I bleed it out, Diggin' deeper just to throw it away!
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From: Kingdom of Sarawak
I believe few of us here are the kickstarters backers as well
we'll be getting ours first before it hits the stores
but I think most of the store owner might not be interested to bring it in in bulk, as they can only sell the console for one time profit, and there's no physical games to sell
So think rather than waiting for local resellers to bring it in, you might as well just order it from them, since it's already open for pre-order.
Those fake PSPs will no longer available! Ouya! Ouya!
Sure, I started with those old school games but just to think of it, what are the developers thinking? Could they ever come on top against strong competitiors like Sony and Microsoft? (I'll add Nintendo in).
But that is my opinion to the Android-based console.
so far, my only concern is: * hardware support... in case the hardware dies... overseas users are going to have to go through a lot of hassle. probably end up cheaper getting a new set.
speaking of new sets... those who did not back via kickstarter... you can pre-order on the ouya website. but shipping starts only in June, i believe.
the chipset will follow the mobile phone trend... so can expect a hardware refresh about once a year.
btw... the size of the console really took me by surprise! din can could not believe that the controller is actually bigger than the console!
I bleed it out, Diggin' deeper just to throw it away!
Senior Member
1,844 posts
Joined: Jan 2003
From: Kingdom of Sarawak
QUOTE(DanielPodolski @ Mar 31 2013, 10:08 AM)
Those fake PSPs will no longer available! Ouya! Ouya!
Sure, I started with those old school games but just to think of it, what are the developers thinking? Could they ever come on top against strong competitiors like Sony and Microsoft? (I'll add Nintendo in).
But that is my opinion to the Android-based console.
IMO, they aren't directly competing with the 3 main console giants head to head but rather they are trying to make a niche out of it more like a LCC style (Low Cost Console) for a dev, in order for you to publish your game on any of those 3 main consoles, it will cost a bomb due to their hefty licensing price, plus very strict QC but in the end, the game quality are almost assured.
but for OUYA, they are using the current Apps scene on mobile platform, almost anyone can publish something or anything There will be tonnes of indie dev too... but judging from the lack of a very strict QC from OUYA, you can expect the OUYA to hang & crashed a lot due to the lack of QC of the games/apps
IMO, they aren't directly competing with the 3 main console giants head to head but rather they are trying to make a niche out of it more like a LCC style (Low Cost Console) for a dev, in order for you to publish your game on any of those 3 main consoles, it will cost a bomb due to their hefty licensing price, plus very strict QC but in the end, the game quality are almost assured.
actually, it will be interesting to see how things will go with the console industry over the next few years... mobile chips are getting faster and powerful every few months. and with more people spending time on mobile phone games (since phones are usually with us all the time -- work, school, bus, train, etc)... many are finding phones to be their gaming companion.
not really sure if OUYA can have access to Google Play or not... or I guess eventually, people may find a hack for it -- just like how people can add follow some steps published on the internet to install Google Play into Kindle (at least that was the case 1 year back). then any games purchased on Play should already work (but probably with bugs). remember... OUYA runs on Android and uses the Tegra chips...
but so far, i'm not really impressed by the games other than those from the BIG studios like FF3.
but see how it goes... maybe i'll just use this as a media player. i do hope it can do that...
i actually backed this project just for the heck of it... just thought this is a cool idea...
This post has been edited by mydragoon: Apr 1 2013, 08:52 AM
IMO, they aren't directly competing with the 3 main console giants head to head but rather they are trying to make a niche out of it more like a LCC style (Low Cost Console) for a dev, in order for you to publish your game on any of those 3 main consoles, it will cost a bomb due to their hefty licensing price, plus very strict QC but in the end, the game quality are almost assured.
but for OUYA, they are using the current Apps scene on mobile platform, almost anyone can publish something or anything There will be tonnes of indie dev too... but judging from the lack of a very strict QC from OUYA, you can expect the OUYA to hang & crashed a lot due to the lack of QC of the games/apps Mine also no news yet, hope they will send out soon can't wait to test out their XBMC, see if it can replace my aging media player.
TRYING. But its nice to see some old games back to this generation. Unfortunately,they can't bring back Super Mario 64 from Nintendo 64 nor the old Zelda game.
We will see how the market goes. If this console can go a long way probably to the future,then PlayStation have to stop producing Vita. I heard Vita aren't selling that good in the market so if Ouya can kick it up a notch, THROW PS VITA OUT OF THE WINDOW.
I bleed it out, Diggin' deeper just to throw it away!
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From: Kingdom of Sarawak
QUOTE(DanielPodolski @ Apr 1 2013, 02:37 PM)
TRYING. But its nice to see some old games back to this generation. Unfortunately,they can't bring back Super Mario 64 from Nintendo 64 nor the old Zelda game.
We will see how the market goes. If this console can go a long way probably to the future,then PlayStation have to stop producing Vita. I heard Vita aren't selling that good in the market so if Ouya can kick it up a notch, THROW PS VITA OUT OF THE WINDOW.
It cost RM400+ right? That's pretty cheap IMO.
PSV indeed wasn't selling well, hence the price cuts recently btw, PSV are targeting mobile gaming, whereas OUYA are home gaming, 2 totally diff market there
PSV indeed wasn't selling well, hence the price cuts recently btw, PSV are targeting mobile gaming, whereas OUYA are home gaming, 2 totally diff market there
WHAT IF OUYA DECIDES TO MAKE MOBILE..wait a Ouya minute...well, you win.
interested? yes hyped? no buy? no got it free, as a gift? YES PLEASE... and let it dust on the shelve, so maybe no
Ouya... home gaming? open system? dev kit? getting new version of hardware every year to catch up to ever fast technology growth? I have it already. It's called PC! Ouh Yeah!!!
unless it have a must have must play exclusive (and especially jrpg for me) then this is just another dead console
Reviews are out and it doesn't seem to be to bright for Ouya at the moment. Reading complaints from backers, plenty of them are reporting inconsistent build quality on the controller... which is pretty much a deal breaker at this point.
Issues like:
- The front face plate on the controller not being flushed on both sides, some users have them perfect some have them bad. - Very bad latency which resutls in horrible input lag, something which pretty much defeats the whole point of having a wireless controller in the first place. - Touchpad not being responsive or over sensitive.
Ouya on its own... well, I'm not saying it is flop but from what I've seen... it is unfinished and unpolished. Yes, $99.. it's cheap, you don't compare it to a $400 console. But a PS2 or a even a Wii Mini has better build quality, so go figure.