so is that a kill streak?
notice it has some takedown option from TLOU
Games UNCHARTEDâ„¢ Series (PS3/PSVITA/PS4/PS5) | V9, UNCHARTED In cinemas 18 Feb 2022
Games UNCHARTEDâ„¢ Series (PS3/PSVITA/PS4/PS5) | V9, UNCHARTED In cinemas 18 Feb 2022
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Oct 28 2015, 09:48 AM
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All Stars
21,256 posts Joined: Jan 2003 From: Pekopon |
so is that a kill streak?
notice it has some takedown option from TLOU |
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Oct 28 2015, 01:01 PM
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Senior Member
4,522 posts Joined: Apr 2006 |
Confirmed, Uncharted 4 Multi-player will run at 60fps, 900p.
Can't say I disagree. |
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Oct 28 2015, 03:07 PM
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Senior Member
4,522 posts Joined: Apr 2006 |
Off-screen gameplay:
*EDIT* Honestly, the map is too big for 5v5. I think ND needs to up the cap to at least 6v6 or preferbly 7v7. *EDIT AGAIN* And yes, there are microtransactions. Most items can still be earned via in-game currency however, just that it will take a veeeryyy long time. This post has been edited by SSJBen: Oct 28 2015, 03:16 PM |
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Oct 29 2015, 12:08 AM
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Junior Member
217 posts Joined: Mar 2011 |
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Oct 29 2015, 01:08 AM
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Junior Member
77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
QUOTE(SSJBen @ Oct 28 2015, 03:07 PM) Off-screen gameplay: seeing those stone walls makes me remember the snowy temple map in UC2 and looks like UC4 mp also using the same weapon loadout as UC3. bring back classic weapon pickup like in UC2. and no perks/kill streaks just badges.*EDIT* Honestly, the map is too big for 5v5. I think ND needs to up the cap to at least 6v6 or preferbly 7v7. *EDIT AGAIN* And yes, there are microtransactions. Most items can still be earned via in-game currency however, just that it will take a veeeryyy long time. |
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Oct 29 2015, 01:35 AM
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Senior Member
1,304 posts Joined: Mar 2010 |
QUOTE(SSJBen @ Oct 28 2015, 03:07 PM) Off-screen gameplay: Now this is what I want to see, actual gameplay.. *EDIT* Honestly, the map is too big for 5v5. I think ND needs to up the cap to at least 6v6 or preferbly 7v7. *EDIT AGAIN* And yes, there are microtransactions. Most items can still be earned via in-game currency however, just that it will take a veeeryyy long time. And yep.. that's one helluva big map.. |
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Oct 29 2015, 01:39 AM
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Senior Member
1,304 posts Joined: Mar 2010 |
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Oct 29 2015, 02:20 AM
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Senior Member
4,522 posts Joined: Apr 2006 |
QUOTE(dark_heart07 @ Oct 29 2015, 01:08 AM) seeing those stone walls makes me remember the snowy temple map in UC2 and looks like UC4 mp also using the same weapon loadout as UC3. bring back classic weapon pickup like in UC2. and no perks/kill streaks just badges. They do have an invincible wall on that map though, needs to be fixed.QUOTE(pokchik @ Oct 29 2015, 01:39 AM) Ben, what kind of TV specs would enable the 60fps gameplay? No no. A TV does not determine what framerate a game runs at. Mine is a 5yrs old Samsung 100Hz LCD.. probably won't be compatible and restricted to 30fps? If a game is 60fps, it will run at 60fps, period. Unless your TV is a 30hz TV (which, doesn't exist), the game will run at 60fps regardless. |
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Oct 29 2015, 12:54 PM
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Senior Member
1,304 posts Joined: Mar 2010 |
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Oct 29 2015, 04:13 PM
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Senior Member
1,180 posts Joined: Jan 2007 From: *awaiting GPS accuracy* |
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Oct 29 2015, 04:27 PM
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Senior Member
4,522 posts Joined: Apr 2006 |
Well, this is dissapointing... Uncharted 4 MP will not have dedicated host servers. It will be peer-to-peer, sadly.
ND will only have a web server for players to host games. That means: 1) If the host leaves/disconnects, the current match will either stop or migrate to a different host. This is stupid because it can break a match mid-way. 2) The host can have an advantage if he uses a symmetrical broadband line, he will have no lag where as everyone else will most definitely have a degree of lag. 3) Douchebags can use lag switchers and gain infinite unfair advantages. 4) Everyone may lag like crazy if the host has a terrible upload speed. 5) Finding matches can take a stupidly long time. Sigh. And it'll be 2016 when the game launches... 2-0-1-6, lol. We're still stuck with 1992 internet technology. This post has been edited by SSJBen: Oct 29 2015, 04:28 PM |
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Oct 29 2015, 04:29 PM
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Senior Member
1,180 posts Joined: Jan 2007 From: *awaiting GPS accuracy* |
QUOTE(SSJBen @ Oct 29 2015, 04:27 PM) Well, this is dissapointing... Uncharted 4 MP will not have dedicated host servers. It will be peer-to-peer, sadly. Have to stick to the classic UNIFI 5, 10 and 20MB thenND will only have a web server for players to host games. That means: 1) If the host leaves/disconnects, the current match will either stop or migrate to a different host. This is stupid because it can break a match mid-way. 2) The host can have an advantage if he uses a symmetrical broadband line, he will have no lag where as everyone else will most definitely have a degree of lag. 3) Douchebags can use lag switchers and gain infinite unfair advantages. 4) Everyone may lag like crazy if the host has a terrible upload speed. 5) Finding matches can take a stupidly long time. Sigh. |
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Oct 29 2015, 04:30 PM
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Senior Member
4,522 posts Joined: Apr 2006 |
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Oct 29 2015, 05:10 PM
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Senior Member
1,304 posts Joined: Mar 2010 |
..and here i am, stuck with streamyx 8Mbps DL/512kbps UL..
o uncharted co-op, where art thou? |
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Oct 29 2015, 05:30 PM
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Senior Member
4,522 posts Joined: Apr 2006 |
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Oct 29 2015, 05:30 PM
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Senior Member
1,180 posts Joined: Jan 2007 From: *awaiting GPS accuracy* |
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Oct 29 2015, 07:35 PM
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Junior Member
77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
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Oct 29 2015, 07:38 PM
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Junior Member
77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
QUOTE(SSJBen @ Oct 29 2015, 04:30 PM) All fine and dandy if you only play with MY, Thai, SG and Pinoys. Anyone else? Lol.... playing UC2 while provoking foreign players is gooding yo! Pings will be through the roof. Then again, we're all used to that in the UC2 days isn't it. |
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Oct 29 2015, 07:48 PM
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Senior Member
1,180 posts Joined: Jan 2007 From: *awaiting GPS accuracy* |
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Oct 29 2015, 07:54 PM
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Junior Member
77 posts Joined: Oct 2009 From: Penal Military Units of Osean Air Defence Force |
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