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 1.05 Notes, Discuss

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TScowithgun
post Sep 21 2012, 08:32 AM, updated 14y ago

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http://us.battle.net/d3/en/forum/topic/6572970237#1

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waklu
post Sep 21 2012, 08:43 AM

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no love for monk again?
karwaidotnet
post Sep 21 2012, 08:50 AM

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some buff and nerf here and there...and improvements at the drop quality as well...only @ Inferno stage though... dry.gif
raventah
post Sep 21 2012, 08:51 AM

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The location of Legendary items will now be marked by a column of light as well as a ping on the mini-map the first time they drop, and a new sound has been added
Affixes on items will now roll their level based on the level of the monster killed (rather than the item’s level)
Class-specific items will now drop more often
Items below iLevel 58 no longer drop in Inferno difficulty


LOL that will be nice..
TScowithgun
post Sep 21 2012, 08:57 AM

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Things I like:

- Monster Power; look like those with high MF gear will not go wasted. will stack above 300 (looking at biatche...)
- Infernal Machine; battle 2 "uber" boss at once. Legendary ring need crafted material...
- New shines!
- Many enhancement to AH
- A new item delivery system has been added that will allow Blizzard to send items directly to players
- The cast time for identifying Rare items has been reduced to 1 second
- The location of Legendary items will now be marked by a column of light as well as a ping on the mini-map the first time they drop, and a new sound has been added
- Affixes on items will now roll their level based on the level of the monster killed (rather than the item’s level). This mean more quality item; less item with lowly stat such as +12 resist all shakehead.gif .
- Items below iLevel 58 no longer drop in Inferno difficulty
- Square-quality gems no longer drop in Inferno difficulty
- Monk class Skill bonuses can now roll on shields
- The "coolup" has been increased on the Fallen Lunatic’s suicide power from 1-3 seconds to 2-5 seconds, giving players a more predictable time to kill them (or run away) before they explode... hate these guys

damn they fixed a lot of stuff!

Things I no like:
- Many nerf to defensive skill
- My Enchantress Power Armor reduced from 15->5... i love u less eirena

This post has been edited by cowithgun: Sep 21 2012, 08:59 AM
biatche
post Sep 21 2012, 09:06 AM

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LOL why look at me, many have MF too

and why does monster power benefit me so much? is it my MF or my DPS actually. i didnt mention ... i actually have 170k dps with glass cannon only.

now follower MF will respect 300MF cap

so I will have excess MF, of over 30 haha, time for new gear i guess
HaRuaN.X
post Sep 21 2012, 09:27 AM

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QUOTE
Affixes on items will now roll their level based on the level of the monster killed (rather than the item’s level)


Ooooh...mean playing with Max Difficulty Setting (Player 8) will give super uber stats ? hmm.gif
chrommed
post Sep 21 2012, 09:32 AM

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the richer gets richer..goodjob
biatche
post Sep 21 2012, 09:35 AM

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# Affixes on items will now roll their level based on the level of the monster killed (rather than the item’s level)

this is interesting though

perhaps it means 4affix vs 6affix?
or 80str -> 180 str?
HaRuaN.X
post Sep 21 2012, 09:39 AM

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QUOTE(chrommed @ Sep 21 2012, 09:32 AM)
the richer gets richer..goodjob
*
yepp..its like back to the start of D3, those without uber EQ will only farm act 1 or max early act 2, the drop stats will be at that monster level they are farmin..no longer having a chance of possibility to score BIG at lower act.

This could sparks a rage soon among D3 players sweat.gif


Added on September 21, 2012, 9:43 am
QUOTE(biatche @ Sep 21 2012, 09:35 AM)
# Affixes on items will now roll their level based on the level of the monster killed (rather than the item’s level)

this is interesting though

perhaps it means 4affix vs 6affix?
or 80str -> 180 str?
*
i think "Affix on an Item" is the stat on the item, like u suggested, if one of the affix is STR, then rather than 80str min it will be 180str min at higher level mobs setting...

what i think lerr...but all aren't known yet until the patch realy out..but i hope its the roll on the affix, not on the number of affix (rather have few affix but realy high stat)

This post has been edited by HaRuaN.X: Sep 21 2012, 09:43 AM
peinsama
post Sep 21 2012, 09:57 AM

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might as well create an NPC character where he/she can identify the items all at once.

yuhhaur
post Sep 21 2012, 10:00 AM

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QUOTE
Items below iLevel 58 no longer drop in Inferno difficulty


Approved!


Added on September 21, 2012, 10:06 am
QUOTE
The location of Legendary items will now be marked by a column of light as well as a ping on the mini-map the first time they drop, and a new sound has been added


IF AND ONLY IF we can, by occasion, gets a drop. I have a very low low chance for this.

QUOTE
Crafting materials can now stack to 500


saves me about 30 slots, not really a big deal but nonetheless an improvement

QUOTE
Square-quality gems no longer drop in Inferno difficulty


Mean we get Flawless square instead of square or Star instead of square/flawless sq/perfect sq/radient sq??


This post has been edited by yuhhaur: Sep 21 2012, 10:06 AM
faintrulez
post Sep 21 2012, 10:11 AM

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no longer iLVL58 below drop in inferno. nice. last time always got below iLVL58 =.=
clautee
post Sep 21 2012, 10:32 AM

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This patch is awesome especially with monster power and infernal machine. The end game feature we are looking.

Did they mention when is 1.0.5 coming?
OnGx2
post Sep 21 2012, 10:36 AM

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and when is the patch?
HaRuaN.X
post Sep 21 2012, 10:37 AM

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QUOTE(clautee @ Sep 21 2012, 10:32 AM)
This patch is awesome especially with monster power and infernal machine. The end game feature we are looking.

Did they mention when is 1.0.5 coming?
*
judging from 1.04 trend...most likely next month...i hope
SpikeTwo
post Sep 21 2012, 10:37 AM

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whens the patch out? the game is pretty much half dead on my side and friends.

oh dang. i just asked the same questions. LOL...

This post has been edited by SpikeTwo: Sep 21 2012, 10:38 AM
TScowithgun
post Sep 21 2012, 10:54 AM

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My guess, you can try 1.05 as early as the next few days. I dont remember seeing patch notes come out to far from the patch. BUT.. it's only the PTR (Public Test Region) version.

http://us.battle.net/d3/en/forum/topic/6607192820#1
olman
post Sep 21 2012, 11:03 AM

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battle 2 act bosses at the same time, yea bebeh.

bring itttttttttttttttttttttttt
B@rt
post Sep 21 2012, 11:16 AM

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chiak sai monk got nerfed some more whereas WW barbs didn't... JW must play a barb lah...

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