http://www.deviantart.com/view/28964223/
This is the first time im modelling something so curvaceous. So of course there are a lot of anomalies on the surface. Notice the wavy surface of the front car tyre 'pod'.
I like GTA2. Don't we all?
Zaibatsu Z-type, GTA2!
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Mar 7 2006, 12:42 PM, updated 20y ago
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#1
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Junior Member
276 posts Joined: Oct 2005 |
http://www.deviantart.com/view/28928709/
http://www.deviantart.com/view/28964223/ This is the first time im modelling something so curvaceous. So of course there are a lot of anomalies on the surface. Notice the wavy surface of the front car tyre 'pod'. I like GTA2. Don't we all? |
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Mar 7 2006, 05:44 PM
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#2
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Elite
4,210 posts Joined: Jan 2003 From: Malaysia |
Issit because of the render or there's a weird silverish line on the front right tyre on the outer ring of its surface.
I find the car a little bit too shiny though. :| |
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Mar 7 2006, 06:46 PM
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#3
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Senior Member
970 posts Joined: Jan 2003 From: damansara & segamat |
i think it's because of the jpeg quality...it somehow looks bit jagged to me
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Mar 7 2006, 07:45 PM
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#4
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Senior Member
719 posts Joined: Jan 2003 From: cyberjaya, ampang, malaysia |
those are the polygon bertindih.. try to tarik abit the polygon.. reshape it.
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Mar 8 2006, 01:22 AM
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#5
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Moderator
2,311 posts Joined: Jan 2003 From: Dark Zone, NYC |
why is the car macam a lil bit wobbly...?
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Mar 8 2006, 12:50 PM
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#6
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Junior Member
276 posts Joined: Oct 2005 |
QUOTE(etsuko @ Mar 7 2006, 05:44 PM) Issit because of the render or there's a weird silverish line on the front right tyre on the outer ring of its surface. that happens a lot on a lot other surfaces like the grill and stuff. ive yet to find out why this happens. I find the car a little bit too shiny though. :| QUOTE(momochi zabuza @ Mar 7 2006, 07:45 PM) oh here we go. what do you mean they bertindih? too close ha? *checks my model*seems alright to me. the polygon i mean. i have a feeling it has something to do with my renderer though. QUOTE(Cyphereza @ Mar 8 2006, 01:22 AM) its my first time modelling something so curvaceous. |
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Mar 9 2006, 01:56 PM
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#7
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Senior Member
719 posts Joined: Jan 2003 From: cyberjaya, ampang, malaysia |
erm how to say aa.. the face maybe overlapped a bit and u can notice it when u zooooom in the vertex.. this is my mere assumptions only lah
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