QUOTE(Kidicarus @ Jul 16 2012, 04:47 PM)
I bet he's trying to tank his way through the acts. I'm saying that trying to do that is not economical. I'm not saying that I'm the best barbarian ever but considering that i can now farm act 2 after spending very little means that i'm either doing something very right or that he's doing something very wrong.
Nowadays, most tank barbs are moving to DPS more since tank barbs always hit the enrage timer during elite/champ battles.... So, that's why it's not good to make tanking barbs for now.... The best is a DPS barb with decent survivability IMO....
This is the main reason why u can still advance... If that's ur stats on previous inferno, u will be stuck at act 2....
QUOTE(BboyDora @ Jul 16 2012, 04:50 PM)
Oh.. I thought its stack. I press ignore pain then press leap (iron) impact to the elites. Then being whacked like mini mouse.
My build:
frenzy (sidearm)
War cry(impunity)
Leap ( iron impact)
Revenge (increase chances-can't remember exact name)
Berserker (increase dmg)
Ignore pain (increase duration)
Passive :
Crit chance
Nerves of steel
Berserker rage
Sorry if I put the name wrongly cz can't remember the exact name now.. Hehe.
Not to say can't kill elites, but have to struggle most mobs like arcane, invulnerable and chain. Can't tank and fight like a boss. Sometimes have to kite a bit for cool down.
Barb shouldn't be running I presume. Haha.
I recommend changing the following in ur build...
Berserker -> Furious charge with dreadnought for extra healing
Ignore pain (increase duration) -> rune change to ignorance is bliss for extra healing
Passive :
Berserker rage -> Tough as nails
That should help a lot.... Double armor passives will help to deal with dmg reduction.... Furious charge is bcos u need mobility more at the moment to compensate ur lack of tankiness.... Berserker only will be most effective if u hav around 30-35k dmg... Plus, the berserker rage is not helping u at all since when u pop berserker, u lose that buff for few secs since ur fury is not at full.... So, the above changes is when I used as a temporary solution.... Ur main enemy now is u dun hav enuf HP to take so many hits.... that's where the extra healing comes in handy.... With this build, u might be taking a bit longer than usual but u can survive longer thus, u can DPS mobs more....
As for the answer to ur next statement, u won't be able to tank anyways for arcane and chains since they are not blockable.... U need to cycle ur cooldowns more efficient.... And also, if u dun wanna use furious charge, u can use back ur berserker skill but u need to leave the leap for defensive purposes in case u need to escape from tight situations....
Hope it helps... This is just my opinion....
Added on July 16, 2012, 5:06 pmQUOTE(moodswingfella @ Jul 16 2012, 04:58 PM)
this is doable when soloing. any 30kdps and above for barb, u can start soloing.
but when it comes to 4 player coop, this wont do.
True to that since u need to survive longer in a co-op game cos the mobs have extra health....
This post has been edited by Aura: Jul 16 2012, 05:13 PM