QUOTE(Cheesenium @ Jul 22 2012, 12:03 AM)
TB does have a good point, agree with his points. Steam fan boys are incredibly annoying but the reason why these people want certain games on Steam is because there are other DRM that are much more annoying than Steam.
Think about Starforce that destroy your PC, the early iteration of Securom that you only can install the game 5 times, the dreaded GFWL with a long list of problem or the lovely UbiDRM that used to required you to stay online all the time. Among of all these "evils", the only viable decent alternative is only Steam, unless you are going with the no DRM method which is no possible in today's market. With exception to CD Projekt Red.
However, i do agree with TB's point, Steam is way too big these days, which is bad for the entire PC gaming industry in the long run. The thing that worries me the most, it will be the day that Valve turn evil and started to act like EA. That fears me the most, but consider this, if Steam didnt exist in the first place, i bet PC gaming would be worse than what it is now.
Personally, i am fine with most DRM. It doesnt have to be on Steam as long as the DRM doesnt screw me over like GFWL with it's laundry list of problems. Origin is decent too, but EA has to stop thinking about money only to make a decent game.
In fact, i actually like clients from MMOs that does pretty much everything that steam do, like Blizzard's launcher, GW2's game launcher or the launcher that most F2P MMO uses. Steam, on the other hand, it is alright for me. It is nice to have cheap sale that made me discover games that i will never find. Or offering a central place to access my games, than having game icons everywhere on my desktop. Also the fact that it connects you with other people.
PS3 have PSN as their backend system, 360 have their own Xbox LIVE, while on PC, we have Steam. I think a centralised system is needed on PC in one way or another, considering the fact that how important these systems have been for console. I rather have Steam, than going through the whole DRM minefield with Starforce, Securom and so on. Steam is not perfect, but it is the best thing we have now.
Do not blame it on TF2 because the game has more depth than a lot of fps out there these days. Blame it on consoles for dumbing down the whole fps genre because they cant handle twitch games like Quake, Unreal Tournament and Tribes. Thats why slower paced games like Call of Duty were born.
I admit, the only FPS that i truly enjoy these days is Tribes: Ascend because it does something very different from other FPS in the market. Not like CoD, BF and so on are bad, but still, they are all pretty much the same.
Dota 2 is pretty exactly the same as the Dota in WC3, since when they did dumb down? LoL and HoN was never on Steam, so, when did Steam is responsible for dumbing down MOBA?
The problem we dont see many MOBAs other than Dota and LoL is because these 2 games have become an enormous player in the MOBA market to the point it is impenetrable for any new devs. Same goes with how Call of Duty and Battlefield have been causing the entire fps genre to be stagnant. Or how Starcraft 2 has pretty much killed other RTS because it is so popular, polished, and well balanced to the point that other RTS like Supreme Commander or Command and Conquer are dead now. WoW didnt get away entirely innocent because it causes the whole MMO market to keep on pumping the same WoW clone again and again. While other people tried to make something new to breath a fresh air on the same old ideas, tell me how many of them have been successful? Most of them failed terribly, with a few success stories here and there.
People always go back to the franchises they know, just how the movie industry trying to remake every single old movie due to the fact that people knows these names in the past. Or musicians taking tunes from old songs or remake the song. Or Activison/EA/Ubisoft keep making the same game again and again. People are more willing to try a brand that they knew, than a brand new IP that they never hear before.
This is not just Steam's problem, it is more people in general do not want to take any more risk because producing an entertainment cost a bomb these days.
As much as i want more Christopher Nolan's Batman movies, games with new ideas like Dishonored or Minecraft, or musicians like Explosion in the Sky, unfortunately these things just dont happen every often. It is a sad truth, innovation and new ideas doesnt come easy.
It's hard to say how would pc gaming will be if valve/steam hadn't exist.
There is a possibility where DRM would be thwarted instead of "eased off" (gone too far, too much outrage, etc)
There is also a possibility where there is an open sourced client like another forumer mentioned.
too hard too assume something that never taken place imho.
on the console's end, i'd rather have a diversified eco-system than say, one psn for ps3, and xboxlive for xbox. MAYBE that is why i didn't really got into console much (and its communities such as psn) despite owning a ps3 for so long. It is a closed end (and in an exaggerated fashion: monopolized) system that irks me to no end. I mean, if i want to have a different community or system, i can't because sony cockblocks me with their PSN.
the only relief to all that is i play mostly single player stuff on my ps3 which means i dont actually interact with psn much and if i opt to move out/sell my games, i still very much can unlike steam.
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Like i said, it isn't so much of a blame than to point out an impending/ongoing problem.
for TF2's sake, i believe our resident staffer prasys mentioned how tf2 was compared to how it is now.
TF 2 isn't the main/root cause of the whole bigger issue, however it had its part to play as TB mentioned.
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i did mentioned specifically partially right?
Remember valve's attempt to licensed the entire dota name? the long dispute with blizzard? and dota 2 now being on steam?
yeah that's that.
i have to say though, seeing:
QUOTE
Or how Starcraft 2 has pretty much killed other RTS because it is so popular, polished, and well balanced to the point that other RTS
i totally lost it
Added on July 22, 2012, 10:04 amQUOTE(Boldnut @ Jul 22 2012, 12:34 AM)
It is not cheap but definately NOT super expensive than the total cut that these developer pays valves every game they sold/release. EA/Ubi/Blizzard have their own clients, so are many MMOs including the free ones have their clients. It is not hard to make a client. I dont see how this can be hard if at least the "big 5" developers sit on the same table start their own common client put their AAA titles there, EA went risky Origin with BF3, and it pays off handsomely. Now they are half-way off the grid from Steam. It just that they(big developers) arent willing to talk the same tone to ditch valve.
I think quazacolt meant that adding up the advertising fees valve is charging further worsten the revenue. U will need to pay Valves cut/profit as well. Not is not just the server upkeep and advertising. I mentioned that in previous post already, valve are not here providing all these service @ cost doing charity, the developer are paying server upkeep +
valve profit + adversting +
valve profit. Valve are earning nice profit out from just providing service from it. Thats the biggest problem with developers hating steam because they DO NOT want to share their profit to valve.
In general the Steam ecosystem are only benefitial to small developers who couldnt afford to distribute their game across the world in global scale.
EA didnt quite get paid off with their origin. notice how much outcry that caused. as TB mentioned, had EA been valve launching their steam, it would've sounded VERY different. then again, steam back then had their share of outcries too. just that today, it is impossible to have an outcry because they can't; with reasons i (and TB) have pointed out above
also, i meant that if your games are on steam, it automatically gets advertised due to the larger user base and/or sales.
i honestly do not believe that steam has an extra charge to advertise your games. EVEN IF they do, it is still a form of good/effective advertising that makes it worthwhile (else why would people put their stuff on steam anyways?)
the point being you can potentially lose out more money JUST because your game isn't on steam. not so much advertising fees involved.
and yes, as you mentioned, it DOES benefit the small devs. which ultimately means that there is good out of it (And from history/track record, they have greatly benefited many indie devs which they wouldn't have had steam not existed. recettear/dungeon defenders anyone?

)
Added on July 22, 2012, 10:23 amQUOTE(Edison83 @ Jul 22 2012, 01:01 AM)
1. You know well that the goverment is controlling the whole telekom thing right? thus, change the goverment if u wan changes, this also apply to proton cars. You just give a bad example
2. They gamble their money put on developing a game that they give for free. The may or may not earn money at all. For TF2 and Dota 2 case, they won.
3. PC is a free market. There no body fault if there no developer willing to make any games. Ppl do what they think profits them. I dont see why monopoly discourage making a better games, steam just a type of place to publish games.
4. I having hard time understand you... what i mean earlier is TF2/Dota2 just a marketing strategy to drag ppl in steam. With the steam promo keep pop out, i dont think ppl gonna stick with TF2 or Dota 2 for a very long time (they may play time to time but wont play all the time), they sure buy games.
5. You cant debate on something "what if"... if so, what if no internet? what if no letrik? If it really hits me then play other games la, like you PC only install 1 game meh. Dowan play games then go watch movie la, tu also wan kecoh?
DOnt really care if it out of hand, there still PS3, or Xbox. Fed up with PC then go for others, I dont understand why making yourself do something you dont like. Steam didnt point gun at you. For my personal opinion there always guys like the video seems mata merah looking at others making big money. This goes same as Microsoft, Nvidia and others. They making money based on legit and smart marketing strategies, they not robbering you. You have the choice to buy or not and most importantly, we all buy games we like, fun, unique, so in the end, who care about this steam? Pirating games because its not on steam is moronic answer (I personaly think this because pirating steam games has a very bad side effect)
1) how is it a bad example when the END RESULT is monopolization regardless WHO (government) controls tm and HOW (cronyism) they do it?
2) it isn't much of a gamble if it meant strengthening their platform that willingly or unwilling results in further monopolization. you've still provided a very weak point/retort ultimately.
3) PC gaming (assuming you meant this instead of just PC) is never a free market, furthermore when you consider pitted against the bigger names/dev out there. monopolization is always an issue regardless in pc gaming or your everyday life/other industry and if you fail to see that, there isn't much that can be discussed further. and again, it isn't just a place. it is a form of DRM that results in heavy monopolization of the gaming industry whether it is willingly or unwillingly; and that is a sad, hard truth especially when you consider the long run of pc gaming.
4) I mentioned that because it is exactly what steam is causing. with market monopolization, people would not be playing newer games, newer IPs. Not to mention with how steam sales are going, any game not on steam wouldn't be getting enough attention, and people are just game hopping here and there without much chance for lesser developers to develop a strong community/fanbase as otherwise steam could. and hey, you even ADMIT that tf2/dota2 is a marketing strategy to draw more people in. Can't you at least see this being a ploy for monopolization?
5) the problem being with steam is that, if shit REALLY HAPPEN, you CANNOT EXPORT YOUR GAMES OUT less you use illegal cracks. there is NO WAY OUT unless VALVE/STEAM CLOSE DOWN, and that's IF THEY KEEP their promising on releasing the DRM that binds your game considering if they had to close down, chances are they've already turned evil and their chance of keeping promising is slim.
Just to let you know, PS3 and Xbox have the same/similar monopolized eco-system. eventually you WILL run out of choices to go as you're being forced to turn elsewhere over and over again. and no, if you think microsoft/nvidia got to where they are completely clean, you're totally dead wrong. i'd suggest reading up a bit on wiki/microsoft or nvidia's histories. This isn't so much of a "mata merah" aka jealousy/envy issue more than an ongoing monopolization issue which is a VALID CONCERN if you understood what monopolization truly meant. I also strongly suggest reading the definition/wiki on what monopolize means.
This post has been edited by Quazacolt: Jul 22 2012, 10:23 AM