QUOTE(Renekton @ Aug 29 2012, 10:16 AM)
[Guild Wars 2] How is the latency?
[Guild Wars 2] How is the latency?
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Aug 29 2012, 10:25 AM
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Senior Member
639 posts Joined: Jan 2003 |
The problem is the quality either internet or server, u can say lag spike, I mean averagely 0.3 second response is barely noticeable ..I think la, yes I do PvP & I'm ok with that unless UNIFI song song give u a lag spike shoot all the way up to 1 second..
QUOTE(Renekton @ Aug 29 2012, 10:16 AM) |
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Aug 29 2012, 11:17 AM
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Junior Member
98 posts Joined: Jul 2011 |
gonna try lagless proxy tonite when I get home.
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Aug 29 2012, 11:25 AM
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Junior Member
35 posts Joined: Dec 2005 |
Hi can I ask how long dose it take to download the client and the patch? I'm using unifi 5mbps
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Aug 29 2012, 11:31 AM
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251 posts Joined: Feb 2005 |
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Aug 29 2012, 11:32 AM
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1,081 posts Joined: Nov 2005 |
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Aug 29 2012, 11:46 AM
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35 posts Joined: Dec 2005 |
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Aug 29 2012, 11:56 AM
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589 posts Joined: Jan 2012 |
QUOTE(wingwp @ Aug 29 2012, 10:25 AM) The problem is the quality either internet or server, u can say lag spike, I mean averagely 0.3 second response is barely noticeable ..I think la, yes I do PvP & I'm ok with that unless UNIFI song song give u a lag spike shoot all the way up to 1 second.. I think PvE should be very fine. PvP ayam scared Last time I arena in WoW up to 2k, 400ms really is a nasty disadvantage. Skills don't come out in time, as melee you will be kited to death, etc. |
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Aug 29 2012, 11:58 AM
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4,251 posts Joined: Jan 2003 From: Malacca, Malaysia, Earth |
QUOTE(wingwp @ Aug 29 2012, 10:25 AM) The problem is the quality either internet or server, u can say lag spike, I mean averagely 0.3 second response is barely noticeable ..I think la, yes I do PvP & I'm ok with that unless UNIFI song song give u a lag spike shoot all the way up to 1 second.. Yeah, true, it seems to be changing a lotLast night as I was testing how the delay feel by just pressing the attack key and see how long it takes, ~300ms is not too bad, but the problem is we don't constantly get that delay, sometimes it longer, sometimes much longer... seems unstable. |
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Aug 29 2012, 12:09 PM
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639 posts Joined: Jan 2003 |
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Aug 29 2012, 12:53 PM
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192 posts Joined: Aug 2006 |
I'm getting 280-310ms with 4mb Streamyx. Used Win7 Resource Monitor to check.
Compared to many of you guys, I can consider my connection very good already Btw,I tried WTFast ..LaglessProxy and other Proxy/VPN ... ALL no difference at all So guys, if you experience bad connection then I highly recommend LaglessProxy and connect to MY server. Also, when you guys said NO LAG at all is a very FALSE statement, because even at 200-300ms you still experience delay when using skill...don't believe? Try pressing skill 1 button and release the button, only after a while the skill ACTIVATE. For those people live in US area I believe they don't have lag at all 30-80ms, their skills are snappy fast and instantaneous..they press skill 1 and it activate right away. |
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Aug 29 2012, 01:50 PM
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639 posts Joined: Jan 2003 |
I doubt that snappy instant attack bcos mmo were design to "cast" skill so u'll never instant skill example when cast fireball, animate 0.1s the staff fire up -> 0.1s fireball travel to mob -> 0.1s later mob will get hit, everything need a delay so that balance out all players around the world which mean US player will not attack faster than any1 else.. pls correct me if I am wrong
QUOTE(chiangeg @ Aug 29 2012, 12:53 PM) I'm getting 280-310ms with 4mb Streamyx. Used Win7 Resource Monitor to check. Compared to many of you guys, I can consider my connection very good already Btw,I tried WTFast ..LaglessProxy and other Proxy/VPN ... ALL no difference at all So guys, if you experience bad connection then I highly recommend LaglessProxy and connect to MY server. Also, when you guys said NO LAG at all is a very FALSE statement, because even at 200-300ms you still experience delay when using skill...don't believe? Try pressing skill 1 button and release the button, only after a while the skill ACTIVATE. For those people live in US area I believe they don't have lag at all 30-80ms, their skills are snappy fast and instantaneous..they press skill 1 and it activate right away. |
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Aug 29 2012, 02:03 PM
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192 posts Joined: Aug 2006 |
QUOTE(wingwp @ Aug 29 2012, 02:50 PM) I doubt that snappy instant attack bcos mmo were design to "cast" skill so u'll never instant skill example when cast fireball, animate 0.1s the staff fire up -> 0.1s fireball travel to mob -> 0.1s later mob will get hit, everything need a delay so that balance out all players around the world which mean US player will not attack faster than any1 else.. pls correct me if I am wrong No, I'm talking about normal attack which is skill 1, there's slight delay after you click the button before the attack begin. I am 100% sure it is affected by connection. When I got bad connection, there's huge delay like 1.0 sec after clicking the skill before my character swing the sword, and its significantly faster when I got better connection.So for people living near the server DOES have a better advantage when attacking or using skills because of snappy response. For your information, I'm talking about delay/response time after clicking the skill, not the casting time required for spellcasters, there's many skills and attack doesn't require cast time at all such as Thief. Also, I know connection speed doesn't affect casting time at all ...lol This post has been edited by chiangeg: Aug 29 2012, 02:08 PM |
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Aug 29 2012, 02:12 PM
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639 posts Joined: Jan 2003 |
ya when lagging u'll b getting late feedback from the server which is bad but I think only apply to those > 500ms latency
QUOTE(chiangeg @ Aug 29 2012, 02:03 PM) No, I'm talking about normal attack which is skill 1, there's slight delay after you click the button before the attack begin. I am 100% sure it is affected by connection, where there's huge delay like 1.0 sec after clicking it; before my character swing the sword when I got bad connection, and its significantly faster when I got better connector. So for people living near the server DOES have a better advantage when attacking or using skills because of snappy response. For your information, I'm talking about delay/response time after clicking the skill, not the casting time required for spellcasters, there's many skills and attack doesn't require cast time at all such as Thief. Also, I know connection speed doesn't affect casting time at all ...lol |
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Aug 29 2012, 02:17 PM
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192 posts Joined: Aug 2006 |
QUOTE(wingwp @ Aug 29 2012, 03:12 PM) ya when lagging u'll b getting late feedback from the server which is bad but I think only apply to those > 500ms latency As far as I know the skill almost activated instantly after pressing the button for people with 30-80ms connection. Where my skill only activated a while after I pressed the button with constant 280-310ms connection.US people > Click > Delay...> HIT > RUNNN ! (30ms+) Oceanic people > Click > Delay............. > HIT > RUNNN ! (250+ms) This post has been edited by chiangeg: Aug 29 2012, 02:20 PM |
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Aug 29 2012, 02:19 PM
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1,258 posts Joined: Sep 2008 |
QUOTE(chiangeg @ Aug 29 2012, 02:03 PM) No, I'm talking about normal attack which is skill 1, there's slight delay after you click the button before the attack begin. I am 100% sure it is affected by connection, where there's huge delay like 1.0 sec after clicking before it my character swing the sword when I got bad connection, and its significantly faster when I got better connector. the cast bar fills up then only cast. first skill is unresponsive? the only thing to test it out is with proxy and feel the difference. Latency lag is like sometimes the animation is weird (symbol come out before my char bury her GS on the ground) or really slow casting like once press 3. the icon start blinking but no skills till about 0.5secs later. I admit pvp and wvw this latency is something. Worse case scenario, subscribe proxy. So for people living near the server DOES have a better advantage when attacking or using skills because of snappy response. For your information, I'm talking about delay/response time after clicking the skill, not the casting time required for spellcasters, there's many skills and attack doesn't require cast time at all such as Thief. Also, I know connection speed doesn't affect casting time at all ...lol To everyone else in this thread that feels unfair when playing with PvP. Go subscribe proxy. The Philippines (some of my friends) struggle with worse ms (around 500ms) yet playing better than us. I am a PvE guy so latency is nothing to me (latency, not request timed outs). Although with that said, I'm sharing line with 3 others currently and have not felt 300-400ms kind of latency before. I don't see why others are worse than me. Maybe people are exaggerating is all. No offence really. I understand that latency is after all important in an online game. So if it bothers you so much, what to do, until they finally decide to put a server here, you have to buy proxy to PvP if you want instant skills. Live's never fair. If not, train with latency, then when the latency is smooth, we pro. =x as for me, i tried with and without proxy. feels really slight difference. my skills are all mostly instant cast. Note that the Proxy i used made my connection to Gw2 30ms-40ms. This post has been edited by HeartRoxas: Aug 29 2012, 02:21 PM |
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Aug 29 2012, 02:22 PM
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920 posts Joined: May 2010 |
QUOTE(HeartRoxas @ Aug 29 2012, 02:19 PM) the cast bar fills up then only cast. first skill is unresponsive? the only thing to test it out is with proxy and feel the difference. Latency lag is like sometimes the animation is weird (symbol come out before my char bury her GS on the ground) or really slow casting like once press 3. the icon start blinking but no skills till about 0.5secs later. I admit pvp and wvw this latency is something. Worse case scenario, subscribe proxy. I'm surprised they didn't opt putting a server in Oceanic region, that'll give us huge performance boost. Oceanic + Asia have a huge player base, what a disappointment.To everyone else in this thread that feels unfair when playing with PvP. Go subscribe proxy. The Philippines (some of my friends) struggle with worse ms (around 500ms) yet playing better than us. I am a PvE guy so latency is nothing to me (latency, not request timed outs). Although with that said, I'm sharing line with 3 others currently and have not felt 300-400ms kind of latency before. I don't see why others are worse than me. Maybe people are exaggerating is all. No offence really. I understand that latency is after all important in an online game. So if it bothers you so much, what to do, until they finally decide to put a server here, you have to buy proxy to PvP if you want instant skills. Live's never fair. If not, train with latency, then when the latency is smooth, we pro. =x |
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Aug 29 2012, 02:26 PM
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192 posts Joined: Aug 2006 |
QUOTE(HeartRoxas @ Aug 29 2012, 03:19 PM) the cast bar fills up then only cast. first skill is unresponsive? the only thing to test it out is with proxy and feel the difference. Latency lag is like sometimes the animation is weird (symbol come out before my char bury her GS on the ground) or really slow casting like once press 3. the icon start blinking but no skills till about 0.5secs later. I admit pvp and wvw this latency is something. Worse case scenario, subscribe proxy. Yes I'm talking about the response time, not casting time.To everyone else in this thread that feels unfair when playing with PvP. Go subscribe proxy. The Philippines (some of my friends) struggle with worse ms (around 500ms) yet playing better than us. I am a PvE guy so latency is nothing to me (latency, not request timed outs). Although with that said, I'm sharing line with 3 others currently and have not felt 300-400ms kind of latency before. I don't see why others are worse than me. Maybe people are exaggerating is all. No offence really. I understand that latency is after all important in an online game. So if it bothers you so much, what to do, until they finally decide to put a server here, you have to buy proxy to PvP if you want instant skills. Live's never fair. If not, train with latency, then when the latency is smooth, we pro. =x as for me, i tried with and without proxy. feels really slight difference. my skills are all mostly instant cast. Note that the Proxy i used made my connection to Gw2 30ms-40ms. US > Press Skill > Delay 30ms (Snappy) > Casting > Animation > HIT Asia> Press Skill > Delay 300ms (Delay) > Casting > Animation > HIT But also, when connection is BAD ... there will have SPIKE .. you see the skill HIT.. but no damage. (But not confirm this yet, but other MMO have this problem when lag) Also proxy made your connection to GW2 to only 30ms-40ms |
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Aug 29 2012, 02:28 PM
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586 posts Joined: Jul 2010 |
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Aug 29 2012, 02:31 PM
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4,251 posts Joined: Jan 2003 From: Malacca, Malaysia, Earth |
QUOTE(nymerine @ Aug 29 2012, 02:22 PM) I'm surprised they didn't opt putting a server in Oceanic region, that'll give us huge performance boost. Oceanic + Asia have a huge player base, what a disappointment. I don't think we are enough to fill up multiple servers for WvW. Would be boring if just 2 or 4 servers. We'll keep fighting the same server over and over. But anyway, maybe a gateway is all we need. Path of Exile servers are in US, but they have a gateway in SG, and that was a really huge help. Too bad I don't really like the game. : Added on August 29, 2012, 2:32 pm QUOTE(HeartRoxas @ Aug 29 2012, 02:19 PM) as for me, i tried with and without proxy. feels really slight difference. my skills are all mostly instant cast. Note that the Proxy i used made my connection to Gw2 30ms-40ms. This post has been edited by Hornet: Aug 29 2012, 02:32 PM |
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Aug 29 2012, 02:39 PM
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920 posts Joined: May 2010 |
QUOTE(Hornet @ Aug 29 2012, 02:31 PM) I don't think we are enough to fill up multiple servers for WvW. Would be boring if just 2 or 4 servers. We'll keep fighting the same server over and over. They still can do WvWvW internationally like they're doing now, crossing the server now, I don't think its impossible, but who knows.But anyway, maybe a gateway is all we need. Path of Exile servers are in US, but they have a gateway in SG, and that was a really huge help. Too bad I don't really like the game. : I'm pretty sure the servers all physically located in the same node and place, so there's no differences between servers, or not, I hope someone can link me an info about their physical location of the servers. |
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