your dps level doesnt have anything got to do with that.
if you're calculating spirit regeneration versus consumption, it's how u manage your skills and rotation. your dps has no relevance. unless you want to place in the subject of killing whites/elites in low MP, where you kill everything in short time frame, then we're talking based on different point of view. im referring to an efficient rotation. which gives constant dps boost with sufficient spirit regeneration.
our spirit pool (150) does not allow us to spam all buffs at one go. it's given that monks spam spirits for dps, sometimes for buffs/serenity.
i not only spam MoC, but also BoH/blinding flash. maybe that's why i feel exploding palm doesnt fit into the picture.
-MoC takes away 50spirit, spam at every 3seconds.
-BoH takes 25spirit - 15% for 45seconds + 16% for 15seconds (spam at every 15seconds)
-blinding flash takes 10spirit - 30% for 3seconds (spam at every 15seconds)
with the 3 above, (take into consideration if monks pop serenity/ sweeping wind once in a while) that takes 10+75spirit away.
spirit management is screwed if were to include exploding palm which consumes 40spirit, in 9seconds.
by allocation exploding palm, meaning you have to take one of these away.
FoT
MoC
Serenity
Sweeping Wind
>BoH
>Blinding Flash
and by calculating that. the dps increase is lesser than what you can get from BoH/Blinding Flash, which consumes lesser spirit, and gives high dps boost.
I see your point. My build usually surrounds teamplay and the only reason i chose exploding palm was because my allies would also benefit from the +12% damage gained against elites as well with the MoC (12%/24%).
Blinding flash only affects the player casting it and thus making it an individual buff. Nevertheless, it gives some sort of crowd control for that brief period.
But you are right that if you were to incorporate exploding palm in your build would be futile and inappropriate by taking into consideration the spirit regen rate doesn't permit you to. If you have 4/5 Inna's set, your SW would only cost you 5 spirit per cast. On that token, I'm able to save 70 spirit while spamming exploding palm/MoC.