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 1.05 Notes, Discuss

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TScowithgun
post Sep 21 2012, 08:32 AM, updated 14y ago

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http://us.battle.net/d3/en/forum/topic/6572970237#1

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TScowithgun
post Sep 21 2012, 08:57 AM

A cow that can play notebook & phone
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Senior Member
2,248 posts

Joined: Sep 2010
Things I like:

- Monster Power; look like those with high MF gear will not go wasted. will stack above 300 (looking at biatche...)
- Infernal Machine; battle 2 "uber" boss at once. Legendary ring need crafted material...
- New shines!
- Many enhancement to AH
- A new item delivery system has been added that will allow Blizzard to send items directly to players
- The cast time for identifying Rare items has been reduced to 1 second
- The location of Legendary items will now be marked by a column of light as well as a ping on the mini-map the first time they drop, and a new sound has been added
- Affixes on items will now roll their level based on the level of the monster killed (rather than the item’s level). This mean more quality item; less item with lowly stat such as +12 resist all shakehead.gif .
- Items below iLevel 58 no longer drop in Inferno difficulty
- Square-quality gems no longer drop in Inferno difficulty
- Monk class Skill bonuses can now roll on shields
- The "coolup" has been increased on the Fallen Lunatic’s suicide power from 1-3 seconds to 2-5 seconds, giving players a more predictable time to kill them (or run away) before they explode... hate these guys

damn they fixed a lot of stuff!

Things I no like:
- Many nerf to defensive skill
- My Enchantress Power Armor reduced from 15->5... i love u less eirena

This post has been edited by cowithgun: Sep 21 2012, 08:59 AM
TScowithgun
post Sep 21 2012, 10:54 AM

A cow that can play notebook & phone
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My guess, you can try 1.05 as early as the next few days. I dont remember seeing patch notes come out to far from the patch. BUT.. it's only the PTR (Public Test Region) version.

http://us.battle.net/d3/en/forum/topic/6607192820#1
TScowithgun
post Sep 21 2012, 12:45 PM

A cow that can play notebook & phone
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QUOTE(biatche @ Sep 21 2012, 09:35 AM)
# Affixes on items will now roll their level based on the level of the monster killed (rather than the item’s level)

this is interesting though

perhaps it means 4affix vs 6affix?
or 80str -> 180 str?
*
i think it means the later.

D3 Item affix:

http://www.diablofans.com/topic/41045-spoi...i-item-affixes/

That's mean, regardless if you get lowly iLvl58 in inferno, it will be at good stat. That is because monster level in inferno is between 61-63. Good stat in a sense, better roll. Say damage: Dagger of <affix>

Savage - Tier 6 - 36-40%
Grim - Tier 7 - 41-50%

If you get Dagger of Savage, additional damage is only from 36-40. But because it will now determine by monster level, you will get (as example) Dagger of Grim which will give you 41-50% damage.

Same goes with everything else, armor, dex, vit, etc.

If you want to buy something now... DONT.

So, imagine the new AH...

ps: number of affix (4 or 6) determined by your MF

This post has been edited by cowithgun: Sep 21 2012, 12:53 PM

 

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