QUOTE(cowithgun @ Jul 4 2012, 10:13 AM)
Damage Reduction (DR) is calculated like this:
Armor DR (ADR) = Armor / (50 × Monster Level + Armor)
Resist DR (RDR) = Resistance / (5 × Monster Level + Resistance)
Total DR = 1 - ((1 - DR from Armor) × (1 - DR from Resistance) × (1 - other DR))
In short, like what I said in my previous post:
simply put, if your resist = 800, armor = 8000. that is optimal.
if your resist = 800, and armor is just 6000. getting 10 more armor is better than 1 resist. so, you should pump more armor.
on the other hand, if armor = 8000, resist = 600. getting 1 points resist > 10 points armor.
I actually had to create a mini-program to somewhat understand ur post.Armor DR (ADR) = Armor / (50 × Monster Level + Armor)
Resist DR (RDR) = Resistance / (5 × Monster Level + Resistance)
Total DR = 1 - ((1 - DR from Armor) × (1 - DR from Resistance) × (1 - other DR))
In short, like what I said in my previous post:
simply put, if your resist = 800, armor = 8000. that is optimal.
if your resist = 800, and armor is just 6000. getting 10 more armor is better than 1 resist. so, you should pump more armor.
on the other hand, if armor = 8000, resist = 600. getting 1 points resist > 10 points armor.
So lets just take ur example of 8000 Armor + 800 Resist.
Based on the calculation, the dmg reduction is 92.56% from level 60 mobs.
To get the same dmg reduction for 600 Resist, one needs 10440 Armor. Which is +2440 Armor and -200 from the previous calculation.
And likewise, 1044 resist is needed to get the same dmg reduction for a person who has 6k armor. Which is -2k Armor and +244 Resist from the first calculation.
So what ur trying to say is, that it is much more cost-effective to maintain a 10:1 ratio? Ammarite?
If so, there's another problem to this theory: the goods in AH aren't exactly priced in favor to that ratio.
Sometimes the best goods within our budget may throw our beautiful ratio off the scale, but then the good itself is nonetheless a buff (lets just say, for example, the item we had an eye on adds to the overall resist but doesn't buff nor reduce armor). Wouldn't it be better to go for that good rather than ignoring it instead?
Jul 4 2012, 02:22 PM

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