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Multiplayer DayZ (Standalone Game), DayZ Early Acess. Join us at Chernarus!

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Rei7
post Feb 28 2014, 01:17 AM

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Hardest to find is FNX magazine cry.gif
Rei7
post Mar 1 2014, 07:54 PM

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QUOTE(unknownhammie @ Mar 1 2014, 05:31 PM)
Guys... If ppl shoot at you and hit your weapon , it will be damaged. I experienced it earlier on , sks shot on my m4 and unable to shoot back..
*
Yeah this is what i've been doing lately when I play alone and meet some guy with a gun. brows.gif
Rei7
post Mar 5 2014, 04:27 PM

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Guys post changelog later ok.
If new feature added.. Will join you guys again to play at night like always tongue.gif
Rei7
post Mar 16 2014, 03:59 AM

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Is the team I used to play with still alive?
Because i'm seeing most of you guys playing Arma 3 now..
Rei7
post Apr 17 2014, 10:26 AM

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Rei7
post Apr 26 2014, 01:42 AM

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This is awesome.

Rei7
post Apr 26 2014, 11:40 AM

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QUOTE(xkaeruzox @ Apr 26 2014, 10:58 AM)
The hack ruin this game. Its because we only have one live. The hack so imba i can detect where you are. which i think i cant bear with it anymore.

Will play again if they manage to fix this.

Come drop by at Teamspeak and chit chat. Been a while not see you guys aroung
*
So there has been a lot of hackers lately in the game?
That is why no one plays it anymore? sad.gif
I do visit the teamspeak sometimes to see if anyone is still playing it.
Rarely see anyone this days.
Rei7
post May 19 2014, 10:00 AM

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QUOTE(leongkokloon @ May 19 2014, 08:54 AM)
I just bought this game like yesterday... not bad.. but is it really too boring?
*
Play in groups for maximum fun with voice chat. Alone kinda boring..
Rei7
post May 26 2014, 06:40 AM

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Slow development... Regret buying the game now.
It is as if they don't do anything at all.
No idea when it is even going to be in beta maybe not even in 10 years time lol.
Not regretting playing with you guys though..
This is what happens when they have too much money before a game finishes.
Rei7
post Jun 2 2014, 08:45 PM

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Korang semua main aku pon nak main balik tongue.gif
Bring the old squad back.
Rei7
post Jun 3 2014, 11:50 AM

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New squadron.. Basikal team and cooking team.
Rei7
post Jun 19 2014, 04:04 AM

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Change log - 0.45.124426

Known Issues:
Crash caused by the duplication of burnt meat.
Camera can clip through walls.
Occasionally zombies are spawning at the same spot they died.
Extremely rare crash when a player throws item
Player's next character will not be saved into database if he disconnects after death.
Rapid player movement vertically can in rare circumstances incur falling damage


New:
Actions: Added cancel current player action on self and on target back to gear configuration
Actions: Added cancel current player action on self and on target back to data and character configuration
Actions: Added cancel current player action on self, on target and on items back to actions themselves
Actions: Added new animations for drinking from pond and well actions
Actions: Igniting fireplace depends on wind strength and rain
Actions: Salmonellosis is curable with antibiotics
Actions: Emptying large magazine will split ammo in adequate amount of smaller piles
Actions: You can sharpen a bit badly damaged blades using stone
Actions : You can tear few blank pages out of a book
Actions : You can go fishing (ponds and lakes for this moment)
Actions : You can drink whole bottle at once
Animations: Clapping now possible while crouching
Animations: Binoculars transitions added for crouch and prone.
Content: Garage office building loot spawns added
Content: Doors on vehicle wrecks now show name in scroll menu so users are able to know which door or boot they are opening/closing.
Crafting : You can craft improvised fishing rod using long ashwood stick and rope
Crafting : You craft and break down leather courier bag
Crafting : You craft and break down leather backpack
Crafting: Splitting long ashwood stick into thirds
Crafting: Breaking Courier bag down into materials
Crafting: Breaking Improvised backpack down into materials
Crafting: Breaking Splint down into materials
Gathering : You can collect wood from bushes and trees and also search for kindling in woods
Gathering : You can mine stones from some smaller boulders
Gathering : You can dig up worms from ground
Gathering : You can search for apples
Gathering : You can skin and quarter animals
Gear: Road flare configuration
Gear: Road flare animation
Gear: Configuration of fireplace items and crafting recipes for them
Gear: Crafting recipes for combine/split firewood and stones
Gear: Added flare particle effects synchronization on server
Item: AKM attachments (folding buttstock, rail handguard, plastic magazine), AK rail handguard allows the attachment of a flashlight and a bipod
Item: Animal pelts added (Wildboar, Rabbit, Cow, Pig, Deer)
Item: Improvised Backpack and Courier bag made of fur, recipes added.
Items: Road Flare, Fishing hook, High Capacity vest, Longhorn pistol, AKM butt stocks, AKM magazines added to loot spawns
Items: Chernarus Police uniform (pants, jacket, cap) added to loot spawns
Items: OREL special Police unit uniform added to loot spawns
Items: Gorka Military Pants added to loot spawns
Items: Various meats configs
Item : Improvised fishing rod config
Item: Fishing hook config
Item: Fishing bait config
Item: Worm config
Localisation: Door names added to string table.
Server: Animals spawning
Server: Initial implementation of dynamic server events


Fixed:
Actions: Added conditions to crafting recipes
Actions: Wooden sticks are stackable, crafting recipes with sticks modified to take stacks into account
Actions: Catching some rain action, doesn't add water to a stomach
Actions: Removed 'isUsingSomething' variable from player's stored variables
Actions: Deconstructing improvised backpack produce wooden sticks in actual quantity required to craft it
Actions: Fireplace sound effects fixed
Actions: Fixed addressee of the messages in ignite fireplace action
Action: Changed frying time to 30s
Action: Higher probability to light fire in the wind
Actions: Splitting ruined ammo won't create a pristine stack
Actions: Bow loading action fixed
Actions: Firewood splitting action fixed
Animations: Fixed an issue where some animations were not interrupted with a death animation, when the player died
Animations: Eating, drinking, crafting animations states are now correctly connected to death states
Animations: More animations are now able to be cancelled(crafting, pills, injection)
Animations: Some basic movement with binoculars is now possible in raised pose
Config: Binoculars ability to be placed into holster
Crafting: Splint recipe fix
Gear: Changed firewood model
Gear: Road flares to last 15 minutes
Gear: Adding parameter to geometry lod to resolve alpha sorting
Gear: Road flare cannot be lit after it's has already been used
Gear: Road flare quantity is not showing in inventory for now (removed till they able to be stacked)
Gear: Added cooking subclass to other meat configs
Gear: Model filename changed for burned fillet
Items: Shoes become damaged after falling from height
Item : Long ashwood stick inventory size increased, can be placed on back
Item: Improvised short bow inventory size
Item: Binocular inventory size changed
Item: Closed tuna can, lack of inventory image fixed
Item: Closed sardines can, lack of inventory image fixed
SFX: Fixed configuration for fireplace flame sound effect
Spawns : Bugged crossbow bolt
VFX: Helicopter crash site smoke particle effect initialization
Rei7
post Jun 19 2014, 10:14 AM

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Cepat la ramai2 main baru aku semangat nak main balik tongue.gif
Rei7
post Jun 23 2014, 12:15 AM

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QUOTE(Skidd Chung @ Jun 23 2014, 12:13 AM)
Oh yeah!

user posted image
*
Wah grenade got also now r.. Cool..
Is the squad back btw on teamspeak? whistling.gif
Rei7
post Jun 28 2014, 01:29 AM

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Not the urge to play is less when I hear about hackers..
Rei7
post Jul 4 2014, 05:30 PM

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The updates keeps rolling again. I'm glad..
I think they are just being lazy before..
Rei7
post Jul 4 2014, 05:38 PM

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It's still gonna take forever to finish the game though..
The engine looks horrible to work on sad.gif
Rei7
post Jul 4 2014, 05:44 PM

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With the money they already have... they should do it in full scale and add more staff for a faster development..

I'll get back to it once everyone is back tongue.gif
Rei7
post Aug 6 2014, 07:39 AM

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^ This should change a lot since it's still Alpha. tongue.gif
Rei7
post Aug 13 2014, 01:24 AM

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DayZ announced for PS4. biggrin.gif

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