

On planet Vekta, where rival Helghast and Vektan factions are living side by side under an uneasy truce, the answer depends entirely on who you ask. To Chancellor Visari, leader of the displaced Helghast people, the Vektans are aggressors that must be kept in check by whatever means necessary. To Vektan Security Agency Director Sinclair, the biggest threat to peace is the very presence of the Helghast people.
Sinclair and Visari aren’t the only ones at odds over their plans for planet Vekta. Behind the scenes, forces within each faction have begun warring and conspiring to further their own agendas. Some, like the extremist splinter group Black Hand, want to force an all-out civil war. Others, like Helghast intelligence operative Echo, are desperately trying to prevent it. As Shadow Marshal Lucas Kellan, you must deal with the escalating hostilities before they envelop the entire planet – but you’ll quickly discover that trust is a scarce resource on Vekta.

The Black Hand are an emerging threat from the Helghan Sector – a splinter faction of radicals and zealots. Fueled by their anger at the destruction of Helghan in Killzone 3, they’ve sworn revenge against the “hypocrites of Vekta”, who they believe preach peace and co-existence but practice violence and oppression.

To exact their revenge, the Black Hand are attempting to force a return to all-out war. This puts them at odds with the government of New Helghan, who seek to avoid another conflict that would inevitably end in mutually assured destruction. The Black Hand mostly recruit from disgruntled elements with the Helghan military – those furious that their leadership chose to shelter with the Vektans rather than obliterate them – and take refuge in the slums of New Helghan. Unlike the Helghast army, the Black Hand are an irregular force, specializing in acts of violence and sabotage.
They’re mainly equipped with makeshift gear and weapons – surplus from the Second Extrasolar War – but curiously also possess modern mil-spec gear such as top-of-the-line infiltration projectors. As Shadow Marshal Lucas Kellan, the Black Hand are one more threat you’ll need to deal with to prevent the destabilization of the entire planet.

The OWL is an advanced hovering attack drone used exclusively by the Shadow Marshals to give them all kinds of tactical abilities in the field. It attaches itself onto the Shadow Marshal’s suit until he gives it an order.
When damaged, the OWL automatically returns and regenerates health until it receives an order again.
The OWL has several modes you can access via the new PS4 Controller Touch Pad: Attack Mode, Zipline Mode, Stun Mode and Shield Mode.
- Attack Mode orders the OWL to move to an area and attack anyone within range; alternatively, you can tell it to attack a single enemy directly.
- Zipline Mode gets the OWL to fire a zipline, allowing the Shadow Marshal to traverse incredibly quickly from point A to B.
- Stun Mode is similar to Attack Mode, but lets the OWL use up its energy to create an area-of-effect shock blast that turns off all nearby electronics and stuns humanoid enemies within range.
- Lastly, Shield Mode creates an energy shield right in front of the Shadow Marshal, allowing bullets/projectiles to pass through from his POV but stopping bullets coming in from the other side.




This post has been edited by Ninja: Oct 20 2014, 10:19 AM
Feb 21 2013, 02:23 AM, updated 8y ago
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