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RPG Pillars of Eternity, PS:T + BG + IWD combined?

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Cheesenium
post Oct 10 2012, 08:07 PM

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Gonna pledge $25.

Bioware is dead anyway, might as well pour some money to keep Obsidian afloat and away from publishers.
Hornet
post Oct 10 2012, 08:07 PM

What?
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QUOTE(yuhhaur @ Oct 10 2012, 03:54 PM)
Looking at all the names I consider myself sold.
APPROVED!
*
Hopefully can reach 2.8 million, and George Ziets will join hmm.gif
Archaven
post Oct 10 2012, 08:35 PM

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Hmm.. looks promising. But after the crap sh!t from DS3 i'm not sure if i wanna help them.
Cheesenium
post Oct 10 2012, 08:41 PM

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QUOTE(Archaven @ Oct 10 2012, 08:35 PM)
Hmm.. looks promising. But after the crap sh!t from DS3 i'm not sure if i wanna help them.
*
Considering how good is their upcoming South Park game, i wont worry too much.

DS3 is just terrible, IMO.
cracksys
post Oct 10 2012, 08:50 PM

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keep in mind that in DS3 case, it was published (money poured) by Square Enix.

with that clear, i can only say one thing.

console-in-mind.

that's why they need this. to enable then to go back to the root without their every move being dictate by fuking publisher.
TSkhelben
post Oct 10 2012, 10:07 PM

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QUOTE(cracksys @ Oct 10 2012, 08:50 PM)
keep in mind that in DS3 case, it was published (money poured) by Square Enix.

with that clear, i can only say one thing.

console-in-mind.

that's why they need this. to enable then to go back to the root without their every move being dictate by fuking publisher.
*
This.

Without a "boss", I'm sure they can do wonders. I mean like, Planescape: Torment! That alone is enough to convince me laugh.gif


Added on October 12, 2012, 10:10 amFirst screen shot

user posted image

This post has been edited by khelben: Oct 12 2012, 10:10 AM
dishwasher
post Oct 16 2012, 04:13 PM

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Well, its the last day and this kickstarter has just hit $3,403,960 at the time of me writing this. That makes it the most successful game on kickstarter, overtaking Double Fine Adventure.

The amount of support for this has been amazing. Guess many people have very fond memories of the old Black Isle games.
TSkhelben
post Oct 16 2012, 04:22 PM

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Yeah, 100k more to reach their "Big big city" goal laugh.gif
Hornet
post Oct 16 2012, 05:22 PM

What?
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QUOTE(khelben @ Oct 16 2012, 04:22 PM)
Yeah, 100k more to reach their "Big big city" goal laugh.gif
*
Actually they already reach that, because Paypal is about 106k already, so total more than 3.5M rclxm9.gif

They are now asking for any ideas for next stretch goal. But I think we're running out of time. sweat.gif
TSkhelben
post Oct 17 2012, 07:40 AM

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Hehe, 81 minutes left and it's close to 4 million laugh.gif

$80 pledged biggrin.gif
Sethmaster
post Oct 17 2012, 08:11 AM

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backing it too biggrin.gif
kof91
post Oct 17 2012, 08:44 AM

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23 mins left.. just backed the proj laugh.gif
think they reach 4M already with paypal
Deimos Tel`Arin
post Oct 17 2012, 08:48 AM

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whoah this is awesome !!!

4 million !!!
TSkhelben
post Oct 17 2012, 09:13 AM

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QUOTE
$4m Stretch Goal - Enhance the Whole Game
OK! After much team deliberation we have one final ultimate stretch goal. At $4.0m we will be enhancing the whole game. We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5m and $4m to enhance the game.
So awesome biggrin.gif
kof91
post Oct 17 2012, 07:16 PM

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rps posted an article regarding Proj Eternity
source
QUOTE
They set the original estimated release date at April 2014, and Kickstarter rules suggest they should do their best to honour that. But with the vast amount of extra content, it seems likely it’ll take longer to make. So now the initial excitement is over, it’s obviously going to be one heck of a wait before we get our mitts on the thing. So, er, thumb-twiddling contests?

this part makes sense they promising extra content even with extra money doesn't mean they can buy extra time to develop those content.. as often development job adding double man power won't equate to double speed as there are dependencies for complex project. brace yourself for late deliveries guys/gals..
Deimos Tel`Arin
post Oct 18 2012, 02:12 PM

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i hope obsidian entertainment is smart enough to stay away from publishers.
TSkhelben
post Oct 18 2012, 02:37 PM

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QUOTE(Deimos Tel`Arin @ Oct 18 2012, 02:12 PM)
i hope obsidian entertainment is smart enough to stay away from publishers.
*
Umm, the whole point of asking for pledges is that so they do not need a publisher smile.gif
Deimos Tel`Arin
post Oct 18 2012, 02:39 PM

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QUOTE(khelben @ Oct 18 2012, 02:37 PM)
Umm, the whole point of asking for pledges is that so they do not need a publisher smile.gif
*

yeah lets hope it stays that way.

kof91
post Oct 18 2012, 03:50 PM

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QUOTE(khelben @ Oct 18 2012, 02:37 PM)
Umm, the whole point of asking for pledges is that so they do not need a publisher smile.gif
*
actually there is no legal binding clause to stop kickstarted proj to get "bought" over by publisher right?
Deimos Tel`Arin
post Oct 18 2012, 03:53 PM

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QUOTE(kof91 @ Oct 18 2012, 03:50 PM)
actually there is no legal binding clause to stop kickstarted proj to get "bought" over by publisher right?
*
that, i dunno.
deswai i wrote "i hope obsidian entertainment is smart enough to stay away from publishers." since any time any publisher may offer them lots of monies to buy over them or something.

maybe "smart" is not appropriate for that sentence.

i.e. like how ea offered to buy valve and gabe said valve will disintegrate itself if bought over. i.e. ea go fxxk urself

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