woot. gotten the beta as well. this beta will decide my purchase.
Racing The Crew, from Ubisoft Reflections and Ivory Tower
Racing The Crew, from Ubisoft Reflections and Ivory Tower
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Aug 25 2014, 09:54 PM
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#1
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
woot. gotten the beta as well. this beta will decide my purchase.
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Aug 26 2014, 03:37 PM
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#2
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4,934 posts Joined: Sep 2008 From: Setapak |
QUOTE(Cheesenium @ Aug 26 2014, 11:33 AM) I wanted to get this game but I am very concern about the microtransactions. Looks like pCARS is the way to go. wut...they have microtransactions in this game? also, how is the graphic on this game? as gooding as WD and less demanding? 4 more hrs until i can try it with my own eyes. |
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Aug 26 2014, 09:22 PM
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#3
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4,934 posts Joined: Sep 2008 From: Setapak |
Graphic is good. and its not very demanding. Full ULTRA with 4TXAA gpu usage only <70%.
kinda fun but don't expect too much on the handling, it aint mean to be serious racing but its for fun. different car different handling. |
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Aug 26 2014, 10:08 PM
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#4
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4,934 posts Joined: Sep 2008 From: Setapak |
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Aug 27 2014, 10:27 AM
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#5
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4,934 posts Joined: Sep 2008 From: Setapak |
QUOTE(kianweic @ Aug 27 2014, 07:47 AM) I guess i'll be holding off my $$ now until after launch. as the 60fps will be release on the final version, and the server stability is another issue for me. btw, this is kinda old, but i would like to know is it true? not following the Crew development alot DC = no auto-save on last checkpoint? QUOTE I asked Gerighty what would happen if someone was playing the game and their internet went down. "They won't be able to save the game, unfortunately," he said. "All our saves are server-based, it's one of those things that this new generation… it's just like World of Warcraft. If the internet connection goes on World of Warcraft, that's it, your saved game goes. It's one of the unfortunate side-effects, but I think [we're] going to a world where the experiences demand that." Kotaku - The Crew |
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Aug 27 2014, 12:08 PM
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#6
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
QUOTE(Cheesenium @ Aug 27 2014, 11:35 AM) If thats true, then, i have completely no reason to buy this game. mostly when you scratch against the wall, you'll end up a flip 180 degree turn.No wonder some of the collision behavior was really odd since everything is server based. n there i thought there's some uneven wall that cause this but i like that they provide us alot of different view cam. the cockpit cam is not bad, at least there's a cockpit cam (refer to Grid 2 well, hope the launch is smooth and the 60fps is there and not release-patch-later-on. |
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Aug 27 2014, 03:14 PM
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#7
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4,934 posts Joined: Sep 2008 From: Setapak |
QUOTE(skylinelover @ Aug 27 2014, 12:36 PM) After reading comments here, I am finally convinced $60 down the drain and new record 4 most wasted buy since grid 2. its not entirely into the drain bro. as our comment is based on beta with testing build n not final, although nth much can be done for the handling physics, but for me, its quite fun and bring back me to Fuel which the map is waste and open road. |
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Aug 27 2014, 09:03 PM
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#8
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4,934 posts Joined: Sep 2008 From: Setapak |
Tried 60fps. 780ti play it quite well with min above 40fps.
but in the BETA, when you are using the 3rd camera view - view the car from behind, try turn left or right and you will notice the car BODY movement/animation is robotic/jaggy/slow refresh? utilize my gpu 99% constantly |
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Aug 27 2014, 09:21 PM
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#9
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
QUOTE(tupai1113 @ Aug 27 2014, 09:06 PM) graphic settings all ULTRA? Im using my old GTX 570 with High preset...with 60fps mode i also getting avg above 40fps...but 60fps mode is a bit more buggy compared to 30fps... Yup - TXAA4 @ 1440p. well, they made the beta with 30fps caps in mind, and mayb they detected the 60fps has some issue, hence they disable it for the beta. |
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