 PM
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#9
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I'll tell you when it arrives for mine, i booked it 2 days earlier than yours. So by logic, once mine arrive, yours should arrive 2 days later, not counting the holidays/non-working days of course.
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Sep 24 2006, 12:30 AM
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#10
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QUOTE(xboxnerd @ Sep 18 2006, 07:47 AM) stringfellow, its USD39.90...it will be shipped on 19/9, that's what gamestop told me..and now its 6.45pm sunday 17/9..which means the earliest is thursday or friday gamestop and walmart will get it... Thanks bro. You're in Tulsa ,right? Hmmmm the Midwest, out of my vacationing plan end of this year, otherwise could drop by and see how you're doing in the States. Going West coast in SoCal and San Diego end of this year. |
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Sep 25 2006, 04:43 AM
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#11
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Still havent sunk in any time for the game, but thankfully the Limited Edition came unmolested from the clutches of Kastam morons. Nice AutoArt collectible catalog too.
Not to mention the free 96 hours on Live. |
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