Outline ·
[ Standard ] ·
Linear+
VR/AR HMD Club - Oculus Rift, HTC Vive, PS VR, HoloLens, Magic Leap, Windows MR
|
hikaru85
|
Nov 11 2016, 08:39 PM
|
New Member
|
Tried htc vive today at my friend house, it is not as i expected. That graphic in vr kinda bad ( looks like PlayStation one generation graphic) compare to what we see in monitor. I know it wont as good as what we see in monitor but didnt expect so much different. Not sure whether the gpu not strong enough or not, forgot to ask. It is about the same quality when i try vr using trinusvr ,my phone and google cardboard. Any sifu can clarify? IT idiot here.
This post has been edited by hikaru85: Nov 11 2016, 08:39 PM
|
|
|
|
|
|
hikaru85
|
Nov 12 2016, 06:55 PM
|
New Member
|
QUOTE(danzzal @ Nov 11 2016, 11:17 PM) Same with you. Tested Brookhaven Experiment. The graphic was quite blurry and noticeable  . Then I asked the PC spec, turned out it was GTX 960 SLI. I've never heard of any VR games that utilise SLI, so I assume the game only use one GTX 960 which is lower than GTX 970, the minimum, and the game only run at supersampling 1. Maybe your friend's GPU is lower than the minimum? He aaid rx480 or something, rm 1.2k he buy .
|
|
|
|
|
|
hikaru85
|
Nov 14 2016, 07:25 AM
|
New Member
|
Tried raw data and space pirate.
|
|
|
|
|