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 Wizard Discussion v2, Come, all ye arcanists

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Davy123
post Oct 7 2013, 09:57 AM

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Any feedbacks would be much appreciated =D
Davy123
post Oct 7 2013, 10:23 AM

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Haha that stats are somewhat similar to my old cm before i convert to archon..now i came back for more cm since its cheaper and doable in RoS..I like your build, its the commonly used by all wiz and one of the best cm builds. But why astral presence?

Anyway have u tried to replace ur EB with wormhole? bcos teleport is so useful..this is what wormhole can do if you are skilled enough :
1. Permanent immune to freeze affix (by teleporting on the elite standing your ground and not away frm the icicles)
2. Immune to molten explosion
3. Jumping over small walls/platforms/low area/high area which saves a lot of time. Its all about being efficient.

@Moba,
bro, dont need 3apoc sources..im a mempho and it still works with my less than 20Apoc..but you can try, it should be interesting to see SoJ's crit dmg..

This post has been edited by Davy123: Oct 7 2013, 10:27 AM
Davy123
post Oct 7 2013, 10:52 AM

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QUOTE(yuhhaur @ Oct 7 2013, 10:41 AM)
Glass Cann / Evoc:
GC not use because I have comparatively low defense.
Evoc not use because 15% Cooldown on skill, what skill needs 15% cooldown since WW/Meteor does not need that and DS/EB/Nova/SA all can trigger CM making the CD almost irrelevant. If I had enough AP then I can keep on trigger the APOC/CM.

Wormhole I always missed the place to tp as my screen is filled with stuff until I almost cannot see my mouse cursor  biggrin.gif
*
Bro, i still rmb we break thru mp10 vota like a bawz, u freeze well despite having low AR. I jz support by archon laser..sick dps with cold blood and your bone chill.
My point is, if u dont die much at ur current mp, you can as well go for glass. Rmb u did mp10 with ~650ar with very few deaths. Sorry, i jz love dps. Evocation helps with near 2s cd reduction on nova btw. It sure helps for low density mob area.

If you dont like the idea, maybe u can go for other passives like conflagration? Unstable? astral presence looks weird on a cm wiz for me

@aluene,
Yup the convention cm build is the one bro yurhaur posted.
Wicked wind, Molten Impact, Bone chill, Shards, Chain Reaction, Shocking aspect.
I rmb this build has more than 10x dmg multiplier on champion packs, 3+mobs at least. But as i mentioned, u lose mobility. A properly build wormhole cm wiz can farm much faster i believe. I like being efficient. But the build im suggesting is no longer useful if your party is slow farming, as in they dont rush.


This post has been edited by Davy123: Oct 7 2013, 10:59 AM
Davy123
post Oct 7 2013, 11:04 AM

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QUOTE(ALeUNe @ Oct 7 2013, 10:55 AM)
By the way, I found archon build is cheaper than CM build. Or is it just me?  hmm.gif

Look at my wiz, the axe and source cost me 400m and 450m respectively.
I'm pretty sure you won't get the same price for Chantodo's set.
*
Yup the convention cm build is the one bro yurhaur posted.
Wicked wind, Molten Impact, Bone chill, Shards, Chain Reaction, Shocking aspect.
I rmb this build has more than 10x dmg multiplier on champion packs, 3+mobs at least. But as i mentioned, u lose mobility. A properly build wormhole cm wiz can farm much faster i believe. I like being efficient. But the build im suggesting is no longer useful if your party is slow farming, as in they dont rush.

No la, if you aim low, mp1-5, 300k dps archon can do it, quite cheap. If you aim high, mp10 killing elites in less than 10s (with bro yurhaur cm help ofc >< ) thats 500k+ dps, thats alot of gold involved. My chant source is only 120m if i can recall correctly. Wand i use my battlenet balance to buy, usd4.5

Good gears btw aluene. Good price

This post has been edited by Davy123: Oct 7 2013, 11:06 AM
Davy123
post Oct 7 2013, 11:20 AM

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Btw, dont u guys plan 2 sell off your gg gears? You got 6months time to RoS. As for loot 2.0 it might be 4-5months time. I believe more and more gears will be dumped into the market, so isnt it selling high end gears and go for mid tier gears is the best option now? Sell gg gears, go for mid tier gears that can mp10. Earn the usd, go for a vacation?
Davy123
post Oct 7 2013, 01:03 PM

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I respect ur decisions. One can nvr go wrong with high dps in RoS. With incoming nerfs on cm and archons, it might be safe to stay at high dps for easy facerolling. Mayb not for me, i'm pretty satisfied with my mp8 cm gears. Its a matter of how much cash u are willing to let go in 6months time.

Do let me know how the EB replaced by MI works on 3aps. If possible, try with 2.5aps, LS black main weap with 350k dps, should crit lik crazy.

This post has been edited by Davy123: Oct 7 2013, 01:05 PM
Davy123
post Oct 7 2013, 05:28 PM

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QUOTE(ALeUNe @ Oct 7 2013, 01:47 PM)
Tested with Chantodo's set with 18apoc during lunch break.
Damage is good.

I reckon better with LS black weapon as you gain insane life recovery from high damage.
Need to pair with Storm Crow, perhaps.
Will lose HP/EHP/IAS with Storm Crow.
Probably the best source is Triumvirate as black weapon is used.

Viable build. Will look into this.  nod.gif

P/S Not quite doable @ Ghom MP10 for my build. Still need more testings
P/S Update # 2 . Doable @ Ghom with 3-piece apoc sources. Total 28 apoc. Still need more testings. Could be my noobie skills.
P/S Update # 3. Test runs @ A1 MP10. Using 2-piece and 3-piece apoc setup, 3 piece apoc is better. You'll have drop of IAS/EHP/paper dps but it can still kill pretty fast as there is huge damage from the meteor. I believe 2-piece is doable. Need more test runs & practices.
P/S Update # 4. Made 2 runs @ A1 MP10. MI > EB.  thumbup.gif
*
I hate lying nor trolling, you can take my words =D
Man u only got 6k elite kills with ur wiz. Let me tell u what i know frm wiz. If u like man to man bosses(ghom etc), meteor-liquify is the best rune. Liquify gives 8s DoT if crits succesfully, giving more sustainability or procs such as ww. The liquify rune scales well at mp10 when mobs dont melt in 2-3s, especially elites that takes near 30s to kill. Im lazy to dig up the spreadsheets of the proc rates but i have a general idea of how the meteor runes work.

MI - burst dmg to literally melt everything in 1-2s (good for mp8 or when thrs a monk)
Shower - Not a fan but ppl use this in pubs to troll, this might act as WD pestilence rune in crypts, crazy aoe to aggro everything. Has lowest proc rate.
Comet,Star pact - Sucks for me, might not be so for others.
Liquify - for sustained fights, mp10 when whites cnt die in 5 meteors. The theory is similar to ww, u want the 6s procs and ticks, not the falling dmg. With the 8s ticks, it can as well replace ww after u initiate the wicked winds. Not to mention with lower burst/falling dmg, RD isnt as scary as it is meant to be. It is proven to be the most dps output in sustained fights. But in short fights, MI>Liquify hands down.

If you run 3apoc sources, you can as well ditch ww. Go liquify,wormhole,deep freeze, shards, EB, shockasp. It works as well, jz not good in low mob density area and u have to meteor a door to pass through sometimes.
Davy123
post Oct 8 2013, 01:51 PM

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Good tests, tq.

Build 1 is the standard one, cheap, easy, doable in farming. I cant see what went wrong other than the lack of LS. No doubt at 2.73 aps, it will lay waste to FoM or any other farming route. Not the man to man with ghom part. Current D3 version promotes teamplay, which is further improved in ros, eg:crusaders aspd aura, wd spd buff. I like this set up anyway. Have u try to rerun with mayb a little different playstyle? eg: 3s of winding, 3s of liquify, 3s winding, 3s liquify (having near consistent periods of skilling) and not 1s wind,1s liquify,1s wind, 1s liquify?

Build 2 is too costly and u need SC and Ls sword. Best set up to play meteor i believe. Btw, u have more than 960loh here. I got ideas if u wanna go all in. I think a 6% elem trifec tal rasha amu gives better dps, indirectly more LS and u can ditch loh on amulet. You can try 18% elem double int rolled apoc trium, should get even more dps. But that brings u down to the next BP, doesnt matter much though.
Davy123
post Oct 25 2013, 10:45 PM

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i bet cm is dead in RoS..even if its not, it might be nerfed badly..either crits give 0.5s cd(maybe lower or complete revamped) or procs nerf..no point pushing up so many skill's dmg multp so high while sustaining cm..then the current shocknadoshards+meteor will jz rule the world..
Davy123
post Dec 3 2013, 12:00 PM

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I like that black hole spell. With that new nerf wiz can't cc well. Unless we get 1-2s cd only for bhole
Davy123
post Mar 26 2014, 10:05 AM

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Hello buddies,

Melee batte mage is still viable.
To be honest nothing can ever beat cm wiz when it comes to melee build but you know, the wizs improvise base on the new loots which offers new builds somehow nearly on par to the late cm wiz.
There are so many melee builds as long has u have 1k+ AR with 1k+ loh and decent regen.
As for me, I like these 2 :

Lightning build - revolves around paralysis to stun lock.
LL(procs para), tele calamity(stun 1.5), mocking demise(stun 2s), lightning bind(roots 5s,procs para).
You may include arcane orbit for further dps(AO doesnt take atk turn) and prismatic armor ofc.
Illutionist as passive is a must(everytime u drop 15% health in 1s enables u to stun lock your foes with calamity followed by mocking demise).
If you have time to farm the gears, this is hands down cm wiz all over again i believe.

Arcane - revolves around temporal flux to sort of restrict the foes movements. -80% mov spd is sick
Spectral blade, arcane orbit, arcane mines (I never seen ppl talking about this so far, i wonder why. This skill is overrated. 688% dmg after 2s delay, better than meteors considering edps and AP cost, with -60% mov spd and atk spd debuff).
You can further improvise with EB(no animation) or black hole if you have good CD.

Im not sure about the edps compared to range wiz. Still too early to compare true edps with the range build.
Archon beats all when it comes to burst damage but going upfront against molten/orbs/elems beside monks and barb does make it challenging and fun though. Hope this helps biggrin.gif

Davy123
post Mar 26 2014, 11:07 AM

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QUOTE(ALeUNe @ Mar 26 2014, 10:36 AM)
Yeap, T1 mobs @ lvl70 is quite tough.

Those patch 1.08/MP10 equipped wiz can't really do T1.
Those patch 2.0/T6 wiz can do T1, however toughness/EHP must be pumped to the level of 2million (at least).
The RoS' boss, Mathael, is so pain in the ass @ T1.

After spending more than an hour killing Mathael and few hours test runs @ T1 killing mobs and elites, my finding is you need at least buffed 500K DPS and 5 million toughness in order to run T1 with lazy mode.

This is my build. Running T1 easily.
http://us.battle.net/d3/en/calculator/wiza...;ZcS!cZccZa
FYR, I have 670K DPS and 6.7million toughness (1900-2000 AR / 8000Armor). These are buffed stats.
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Wei, pls dont demoralize me. sad.gif
I havent fin a5 but i think the stats you proposed are over-exagerated.
If that is true then it means a lot of wiz will never complete a5 t1 without help.
You are a semi melee, not pure melee bro.
Have u try tweaking some debuff skills etc? I see u dont use tele at all which is a huge deal to survive in harsh environments.
With barrier blades and deflection one can lower down toughness.

Davy123
post Mar 26 2014, 01:10 PM

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I think a melee wiz should be able to cc well, not jz mindless slaughter.
Have to make use of defensive spells jz like the late cm wiz, u tank with nova and shards.
Typical glass cannon tanks with decent AR + loh.
I think you are tanking with your stats, not any defensive skills bro aluene.
But i believe 6.7m toughness can facetank them w/o any defensive skills.
You hav good gears bro, so i cant follow ur build.
I'll literally melt on elites if i do that.
Davy123
post Mar 26 2014, 03:42 PM

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Share ur skill build? @mavezai
Davy123
post Apr 1 2014, 10:23 AM

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Where and when can i find :

1. Wand of Woh.
2. Moonlight ward.

Is there a chance to get them from gambling?
Which has a higher drop rate? from rift boss or bounty cache box?
Davy123
post Apr 8 2014, 08:50 AM

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QUOTE(wallance13 @ Apr 7 2014, 04:38 PM)
Any wizard wanna farm set together? I just need chest vyr, helm + source tal rash, rest if get will pass.. farming t2, if all good dps and better survibiliy can go t3..
If interested farming together please add me wallance#6293
*
yo wallace, any luck finding wow n mlw lv70?
so if wand of woh and mlw drop u gonna pass? smile.gif
Davy123
post Apr 8 2014, 09:16 AM

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yes if you are in party..it can ONLY be traded among party members and within the first 2hours upon looting it..
Davy123
post Apr 8 2014, 01:32 PM

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QUOTE(wallance13 @ Apr 8 2014, 10:51 AM)
dropped before.. i salvaged them.. but seriously just need those i've mentioned. i don think i need any other gears. if 2 wiz double drop rate.. 3 then triple..

There's two hours duration of trading for the legendaries u found with party. Well i guess u still can trade. Once u got the item, just put it at follower or another account's stash, it will time stop the item cool down duration. then u can still trade with the same person until then. This is by far the safest way to farm with strangers if u donno whether they are giving u the items. might as well trade it.
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YOU! what the heck i jz read? I hope you are seriously trolling.
If you are not, you have salvaged one of the core items for one of the best builds of wiz.

Davy123
post Apr 9 2014, 10:41 AM

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QUOTE(peinsama @ Apr 9 2014, 08:43 AM)
Frozen Orb
Bug Fix: Fixed an issue where Frozen Orb was chilling for longer than intended
Bug Fix: Fixed an issue where the Frozen Orb bonus damage radius was hitting a larger area than intended

Seems ok.

Not really a big deal.

I thought you meant damage reduction.
*
They did reduce the dmg as well. Let me remind u why most (>50%) of the wiz community is using FO.
The tooltip dmg *380% is not what it seems. If you take a closer look in your gameplay or read the battlenet forums :

Initial launch of orb (ice spikes that hit enemies) deal roughly *150% dmg
second phase of FO when it passes the enemies dealling another *150% dmg
3rd stage explosion of FO dealing *380% dmg
sum that all up it is dealing close to 800% waepon dmg similar to CA of DH provided u stand in the correct position.
(*cnt rrmb the dmg numbers)

edit: (found the numbers)
Frozen Orb could strike up to 3 times for:
262% Weapon damage
394% Weapon damage
128% Weapon damage

This amounted to 784% weapon damage for a skill that cost 30 Arcane Power.


Blizz is scalling it back down to the tooltip's weapon dmg i believe. That means lower dmg on initial spikes, orb passing through and explosion. Radius of explosion is also nerfed as the aoe is so huge and OP, not to mention u get to apply mov speed debuff on mobs. I think there are only 2 options left for FO wiz : either u go down 1 difficulty level or u go arcane(torrent/dist)

Think about the bright side : MLW is back in the loot table!

This post has been edited by Davy123: Apr 9 2014, 10:45 AM
Davy123
post Apr 9 2014, 12:06 PM

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MLW = moonlight ward. when u deal dmg in 15yards u gain 4 small arcane orbits dealing close to 300% arcane dmg per sec. Explosion radius is around 10yards similar to AO. As sick as it sounds, it is actually hands down the best amulet. Blizz decided to remove it frm the loot table before patch and nerf it before putting it back again. Now it does not explode every second, less dmg output but it still roll crazy arcane element % (20-25%)

WOW = wand of woh, u cast additional 3 eb for every eb u casted. If you run chain reaction, u will have a total of 12 explosions. Most ppl run fire elem + eb skill dmg since chain rxt is fire based. But i prefer arcane build : WoW with mlw, arcane orbits, eb-970% dmg rune, black hole, end of story. Hopefully i can get them asap

They are saying arcane dynamo is back, its gona be sick chanelling spells again. FO wiz might want to change to arcane build.

This post has been edited by Davy123: Apr 9 2014, 12:07 PM

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