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 VR/AR HMD Club - Oculus Rift, HTC Vive, PS VR, HoloLens, Magic Leap, Windows MR

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ZagMerchant
post Jun 24 2013, 10:19 AM

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the rift delivery will probably be setback another day or two due to the haze..
ZagMerchant
post Jun 25 2013, 09:43 PM

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QUOTE(blindbox @ Jun 24 2013, 05:53 PM)
It's definitely not being sent today all right. I've been refreshing my tracking page lol (you can now track it from pos.com.my since it has arrived in Malaysia).
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do you think it'll come tomorrow? how is the haze surrounding your area?
ZagMerchant
post Jun 28 2013, 12:33 AM

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@blindbox what's you're impression on playing games without head bobble? the Oculus developers seem to think it's better to leave head bobble out for a while, since some people might feel nauseous. but cymatic bruce seem to experience the opposite and preferring to play with bobble head feature on. hope you could address my question on your full review.
ZagMerchant
post Jun 29 2013, 05:19 PM

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QUOTE(blindbox @ Jun 28 2013, 11:16 AM)
I don't mind not having it or having it. It doesn't make a difference to me. My main problem is apparently turning with the mouse. That's an instant nausea to me. The Rift is a godsend for cockpit games (flight sim, car driving etc) but for FPSes, every time I turn it induces a lot of nausea for me. Using a Hydra might help, but I haven't tried that yet. I might also get used to it.

So far the resolution and the FOV are the problem. The lack of positional tracking doesn't affect me too badly interestingly, but after 2 days, the resolution and FOV is still not satisfactory. I'll still wait until I've tested the Rift for 7 days before giving it my final thoughts. The scale is great, but it's limited by the FOV.
The terrible resolution stops me from getting super immersed in it, I would get distracted by the lag of details as I try to focus on a detailed object, only to end up focusing on the gridded screen instead. Still, they say this will all be gone after a week or two, so I'll say that these are not my final opinions, just my current impressions.

This is coming from someone who uses a 2560x1440 27" S-IPS daily, so that might have contributed to my excessive ramblings on resolution. Once you go with resolutions as high as mine, you don't want to go back down. Cymatic Bruce was enthusiastic sure, but he was using a puny laptop with low resolution (no disrespect). I'd like to say for those looking forward to this tech - wait for the consumer version, even if you have wads of cash lying around. The devkit will not satisfy people with a decent rig like mine. Proton Pulse is absolutely fun with the Rift though.
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yeah feel the same way about it too. other than that they need to crank up the comfort level. it doesn't weigh much but for me the bulky feeling kind of brings the experience down a bit. better to have light weight glasses.
ZagMerchant
post Jul 7 2013, 01:49 AM

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at first I was dissapointed, I expected much from it. I did not expect to see any black outlines but behold there it is. I let others who was not exposed much to any rift related news to demo the hmd and their reaction was more or less positive. also, after a few days playing with the rift it really did grew on me and I'm content with it's current built, being a dev kit and all. I now realised the potential of the consumer rift.

This post has been edited by ZagMerchant: Jul 7 2013, 01:50 AM

 

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