total biscuit has his point, in the long term this steam is bad for consumer as well.
and Valve is a cancer among all developers, no developer likes to share their cut to valve. Never.
And only way to stop this shit is to
have mega publisher+ all developers should just gang up on valve and develope an open source digital client,that is equally powerful.With 1 thing, the client are only responsible for grouping the all ur games together/storing Cd-keys etc in 1 client for consumer. But the game download/patch server are link all the way back to the developer ftp server themselves. So in other words,the page for the game, the Download bandwidth/ ftp server, patching server, are all maintained by developer itselfs just like how facebook work now. With everything maintain by developer, there is not need for developerto share the cut to 3rd party, games will be cheap this way also.
then Consumer also get 1 client only = Everybody win
I mean how expensive can manage just login and CD-keys? every developer share the cost can make this common server run flawlessly with ftp/patch server running on their own.
Steam The impending "problem" with Steam, opinions, opinions everywhere
Jul 21 2012, 10:42 PM
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