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 [Guild Wars 2] How is the latency?

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wingwp
post Aug 29 2012, 10:25 AM

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The problem is the quality either internet or server, u can say lag spike, I mean averagely 0.3 second response is barely noticeable ..I think la, yes I do PvP & I'm ok with that unless UNIFI song song give u a lag spike shoot all the way up to 1 second.. mad.gif probably I'm not so hardcore

QUOTE(Renekton @ Aug 29 2012, 10:16 AM)
You will know once you become very active in GvG or structured PvP.
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Timemuffin
post Aug 29 2012, 11:17 AM

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gonna try lagless proxy tonite when I get home.
dikki
post Aug 29 2012, 11:25 AM

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Hi can I ask how long dose it take to download the client and the patch? I'm using unifi 5mbps
mysticxin
post Aug 29 2012, 11:31 AM

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QUOTE(Renekton @ Aug 29 2012, 10:09 AM)
using unifi ?
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yeah unifi 5mb. you may not see the lag with 300ms+ it's because the server handles latency well. lol but there will still be an disadvantage when PvP, fight bosses
azizul1975
post Aug 29 2012, 11:32 AM

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QUOTE(dikki @ Aug 29 2012, 11:25 AM)
Hi can I ask how long dose it take to download the client and the patch? I'm using unifi 5mbps
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total size = 15GB

if use 10Mbps = half night

using 5Mbps perhaps less than half a day....
dikki
post Aug 29 2012, 11:46 AM

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QUOTE(azizul1975 @ Aug 29 2012, 11:32 AM)
total size = 15GB

if use 10Mbps = half night

using 5Mbps perhaps less than half a day....
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Omg so long rclxub.gif

Thanks anyways
TSRenekton
post Aug 29 2012, 11:56 AM

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QUOTE(wingwp @ Aug 29 2012, 10:25 AM)
The problem is the quality either internet or server, u can say lag spike, I mean averagely 0.3 second response is barely noticeable ..I think la, yes I do PvP & I'm ok with that unless UNIFI song song give u a lag spike shoot all the way up to 1 second.. mad.gif probably I'm not so hardcore
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I think PvE should be very fine. PvP ayam scared sad.gif

Last time I arena in WoW up to 2k, 400ms really is a nasty disadvantage. Skills don't come out in time, as melee you will be kited to death, etc.
Hornet
post Aug 29 2012, 11:58 AM

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QUOTE(wingwp @ Aug 29 2012, 10:25 AM)
The problem is the quality either internet or server, u can say lag spike, I mean averagely 0.3 second response is barely noticeable ..I think la, yes I do PvP & I'm ok with that unless UNIFI song song give u a lag spike shoot all the way up to 1 second.. mad.gif probably I'm not so hardcore
*
Yeah, true, it seems to be changing a lot

Last night as I was testing how the delay feel by just pressing the attack key and see how long it takes, ~300ms is not too bad, but the problem is we don't constantly get that delay, sometimes it longer, sometimes much longer... seems unstable.
wingwp
post Aug 29 2012, 12:09 PM

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lol better exit it & play PS .. stressful to play in lagging

QUOTE(Renekton @ Aug 29 2012, 11:56 AM)
I think PvE should be very fine. PvP ayam scared sad.gif

Last time I arena in WoW up to 2k, 400ms really is a nasty disadvantage. Skills don't come out in time, as melee you will be kited to death, etc.
*
chiangeg
post Aug 29 2012, 12:53 PM

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I'm getting 280-310ms with 4mb Streamyx. Used Win7 Resource Monitor to check. thumbup.gif

Compared to many of you guys, I can consider my connection very good already smile.gif



Btw,I tried WTFast ..LaglessProxy and other Proxy/VPN ... ALL no difference at all sad.gif ... But I think LaglessProxy MY server reduce slightly like 50ms max..lol. So, I don't need any Proxy or VPN, as they don't really help.. and some of them make it even worst to 400-500ms.


So guys, if you experience bad connection then I highly recommend LaglessProxy and connect to MY server.



Also, when you guys said NO LAG at all is a very FALSE statement, because even at 200-300ms you still experience delay when using skill...don't believe? Try pressing skill 1 button and release the button, only after a while the skill ACTIVATE. For those people live in US area I believe they don't have lag at all 30-80ms, their skills are snappy fast and instantaneous..they press skill 1 and it activate right away.
wingwp
post Aug 29 2012, 01:50 PM

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I doubt that snappy instant attack bcos mmo were design to "cast" skill so u'll never instant skill example when cast fireball, animate 0.1s the staff fire up -> 0.1s fireball travel to mob -> 0.1s later mob will get hit, everything need a delay so that balance out all players around the world which mean US player will not attack faster than any1 else.. pls correct me if I am wrong

QUOTE(chiangeg @ Aug 29 2012, 12:53 PM)
I'm getting 280-310ms with 4mb Streamyx. Used Win7 Resource Monitor to check.  thumbup.gif

Compared to many of you guys, I can consider my connection very good already smile.gif
Btw,I tried WTFast ..LaglessProxy and other Proxy/VPN ... ALL no difference at all sad.gif ... But I think LaglessProxy MY server reduce slightly like 50ms max..lol. So, I don't need any Proxy or VPN, as they don't really help.. and some of them make it even worst to 400-500ms.
So guys, if you experience bad connection then I highly recommend LaglessProxy and connect to MY server.
Also, when you guys said NO LAG at all is a very FALSE statement, because even at 200-300ms you still experience delay when using skill...don't believe? Try pressing skill 1 button and release the button, only after a while the skill ACTIVATE. For those people live in US area I believe they don't have lag at all 30-80ms, their skills are snappy fast and instantaneous..they press skill 1 and it activate right away.
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chiangeg
post Aug 29 2012, 02:03 PM

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QUOTE(wingwp @ Aug 29 2012, 02:50 PM)
I doubt that snappy instant attack bcos mmo were design to "cast" skill so u'll never instant skill example when cast fireball, animate 0.1s the staff fire up -> 0.1s fireball travel to mob -> 0.1s later mob will get hit, everything need a delay so that balance out all players around the world which mean US player will not attack faster than any1 else.. pls correct me if I am wrong
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No, I'm talking about normal attack which is skill 1, there's slight delay after you click the button before the attack begin. I am 100% sure it is affected by connection. When I got bad connection, there's huge delay like 1.0 sec after clicking the skill before my character swing the sword, and its significantly faster when I got better connection.

So for people living near the server DOES have a better advantage when attacking or using skills because of snappy response.

For your information, I'm talking about delay/response time after clicking the skill, not the casting time required for spellcasters, there's many skills and attack doesn't require cast time at all such as Thief.

Also, I know connection speed doesn't affect casting time at all ...lol sweat.gif ...... else people with good connection can cast a spell in 2sec that required 3sec shocking.gif?.

This post has been edited by chiangeg: Aug 29 2012, 02:08 PM
wingwp
post Aug 29 2012, 02:12 PM

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ya when lagging u'll b getting late feedback from the server which is bad but I think only apply to those > 500ms latency

QUOTE(chiangeg @ Aug 29 2012, 02:03 PM)
No, I'm talking about normal attack which is skill 1, there's slight delay after you click the button before the attack begin. I am 100% sure it is affected by connection, where there's huge delay like 1.0 sec after clicking it; before my character swing the sword when I got bad connection, and its significantly faster when I got better connector.

So for people living near the server DOES have a better advantage when attacking or using skills because of snappy response.

For your information, I'm talking about delay/response time after clicking the skill, not the casting time required for spellcasters, there's many skills and attack doesn't require cast time at all such as Thief.

Also, I know connection speed doesn't affect casting time at all ...lol  sweat.gif  ...... else people with good connection can cast a spell in 2sec that required 3sec  shocking.gif?.
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chiangeg
post Aug 29 2012, 02:17 PM

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QUOTE(wingwp @ Aug 29 2012, 03:12 PM)
ya when lagging u'll b getting late feedback from the server which is bad but I think only apply to those > 500ms latency
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As far as I know the skill almost activated instantly after pressing the button for people with 30-80ms connection. Where my skill only activated a while after I pressed the button with constant 280-310ms connection.

US people > Click > Delay...> HIT > RUNNN ! (30ms+)
Oceanic people > Click > Delay............. > HIT > RUNNN ! (250+ms)

This post has been edited by chiangeg: Aug 29 2012, 02:20 PM
HeartRoxas
post Aug 29 2012, 02:19 PM

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QUOTE(chiangeg @ Aug 29 2012, 02:03 PM)
No, I'm talking about normal attack which is skill 1, there's slight delay after you click the button before the attack begin. I am 100% sure it is affected by connection, where there's huge delay like 1.0 sec after clicking before it my character swing the sword when I got bad connection, and its significantly faster when I got better connector.

So for people living near the server DOES have a better advantage when attacking or using skills because of snappy response.

For your information, I'm talking about delay/response time after clicking the skill, not the casting time required for spellcasters, there's many skills and attack doesn't require cast time at all such as Thief.

Also, I know connection speed doesn't affect casting time at all ...lol  sweat.gif  ...... else people with good connection can cast a spell in 2sec that required 3sec  shocking.gif .
*
the cast bar fills up then only cast. first skill is unresponsive? the only thing to test it out is with proxy and feel the difference. Latency lag is like sometimes the animation is weird (symbol come out before my char bury her GS on the ground) or really slow casting like once press 3. the icon start blinking but no skills till about 0.5secs later. I admit pvp and wvw this latency is something. Worse case scenario, subscribe proxy.


To everyone else in this thread that feels unfair when playing with PvP. Go subscribe proxy. The Philippines (some of my friends) struggle with worse ms (around 500ms) yet playing better than us. I am a PvE guy so latency is nothing to me (latency, not request timed outs). Although with that said, I'm sharing line with 3 others currently and have not felt 300-400ms kind of latency before. I don't see why others are worse than me. Maybe people are exaggerating is all. No offence really. I understand that latency is after all important in an online game. So if it bothers you so much, what to do, until they finally decide to put a server here, you have to buy proxy to PvP if you want instant skills. Live's never fair. If not, train with latency, then when the latency is smooth, we pro. =x

as for me, i tried with and without proxy. feels really slight difference. my skills are all mostly instant cast. Note that the Proxy i used made my connection to Gw2 30ms-40ms.

This post has been edited by HeartRoxas: Aug 29 2012, 02:21 PM
nymerine
post Aug 29 2012, 02:22 PM

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QUOTE(HeartRoxas @ Aug 29 2012, 02:19 PM)
the cast bar fills up then only cast. first skill is unresponsive? the only thing to test it out is with proxy and feel the difference. Latency lag is like sometimes the animation is weird (symbol come out before my char bury her GS on the ground) or really slow casting like once press 3. the icon start blinking but no skills till about 0.5secs later. I admit pvp and wvw this latency is something. Worse case scenario, subscribe proxy.
To everyone else in this thread that feels unfair when playing with PvP. Go subscribe proxy. The Philippines (some of my friends) struggle with worse ms (around 500ms) yet playing better than us. I am a PvE guy so latency is nothing to me (latency, not request timed outs). Although with that said, I'm sharing line with 3 others currently and have not felt 300-400ms kind of latency before. I don't see why others are worse than me. Maybe people are exaggerating is all. No offence really. I understand that latency is after all important in an online game. So if it bothers you so much, what to do, until they finally decide to put a server here, you have to buy proxy to PvP if you want instant skills. Live's never fair. If not, train with latency, then when the latency is smooth, we pro. =x
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I'm surprised they didn't opt putting a server in Oceanic region, that'll give us huge performance boost. Oceanic + Asia have a huge player base, what a disappointment.
chiangeg
post Aug 29 2012, 02:26 PM

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QUOTE(HeartRoxas @ Aug 29 2012, 03:19 PM)
the cast bar fills up then only cast. first skill is unresponsive? the only thing to test it out is with proxy and feel the difference. Latency lag is like sometimes the animation is weird (symbol come out before my char bury her GS on the ground) or really slow casting like once press 3. the icon start blinking but no skills till about 0.5secs later. I admit pvp and wvw this latency is something. Worse case scenario, subscribe proxy.
To everyone else in this thread that feels unfair when playing with PvP. Go subscribe proxy. The Philippines (some of my friends) struggle with worse ms (around 500ms) yet playing better than us. I am a PvE guy so latency is nothing to me (latency, not request timed outs). Although with that said, I'm sharing line with 3 others currently and have not felt 300-400ms kind of latency before. I don't see why others are worse than me. Maybe people are exaggerating is all. No offence really. I understand that latency is after all important in an online game. So if it bothers you so much, what to do, until they finally decide to put a server here, you have to buy proxy to PvP if you want instant skills. Live's never fair. If not, train with latency, then when the latency is smooth, we pro. =x

as for me, i tried with and without proxy. feels really slight difference. my skills are all mostly instant cast. Note that the Proxy i used made my connection to Gw2 30ms-40ms.
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Yes I'm talking about the response time, not casting time.


US > Press Skill > Delay 30ms (Snappy) > Casting > Animation > HIT
Asia> Press Skill > Delay 300ms (Delay) > Casting > Animation > HIT

But also, when connection is BAD ... there will have SPIKE .. you see the skill HIT.. but no damage. (But not confirm this yet, but other MMO have this problem when lag)


Also proxy made your connection to GW2 to only 30ms-40ms shocking.gif ? Its impossible, because even the best connection and shortest route/hops to GW2 also need to be around 200ms.
joedpa82
post Aug 29 2012, 02:28 PM

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QUOTE(ExCrIpT @ Aug 27 2012, 11:32 PM)
at first i wanted to play but then i was late for payment for the first batch of gw2.

steam also hilang d, dun feel like playing anymore or maybe im actually getting older that's why..
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nope. im old and still playing. buy online la. cheaper. use debit card.
Hornet
post Aug 29 2012, 02:31 PM

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QUOTE(nymerine @ Aug 29 2012, 02:22 PM)
I'm surprised they didn't opt putting a server in Oceanic region, that'll give us huge performance boost. Oceanic + Asia have a huge player base, what a disappointment.
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I don't think we are enough to fill up multiple servers for WvW. Would be boring if just 2 or 4 servers. We'll keep fighting the same server over and over. tongue.gif

But anyway, maybe a gateway is all we need. Path of Exile servers are in US, but they have a gateway in SG, and that was a really huge help. Too bad I don't really like the game. :


Added on August 29, 2012, 2:32 pm
QUOTE(HeartRoxas @ Aug 29 2012, 02:19 PM)

as for me, i tried with and without proxy. feels really slight difference. my skills are all mostly instant cast. Note that the Proxy i used made my connection to Gw2 30ms-40ms.
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What proxy service are you using? blink.gif

This post has been edited by Hornet: Aug 29 2012, 02:32 PM
nymerine
post Aug 29 2012, 02:39 PM

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QUOTE(Hornet @ Aug 29 2012, 02:31 PM)
I don't think we are enough to fill up multiple servers for WvW. Would be boring if just 2 or 4 servers. We'll keep fighting the same server over and over.  tongue.gif

But anyway, maybe a gateway is all we need. Path of Exile servers are in US, but they have a gateway in SG, and that was a really huge help. Too bad I don't really like the game.  :
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They still can do WvWvW internationally like they're doing now, crossing the server now, I don't think its impossible, but who knows.
I'm pretty sure the servers all physically located in the same node and place, so there's no differences between servers, or not, I hope someone can link me an info about their physical location of the servers.

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