QUOTE(LWRNCH6550 @ Jul 5 2013, 12:17 PM)
They all either flop or overhypped.
Because PC gamers are hoping for a game to do their PC justice and these companies just show up as a savior claim they hold the throne to revive PC.
PC gaming doesn't need revival, it is what it is.
Wasteland 2, I do not have high hopes but hoping to play it as a sequel to wasteland and being the stepping stone for fallout, not because its a PC game. If it releases on console, id get the console version instead of PC.
After all, inxile doesn't disappoint me. Obsidian on the other hand, doubtful.
Nuff said, trying to misuse the hope of PC gamers to make their game justified is dead wrong.
So, you are saying that PC should stay and be the platform where consoles dump their ports while we cannot develop our own "exclusives" that is designed for our platforms. Should we stay this way? No, we arent because some developers and PC gamers are sick of all these shallow games designed for console that only have slightly more than a dozens buttons while games like Project Eternity, Wasteland 2, Project CARS, Star Ctizen or some random guy who is making a space game will never be funded by these man in suits who only cared about short term profits and widest appeal with games that has barely any depth. Or seeing talented developers getting paid peanuts. Or seeing their bonus being forfeited because their metacritic score is 1 point lower than agreed.
Instead, I rather give an opportunity to independent development studios to develop a game with its fan than seeing them going to large publishers that only care about making generic crap. Whether they are successful or not, i rather risk my money so that these people have a shot to stay independent than work with a major publisher that pretty much always demands that their game has to be designed for the widest possible audience with a depth of peddling pool.
So what if Wasteland 2 turn out to be a smaller game, then so be it then because one should never expect it to turn out to be some Fallout 3 sort of epic game. I rather have short, sweet and deep games, than shallow nonsense that appeared because the console market wants shallow crap. Also, InXile will get another shot to stay indie than working with publishers to make boring games like Hunted.
Since you think that console gaming are superior so why bother posting here and try to make PC gamers look like idiots? IMO, i say PC is better than where it was a few years back because we are getting games that take far more creativity risks to explore new genre and gameplay than sticking to the tried and true boring nonsense that is commonly seen on consoles because some companies want to play it safe. No doubt there are interesting console games but very much all of them are published by Sony or exist on PS.
Anyone who pledged for a kickstarter should know that they should pledging the games with their disposable income as kickstarter is not an investment or pre-order platform but it is equivalent to planting a seed in the ground where the seed might never sprout or turned out to be shit or it might sprout to a glorious plant. So what if Star Citizen failed, there are still tonnes of space games from Enemy Starfighter to Void Destroyer out there might turn out to be a hit. As mentioned before, I rather take the risk than leaving up to major publisher to revive the space game genre.
This post has been edited by Cheesenium: Jul 5 2013, 11:43 PM