^aiyo bro, how u position urself is important and select skills/runes that suit ur playstyle...truth be told, i play WD Act I till end Act II, not even die once
Witch Doctor Discussion, lets share our builds, guide & form-play
Witch Doctor Discussion, lets share our builds, guide & form-play
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May 17 2012, 08:20 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
^aiyo bro, how u position urself is important and select skills/runes that suit ur playstyle...truth be told, i play WD Act I till end Act II, not even die once
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May 17 2012, 08:21 PM
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Senior Member
602 posts Joined: Oct 2008 |
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May 17 2012, 08:22 PM
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Senior Member
857 posts Joined: Oct 2005 From: Moe's Tavern |
Maybe I'm too noob for this. What is a rune? I haven't played WoW before lol. Looks like I need to read more.
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May 17 2012, 08:23 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
QUOTE(icycokes @ May 17 2012, 08:22 PM) Maybe I'm too noob for this. What is a rune? I haven't played WoW before lol. Looks like I need to read more. this is my build for level 14 before |
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May 17 2012, 08:24 PM
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All Stars
12,412 posts Joined: Jan 2008 From: KL - Cardiff - Subang - Sydney |
QUOTE(icycokes @ May 17 2012, 08:17 PM) This character sucks. Been using it since the launch of the game and I've died more than 10 times. I'm on level 14 now. try to position ur character as far away from the target, then use the skills, you will realize how far the range isBoth the hero and its pets are too vulnerable. Most of the skills are short ranged (meaning you have to stand very close to the enemies). Mana simply not enough (Although the regenerationt rate is fast, but it's not fast enough to cast spells to beat enemies). CD for certain spells are too long. Hope it gets better at late game. however some skill will require you to be near the position of the mobs, like soul harvest |
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May 17 2012, 08:27 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
Grasp them first (slow em down)...blow some darts and let ur dogs do their thing, and then end it with charger
This post has been edited by monza84: May 17 2012, 08:28 PM |
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May 17 2012, 08:28 PM
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Senior Member
857 posts Joined: Oct 2005 From: Moe's Tavern |
I haven't learned alot of skills. I think I've only learned 5? But at least 3 of them you need to stand real close.
1 of them is the summon a green decomposing corpse thing. It's powerful but can you imagine the range? You basically need to stand just right in front of the monster to get it working. Another 1 is fear. Range is a little farther than the green corpse skill. But still need to be very close to the enemies. Short effect, LONG CD. |
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May 17 2012, 08:31 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
^Zombie Charger
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May 17 2012, 08:32 PM
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Senior Member
857 posts Joined: Oct 2005 From: Moe's Tavern |
QUOTE(monza84 @ May 17 2012, 08:27 PM) Grasp them first (slow em down)...blow some darts and let ur dogs do their thing, and then end it with charger Now I'm using the summon poison frogs skill but it sucks, the frogs decomposed themselves before jumping to enemies, and most of the time they jump wildly not aiming at enemies. I thought these skills are definitely better the darts since they are acquired later. Honestly I've never used darts after I've gotten the skill of throwing jars of spiders.Lol, I'll try the darts again. Added on May 17, 2012, 8:33 pm QUOTE(monza84 @ May 17 2012, 08:31 PM) No! Are we playing the same game? Or I remembered wrongly? The zombie just decomposed themselves (and disappear) after walking for a few steps.This post has been edited by icycokes: May 17 2012, 08:33 PM |
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May 17 2012, 08:34 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
^Plague of toads, that one u just spam it...click to any target and spam it, its random but it will get the target
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May 17 2012, 08:35 PM
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Senior Member
888 posts Joined: Apr 2005 From: Petaling Jaya |
this is my Witch Doctor skill settings for mobbing
normally i will use Spirit walk rush in then pop soul harvest, run out. nex i will use grasp with acid rain follow up before i finish them off with my frogs. if there is a range mob that is not in group i will use acid rain to flush them down. if i get hell a lot of damage and my hp pot cd is down, i will use spirit walk then pop soul harvest to gain back some hp. Gargantuan will do its own thing that is bashing. as for boss i will use this instead firstly i will keep Haunt up at all times, then i will spam Explosive toads(sometimes with spirit walk during movement phase of the fights). acid rain will be used on mobbing during adds if got any otherwise on boss. as usual gargantuan will shuffle on boss. i love this play style n i am level 26 atm |
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May 17 2012, 08:35 PM
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Senior Member
602 posts Joined: Oct 2008 |
for the first few levels. i used poison dart with splinters rune.
really good |
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May 17 2012, 08:35 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
QUOTE(icycokes @ May 17 2012, 08:32 PM) No! Are we playing the same game? Or I remembered wrongly? The zombie just decomposed themselves (and disappear) after walking for a few steps. ahaha, if you want to compare it with wizard & demon hunter ranged attack then sure consider short but again for me its quite distant from the target before i cast it Added on May 17, 2012, 8:37 pm@lord Yup, i prefer explosive compared to huge toad Added on May 17, 2012, 8:38 pmHow about mama spider This post has been edited by monza84: May 17 2012, 08:38 PM |
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May 17 2012, 08:39 PM
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Senior Member
574 posts Joined: Jun 2010 |
Level 26 now.
Initiate by running into a group of more than 4, Soul Harvest. Run out of group a bit, spam 3/4 Dire Bats. Spirit walk if damage too high. Spam 2 Acid Rain, finish with Firebomb. (Y) |
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May 17 2012, 08:40 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
^walao, so fast one edi catch up with me
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May 17 2012, 08:41 PM
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All Stars
12,412 posts Joined: Jan 2008 From: KL - Cardiff - Subang - Sydney |
QUOTE(monza84 @ May 17 2012, 08:27 PM) Grasp them first (slow em down)...blow some darts and let ur dogs do their thing, and then end it with charger i replace this with fire bats (dire bats rune). longer range, higher dmg, and less mana costQUOTE(icycokes @ May 17 2012, 08:28 PM) I haven't learned alot of skills. I think I've only learned 5? But at least 3 of them you need to stand real close. i dun use fear personally because i see it have less use now early game, without the runes1 of them is the summon a green decomposing corpse thing. It's powerful but can you imagine the range? You basically need to stand just right in front of the monster to get it working. Another 1 is fear. Range is a little farther than the green corpse skill. But still need to be very close to the enemies. Short effect, LONG CD. my main skills - dogs (rabib dogs rune), soul harvest (swallow your soul rune), grasp ( eel rune), darts (splinters rune), and fire bats (dire bat rune) all above mentioned is on lv 15 onwards. might change a bit when more runes become available can refer here http://us.battle.net/d3/en/calculator/witc...#33;Y!aaaaZ This post has been edited by ZeneticX: May 17 2012, 08:45 PM |
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May 17 2012, 08:42 PM
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Senior Member
574 posts Joined: Jun 2010 |
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May 17 2012, 08:44 PM
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Senior Member
958 posts Joined: Aug 2007 From: forum.lowyat.net |
the big toad is another dissapointment for WD
it swallow the monster, but after that haven't die the monster when it timeouts |
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May 17 2012, 08:44 PM
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Senior Member
2,059 posts Joined: Jan 2010 |
^ahahhaa, me oso leveling up my wiz, currently level 11
Added on May 17, 2012, 8:45 pm QUOTE(Azurues @ May 17 2012, 08:44 PM) the big toad is another dissapointment for WD Yup, and cannot spam cast it like explosive one it swallow the monster, but after that haven't die the monster when it timeouts This post has been edited by monza84: May 17 2012, 08:45 PM |
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May 17 2012, 08:46 PM
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Senior Member
602 posts Joined: Oct 2008 |
Currently Lv36.
Using this build. Can semi afk http://us.battle.net/d3/en/calculator/witc...;adW!aZZZZZ |
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