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> Cyberpunk 2077, Welcome to Night City, samurai

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sp6068
post Dec 3 2020, 12:01 PM

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Ayam rage SG gets a cheaper rate on steam lol

https://steamdb.info/app/1091500/
sp6068
post Dec 9 2020, 07:20 PM

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QUOTE(sakrayguy @ Dec 9 2020, 06:40 PM)
Im worried about the day 1 patch also. using Unifi Air gonna took me a day to download a 30-40gb patch  cry.gif
*
I'm on maxis one 4g wifi. Took the whole 59gb on data laugh.gif nearly a day to finish download.
sp6068
post Dec 9 2020, 11:29 PM

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QUOTE(Blinklime @ Dec 9 2020, 10:36 PM)
o shit, i open utube, so much spoiler. sabar.
*
Really stupid of them to give streamers early access. So many live stream on YT already now. Literally nobody gave a shit on cdpr instructions.
sp6068
post Dec 10 2020, 12:26 AM

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Comic and Art book website is now live

https://www.cyberpunk.net/comicbook/en/
https://www.cyberpunk.net/artbook/en/

This post has been edited by sp6068: Dec 10 2020, 12:33 AM
sp6068
post Dec 10 2020, 01:01 AM

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jeng jeng jeng

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sp6068
post Dec 10 2020, 01:03 AM

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Whole game folder is a whopping 120GB now

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sp6068
post Dec 10 2020, 06:20 PM

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There will be another patch out for sure. CDPR now gotta get down to business and start reading all the feedbacks by gamers.

I would not consider the game as "Stable" yet. Still needs polishing.

The map is real fking big. Almost everything u can interact with.
sp6068
post Dec 12 2020, 11:42 AM

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inkambing hotfix

https://www.cyberpunk.net/en/news/37043/hotfix-1-04

New hotfix to Cyberpunk 2077 is now live on PlayStation consoles and PC. For Xbox systems, we are working to have the update out as soon as possible. Here is the list of changes:



Quests
Fixed an issue with completing the final objective in Gig: Freedom of the Press.
Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
Fixed issues blocking progress in I Fought The Law if the quest area is left.
Fixed inability to find Delamain in Epistrophy.
Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
Fixed Jackie’s issues with sitting still in The Ripperdoc.
Other quest fixes


Gameplay
Fixed the preview in weapon crafting.


Visual
Reduced vehicle appearance pop-in.
Speeded up switching first person perspective to third person perspective in a vehicle.
Fixed issues with animations missing from important quest NPCs during cinematics.


Performance & Stability
Improved stability, including various crash fixes.


Miscellaneous
Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.


PC-specific
Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.


This post has been edited by sp6068: Dec 12 2020, 11:43 AM
sp6068
post Dec 13 2020, 07:04 PM

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The game is on top the Steams play list.

https://steamdb.info/
sp6068
post Dec 16 2020, 10:29 PM

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QUOTE(heaven @ Dec 13 2020, 07:40 PM)
1.04patch makes the game smoother abit imo.

btw Pacifica = "Ratatatatattatatta Malaysia~~ Ratatatatattatta Malaysia~~"

You guys who reached there will know, I can't unhear it now.
*

sp6068
post Dec 18 2020, 04:15 PM

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Old School

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sp6068
post Dec 19 2020, 09:50 AM

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Hotfix inkambing

https://www.cyberpunk.net/en/news/37166/hotfix-1-05
sp6068
post Dec 19 2020, 10:07 AM

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Hotfix 1.05 is now live on Xbox and Playstation systems! PC version will follow soon.

Here is the full list of changes:



Quests
Jackie will no longer disappear in The Pickup or The Heist.
Fixed an issue preventing players from landing the helicopter in Love like Fire.
Fixed an issue with Takemura not calling in Play it Safe.
It's no longer possible to trigger the same dialogue twice in Big in Japan.
Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
Saul now correctly reaches the van in Riders on the Storm.
Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
Wakako's dialogues no longer get blocked after finishing Search and Destroy.
Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
Elevator doors should now correctly open in The Heist.
Saul now correctly gets out of cars in Riders on the Storm.
Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
Jackie now correctly leaves the factory after the combat is finished in The Pickup.
Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
Skipping time while in the club in Violence no longer results in issues with progression.
Fixed issues with starting Gig: Getting Warmer...
Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
Added description for Don't Lose Your Mind in the Journal.
Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
Fixed an issue with Dum Dum following V after The Pickup is finished.


Gameplay
Improved the reaction times of NPCs taking cover.
Corrected the number of shots needed to kill civilians from a distance while in combat.


Visual
Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
V's mouth doesn't stay open after entering the space lock in Where is My Mind.
Fixed some UI overlap issues.
V appears more modest in the inventory preview after the half year montage wink.gif
NPCs are faster to appear in the quest area during Stadium Love.
Added some warmth to HDR.
Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
Silencer icons are no longer displayed with no image in the inventory.


UI
Fixed an issue with weapon crosshair persisting on screen.
The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.


Performance & Stability
Multiple stability improvements, including crash fixes.


Miscellaneous
Offscreen explosions make noise now.


PC-specific
[AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen™ processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
Fixed an issue with the way Raw Input is collected.
Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
Ray traced reflections should no longer seem too bright in comparison to the environment.
Fixed an issue with Steam Overlay crash on game shutdown.
Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.


Console-specific
Improved image sharpness with Chromatic Aberration and Film Grain on.
Settings should no longer reset to default after several game session restarts.
Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
Corrected the look of several vehicles.
[Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
[Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
Telemetry consent request will appear once more due to an earlier issue with settings reset.
Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.

This post has been edited by sp6068: Dec 19 2020, 10:15 AM
sp6068
post Dec 19 2020, 07:14 PM

iSeeWutYouDidThere
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sp6068
post Dec 19 2020, 07:14 PM

iSeeWutYouDidThere
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double

This post has been edited by sp6068: Dec 19 2020, 07:15 PM
sp6068
post Dec 20 2020, 05:41 PM

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QUOTE(gaeria84 @ Dec 20 2020, 01:39 PM)
Not just the bugs bro, ingame mechanics also really half baked
Cdpr had so many years of development to do game physics properly 😂

And its not just that thing where police just spawn behind you and can't chase you in cars.. or npcs just disappear the moment you look away 😂

Most 'immersive' open world game to date lol




*
I'd still spend my money on cdpr laugh.gif

Not many devs really listen to gamers nowadays. They came out with fixes very fast. The only ones who bising the most are those on outdated systems 😂
sp6068
post Dec 24 2020, 11:26 AM

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I really hope they bring in the New Game+ asap. I hate the ending. All of it. Point of no return is badddd
sp6068
post Dec 30 2020, 07:55 PM

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My Galaxy client suddenly cannot bukak have to launch the game manually. Luckily beli from GoG it doesn't need a launcher.

NewGame+ apparently arriving as part of the free DLC.
sp6068
post Jan 2 2021, 10:32 PM

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1.07 coming around January 15 or January 22, 2021

This is the big mf patch they mentioned about for consoles
sp6068
post Jan 3 2021, 05:00 PM

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QUOTE(pekkauwer @ Jan 3 2021, 07:49 AM)
pc? or?
*
Never specifically mentioned. But I think the big patch is for those last gen consoles

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