My next bow upgrade cost 40mil.
Decided to bid on a Skull Grasp instead hehe.
Poor ppl only can bid and hope, cant buyout.
Demon Hunter Discussion, For bow lovers!! Share your build!
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Jun 27 2012, 09:54 PM
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#81
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
Sigh.Items now are ridiculously priced.
My next bow upgrade cost 40mil. Decided to bid on a Skull Grasp instead hehe. Poor ppl only can bid and hope, cant buyout. |
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Jun 27 2012, 10:43 PM
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#82
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
Fuuuuu
Kena buyout! O well. |
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Jun 28 2012, 04:22 AM
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#83
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
Lul.Never thought the day would come Blizzard admit defeat to the masses.
http://us.battle.net/d3/en/forum/topic/5911883850#3 QUOTE We're not going to change/correct the set bonus of Natalya's. It will remain as-is. It's one of a few cases recently that made us really sit and look at how we were approaching a game system, have some serious discussions about what they mean for the game, and where we want it to go. Sure it's one set and set bonus, but allowing it to continue existing, and even now beginning some work to embrace the concept, probably wouldn't have happened if the unintended change to Natalya's hadn't occurred, and maybe more importantly if you didn't offer your feedback (constructively and in calm and reasonable tones, of course). We are working on Legendary item changes for a future patch, as I'm sure you know, which could change the set in any variety of ways. I don't know what those changes could be yet, but I do know there's no desire to "fix" the set, even in the updated version. But regardless those changes will only affect items that drop after that patch. They aren't retroactive. Any Natalya's items that drop before that patch (ie the ones dropping now), and the set bonus, will remain unchanged regardless of future Legendary item updates. This post has been edited by nightshade_nova: Jun 28 2012, 04:23 AM |
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Jun 28 2012, 03:30 PM
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#84
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(chanti-sama @ Jun 28 2012, 03:16 PM) Not really.They are saying that future patches will refine the skills more, so Natalya set will be good for a disc heavy build, but there'll sure to be more builds that arent disc centric.Btw, finally got my Skull Grasp! Boosted my dps by quite a bit.Even though its the most pricey thing Ive ever bought, I justify it by the +20-43 dmg as being more than a maxed ruby could get me haha. |
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Jun 28 2012, 03:54 PM
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#85
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
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Jun 28 2012, 07:07 PM
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#86
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(retsmot @ Jun 28 2012, 05:28 PM) wah skull grasp so awesome. didn't know that. For sure.But since Im a tanky dh, life or armor also valuable to me, so dont feel that bad buying it hehe.must keep an eye on it now on. if got crit damage more exp i bet. Skull Grasp is TONNES better than natalya ring imo. |
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Jun 29 2012, 02:53 PM
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#87
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(moomanhang @ Jun 29 2012, 12:06 PM) Cost me 27mil, but I think its worth it since the +dmg is more than a maxed ruby could give you (which is 19-20mil)So its really feels like buying a 7mil ring. Furthermore, legendary items have a more stable price compared to rare, so I wont have any trouble reselling it later if the needs arise. For glass cannon vs tanky dh, I think the latter gives you more breathing room. Like yesterday I was so bored farming alone cos my friends have their final coming, so I switched up for a strafe build on act 2. Screw effectiveness, sometimes fun is important too haha. |
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Jun 29 2012, 05:12 PM
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#88
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(moomanhang @ Jun 29 2012, 04:43 PM) Woah that's alot.... Getting 1 million is already a pain.... 27??? Haha but yeah that is a good ring. Got sick of playing glass cannon now trying to at least able to take 2 hits in inferno 3 Look what just fall into my lap. Saved me 30-50mil haha.Diablo is a game of luck.My items are mostly snipe oso. Why do you think ppl gamble buying unid items? Grind for drop>grind for gold. |
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Jul 2 2012, 07:46 PM
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#89
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
I just found out that shuriken cloud dps scales with your attack speed, dont know why they didnt put it on the tooltip or on the official site.
I love shuriken cloud and will no doubt be one of the best pvp skill against melee, but for now replaced it with fan of knives. No wonder itts been dubbed as "the best hatred to dmg ratio skill but with cd" , really great burst aoe dmg and the slow is a bonus for kiting/space for recuperating. |
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Jul 4 2012, 03:24 PM
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#90
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(dishwasher @ Jul 4 2012, 10:47 AM) Armor and resistance are MULTIPLICATIVE. When something is multiplicative, there is no priority given to either one of the values. qft.I dont think resistance have any precedence over armor.If there are any discrepancies, I think its mainly due to the nature of 10 int = 1 all res, so theres a possibility that the weird value come from rounded up/unrounded decimal value of resistance. |
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Jul 5 2012, 03:03 AM
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#91
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
This dh is probably powered by MasterCard (almost all of his gear has perfect rolls), but whatever.He's still>>>>>>than Athene.
Im still ways to go before reaching his level. http://us.battle.net/d3/en/forum/topic/6019852242 ![]() This post has been edited by nightshade_nova: Jul 5 2012, 03:04 AM |
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Jul 5 2012, 09:30 PM
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#92
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
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Jul 8 2012, 09:24 PM
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#93
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
A tip to ppl who want to stack more all res but doesnt have the budget, you can try to have a combo of all res+specific res for your gears.
eg. fire+ar on boots, arcane+ar on shoulder etc. I think its also great once you reached the threshold for all res stacking and wanted to push it a bit more. |
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Jul 9 2012, 11:31 AM
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#94
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(deathTh3Cannon @ Jul 9 2012, 10:20 AM) wow i like your hood design.. Im a dual wielder. Added on July 9, 2012, 10:54 amhi anyone of you tried dual wiedling crossbow ? Mind share your build ? But really hard to find good 1 handers. My current goal is getting 2 900+dps 900loh/2.5 lifesteal bow with socket +150 dex. My current build http://us.battle.net/d3/en/calculator/demo...;beT!ccYbbZ btw any dh need emerald crafted just pm me.I can craft flawless star now, up to perfect star. Though Im not like other crafters who can supply the mats, my price is guaranteed the cheapest. |
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Jul 9 2012, 12:24 PM
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#95
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(hyperzx @ Jul 9 2012, 12:07 PM) Only 49k, barely reaching 50k.Mainly due to my overly defensive build haha. » Click to show Spoiler - click again to hide... « Could probably go for 60-70k dps if I switched my amulet+ring to a more offensive one. I dont even care about finishing inferno tbh.Just into diablo for the pvp.(which could very well be released next year at the earliest lol) |
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Jul 9 2012, 12:49 PM
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#96
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(hyperzx @ Jul 9 2012, 12:35 PM) theoritically, duel wield xbow should have higher crit chance and dmg compare to xbow alone.. bonus archery give you 10% crit chance and another slot for 100% crit gem.. but base dmg is quite low like 900-1000k,, but if u got 100dex-150dex each bow should be equal to 1.2k bow i guess.. At the end of the day dual wield will always lose dps wise (only applies for the max potential) even if dual wield have imba crit like 400% crit dmg (100%+socket on both), this is by design.Dual wield might have high crit dmg and crit chance, but what drags them down is their min-max gap. But in terms of pvp, dual wield is the best imo. Dh is probably THE BEST class for loh/lifesteal, and coupled with some proc on hit effects, they will dominate in pvp, thats why I picked dh as my main. The fastest weapon with the highest base dmg+loh are 1 hand xbow at a base of 1.6, and dh can friggin dual wield them. Other classes turn to daggers for best loh/lifesteal option, but they know they cant use them handbows. |
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Jul 9 2012, 06:40 PM
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#97
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(draex3 @ Jul 9 2012, 06:33 PM) i started using SP+gloom recently Ya, fear and knockbacks are the worst for tanky build, as gloom dont have cc break as smokescreen.the issue i got is mob/elite/champ casting FEAR and it kinda makes me run around unable to kill them how do you counter that? The best way for this is to amp up your disc so you can gloom 6 times.(3 times+3 more times after prep) I got 8 on my cloak+8 on bow, so that make 16 bonus disc.Makes all the difference. |
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Jul 9 2012, 07:45 PM
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#98
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(lksing78 @ Jul 9 2012, 07:24 PM) dmg reflect mobs Haha nice.solo for me, don hogging all the globe health...leave them behind to came back later for it.. since i use vengeance..health globe also refill my hatred and disp and my health ...so can con't pew pew pew.... group pew pew pew till health drop ,then stop for refilling...or tell friend to left behing few globe...and sometime if friend near by when the get the globe it also fill up ur HP. the mobs that me cannot tahan is the vortex,wall,fast,acane ...like the troll down the sewer one..release asid when they die....that one straight away skip....their speed crazy man..how many rest and HP also sure hit die one. Another Vengeance user. Really hard to convince ppl to use this skill.Very good and underrated. My friend also know already how vengeance work.For elite I use CA 3 times, only then they pick up globes than I continue CA some more. Usually can get off 5 CA this way. Ive found some info about health globes drop rates Blue monsters: 60% chance to drop at 50% and 0% life. Yellow monster: 100% chance at 75%, 50%, 25% and 0% life. Big slow hitters(white) also have 25% more chance to drop them on death. This post has been edited by nightshade_nova: Jul 9 2012, 07:49 PM |
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Jul 11 2012, 04:11 PM
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#99
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(cr3aMreApEr @ Jul 11 2012, 08:47 AM) disregarding your character dexterity(as dex is primary in need unless you're a tank DH) which 2 stat that you will consider stacking for your attack damage? You forgot one more source which is min-max dmg (bonus to physical dmg)- IAS - critical chance - critical damage of course you can have some item that have all the above 3 @ maxed out point but it will proly cost 200-300m per piece armor. Ive seen some ppl stacking ias crit chance and min-max dmg reaching 100k dps without sharpshooter, with his crit dmg only barely over 200%. The key is getting a weapon with ias so that you benefit more with each bonus dmg.Its true that the dps on the weapon already account for the ias, but any external source of +dmg will still take the ias into account. iirc his rings both have 20-40 (with high dex, max attack speed and max crit chance both), and his amulet 30-60 min-max dmg. The benefit for stacking ias instead of crit dmg is you can loh better, have 0 hatred problem (you regen hatred so fast) and proc more effect on hits, but the con is you have to stay put in one place a bit longer when dps-ing. This post has been edited by nightshade_nova: Jul 11 2012, 04:12 PM |
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Jul 12 2012, 10:53 PM
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#100
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Junior Member
443 posts Joined: Jun 2007 From: 3rd from Sol |
QUOTE(polarzbearz @ Jul 12 2012, 09:29 PM) Wondering if there's any Radiant Star Emerald crafter here? Btw I wanna share a few other tips in gearing for those with tight budget. Most ppl will only spam search 100 vit 100dex on almost all of their gear.This is a very ineffective way of gearing up, as most of these comboed together are priced very high. What you can do to alleviate this is by COMBINING both stats so you have a lot of other breathing room to play around. As a basic rule so not to compromise between defensive and offensive stats, most ppl combine together offensive and defensive stats, and I think its a great way of upgrading too. You dont have to worry about "Do I lose 900dps to gain 4k ehp?" or stuff like that. If you upgraded combined stats, youve upgraded.Simple as that. You also want to ALWAYS upgrade two gears at a time. If you dont have the gold, just farm up until you have enough to buy 2 upgrades. An example for my case is Im currently upgrading my belt and shoulder. My belt have 99vit and 112dex, for a total of 213 stats. Since my next upgrade would cost me a bomb, I tweak the search to 150 vit and 50 dex.And voila, a belt with 174 vit (with a 10% life too! which makes it VERY good) and 63 dex came up, for a total stats of 237 (which is considered an upgrade of total combined stats) With my belt purchase, my dex was down by 49. Next, my shoulder have 148vit and 66dex ( a total 214 stats ) To recover my lost dex, I need 66+49=115 dex Since my belt upgrade boosted my hp so much, I have a much leeway to reduce the vit on my shoulder upgrade so I put blank vit and 150dex, and I found 162dex 66vit shoulder( total to 228 ) So after all that shopping, I basically upgraded to a total of 38 combined stats. p/s:my upgrades might be little, but all res gears arent cheap |
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