Gonna pledge $25.
Bioware is dead anyway, might as well pour some money to keep Obsidian afloat and away from publishers.
RPG Pillars of Eternity, PS:T + BG + IWD combined?
RPG Pillars of Eternity, PS:T + BG + IWD combined?
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Oct 10 2012, 08:07 PM
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Senior Member
4,852 posts Joined: Aug 2006 |
Gonna pledge $25.
Bioware is dead anyway, might as well pour some money to keep Obsidian afloat and away from publishers. |
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Oct 10 2012, 08:07 PM
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4,251 posts Joined: Jan 2003 From: Malacca, Malaysia, Earth |
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Oct 10 2012, 08:35 PM
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1,201 posts Joined: Jan 2003 From: Ampang |
Hmm.. looks promising. But after the crap sh!t from DS3 i'm not sure if i wanna help them.
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Oct 10 2012, 08:41 PM
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4,852 posts Joined: Aug 2006 |
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Oct 10 2012, 08:50 PM
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3,668 posts Joined: Jun 2006 From: Bikini Abyss |
keep in mind that in DS3 case, it was published (money poured) by Square Enix.
with that clear, i can only say one thing. console-in-mind. that's why they need this. to enable then to go back to the root without their every move being dictate by fuking publisher. |
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Oct 10 2012, 10:07 PM
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6,056 posts Joined: Jan 2003 From: Suldanessellar |
QUOTE(cracksys @ Oct 10 2012, 08:50 PM) keep in mind that in DS3 case, it was published (money poured) by Square Enix. This.with that clear, i can only say one thing. console-in-mind. that's why they need this. to enable then to go back to the root without their every move being dictate by fuking publisher. Without a "boss", I'm sure they can do wonders. I mean like, Planescape: Torment! That alone is enough to convince me Added on October 12, 2012, 10:10 amFirst screen shot ![]() This post has been edited by khelben: Oct 12 2012, 10:10 AM |
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Oct 16 2012, 04:13 PM
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851 posts Joined: Nov 2004 |
Well, its the last day and this kickstarter has just hit $3,403,960 at the time of me writing this. That makes it the most successful game on kickstarter, overtaking Double Fine Adventure.
The amount of support for this has been amazing. Guess many people have very fond memories of the old Black Isle games. |
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Oct 16 2012, 04:22 PM
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6,056 posts Joined: Jan 2003 From: Suldanessellar |
Yeah, 100k more to reach their "Big big city" goal
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Oct 16 2012, 05:22 PM
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4,251 posts Joined: Jan 2003 From: Malacca, Malaysia, Earth |
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Oct 17 2012, 07:40 AM
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Senior Member
6,056 posts Joined: Jan 2003 From: Suldanessellar |
Hehe, 81 minutes left and it's close to 4 million
$80 pledged |
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Oct 17 2012, 08:11 AM
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301 posts Joined: Jun 2008 |
backing it too
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Oct 17 2012, 08:44 AM
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82 posts Joined: Dec 2004 From: Stone Hack Town |
23 mins left.. just backed the proj
think they reach 4M already with paypal |
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Oct 17 2012, 08:48 AM
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4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
whoah this is awesome !!!
4 million !!! |
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Oct 17 2012, 09:13 AM
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6,056 posts Joined: Jan 2003 From: Suldanessellar |
QUOTE $4m Stretch Goal - Enhance the Whole Game So awesome OK! After much team deliberation we have one final ultimate stretch goal. At $4.0m we will be enhancing the whole game. We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5m and $4m to enhance the game. |
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Oct 17 2012, 07:16 PM
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Junior Member
82 posts Joined: Dec 2004 From: Stone Hack Town |
rps posted an article regarding Proj Eternity
source QUOTE They set the original estimated release date at April 2014, and Kickstarter rules suggest they should do their best to honour that. But with the vast amount of extra content, it seems likely it’ll take longer to make. So now the initial excitement is over, it’s obviously going to be one heck of a wait before we get our mitts on the thing. So, er, thumb-twiddling contests? this part makes sense they promising extra content even with extra money doesn't mean they can buy extra time to develop those content.. as often development job adding double man power won't equate to double speed as there are dependencies for complex project. brace yourself for late deliveries guys/gals.. |
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Oct 18 2012, 02:12 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
i hope obsidian entertainment is smart enough to stay away from publishers.
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Oct 18 2012, 02:37 PM
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Senior Member
6,056 posts Joined: Jan 2003 From: Suldanessellar |
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Oct 18 2012, 02:39 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
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Oct 18 2012, 03:50 PM
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Junior Member
82 posts Joined: Dec 2004 From: Stone Hack Town |
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Oct 18 2012, 03:53 PM
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Senior Member
4,202 posts Joined: Jan 2003 From: THE ONE AND ONLY CHOO CHOO TRAIN KINGDOM |
QUOTE(kof91 @ Oct 18 2012, 03:50 PM) actually there is no legal binding clause to stop kickstarted proj to get "bought" over by publisher right? that, i dunno. deswai i wrote "i hope obsidian entertainment is smart enough to stay away from publishers." since any time any publisher may offer them lots of monies to buy over them or something. maybe "smart" is not appropriate for that sentence. i.e. like how ea offered to buy valve and gabe said valve will disintegrate itself if bought over. i.e. ea go fxxk urself |
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