QUOTE(Yue @ Sep 4 2012, 12:07 PM)
awww dude dont get too humble, its just a simple commenting. LanM do change the build a bit by using Manta instead of normal SnY... I do try using manta just now, while i lose the Sange bleed effect to chase people, i gain exponentially more damage with manta.
still support blink tiny is only good till mid game, toward the end he start to become more like ES, while he got some good disable but thats about it. This hard carry tiny is much more rewarding in a sense that pug always most of the time end up moving toward end-game.
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what happen just now, end up carrying the whole team... sacrificing my CS along the way
Wah this match dire just need to get bkb then they should be no problem in winning.(opponent got so many stunner/hex item/cyclops item.
I found that only huskar trying to get bkb while other not getting it.
Drow get shadow blade is useless when vs many stunner. Just 1 dust can finish her.
Dire side lack of disable at all.
Actually Radiant with these kind of many stunner must push very early. If drag until late game when opponent get bkb, most of the time those full of stunner side will lose.