Player list:
| LYN ID | Steam ID |
| memphiz_zero88 | memphizzx |
| Reae | Reace |
| kof91 | kof91 |
| Frostlance | Dr.Frostlance |
Sniper Elite Nazi Zombie Army 2, let's shoot zombie nuts together XD
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Mar 2 2013, 01:06 PM
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Senior Member
607 posts Joined: Feb 2005 From: Malaysia |
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Mar 2 2013, 11:10 PM
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Senior Member
981 posts Joined: Jan 2003 From: SABAH!!! |
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Mar 4 2013, 03:09 PM
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Newbie
11 posts Joined: Jun 2006 From: CyberJaya |
QUOTE(ChocChristy @ Mar 2 2013, 11:25 AM) Big turn off for this game, no dedicated server. Host dc = gone case, have to start from the beginning again. Sigh and no drop-in-drop-out....had to start all over again....This post has been edited by nikholai: Mar 4 2013, 03:13 PM |
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Mar 7 2013, 08:19 PM
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Senior Member
546 posts Joined: Nov 2007 From: Tawau,Sabah,MY Status: AFK |
Just start downloading,if no problem tomorrow can join you guys.
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Mar 8 2013, 03:33 PM
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Junior Member
82 posts Joined: Dec 2004 From: Stone Hack Town |
1.02 update changelog
QUOTE Update 1.02: Fix list. Fix for some users hanging on a black screen after launching game on steam. Fix for when exiting the game it hangs for a long time before shutting down. Quick Match: Fix allowing clients to ignore current host and search for another lobby. Mission success screen - Various fixes with incorrect messages displayed. Fixed AI colliding with incapacitated players. Improvements to the bullet camera to show more multiple kills. AI targeting improved to distribute target selection amongst multiple players. Bullet camera frequency can now be set to NONE. Fix for Occult General appearing almost invisible post a checkpoint restart. Fixed Super Elite sliding around looking dead on clients. Fix to stop other players from interrupting a resuscitation. Fix to stop score farming on Occult General battle. Fix to stop bullet cameras on resurrecting AI that was causing some t-posing. Labyrinth: Fix to stop AI visibly teleporting into view in some sections. Cathedral: Fix to stop Safe room door from not closing. Cathedral: Fix to remove an invisible damage volume that was affecting players. Subway: Fix to remove infinite spawning Snipers in end battle. sos |
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Mar 8 2013, 04:05 PM
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Senior Member
4,934 posts Joined: Sep 2008 From: Setapak |
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Mar 8 2013, 04:45 PM
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Junior Member
259 posts Joined: Dec 2006 From: 1000101 |
QUOTE Subway: Fix to remove infinite spawning Snipers in end battle. nikholaiChocChristy gooding news |
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Mar 8 2013, 04:59 PM
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Junior Member
307 posts Joined: Aug 2011 |
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Mar 8 2013, 05:05 PM
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Newbie
11 posts Joined: Jun 2006 From: CyberJaya |
ohseemm !!!!!
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Mar 9 2013, 11:53 PM
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Junior Member
307 posts Joined: Aug 2011 |
Finally finished the last campaign on Sniper Elite difficulty
Now time to redo the first 2-3 campaigns on Sniper Elite difficulty |
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Oct 31 2013, 10:03 PM
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
sniper elite nza 2 can preload now
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Mar 2 2014, 10:39 PM
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Junior Member
429 posts Joined: Jan 2003 |
right now steam got this game promo @ 3.74
or get both @ 6.24 it is a good deal ? |
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Mar 4 2014, 05:49 PM
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Junior Member
67 posts Joined: Mar 2009 |
sapu sapu sapu
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