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 LYN STREET FIGHTER V Thread V6, Rise Up!

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TShahli9
post May 10 2012, 08:56 PM, updated 10y ago

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Welcome to the LYN Official Street Fighter Thread

Street Fighter V (ストリートファイターV Sutorīto Faitā Faivu?) is a fighting video game published by Capcom, who co-developed the game with Dimps. It is the fifth main numbered entry in the Street Fighter series. The game was released in February 2016 for Microsoft Windows and PlayStation 4,[2] with a later release on Linux, and will feature cross-platform play between the Windows and PlayStation 4 versions.

Street Fighter V carries on the side-scrolling fighting gameplay of its predecessors, in which two fighters use a variety of attacks and special abilities to knock out their opponent. The game features the EX gauge introduced in Street Fighter III, which builds as the player lands attacks and can be used to either power up special moves or perform super combos known as Critical Arts, although the Focus Attacks from the previous game have been removed. New to this game is the "V-Gauge", which builds as the player receives attacks and adds three new techniques: V-Skills, V-Reversals, and V-Triggers. V-Skills are special attacks unique to each fighter; for example, Ryu can parry an attack while M. Bison can reflect projectiles, some of which build V-Gauge when successfully performed. V-Reversals allow players to use a section of the V-Gauge to perform a counter move whilst being attacked. Finally, V-Triggers use the entire V-Gauge to allow the player to perform a unique ability, such as a temporary damage boost for Ryu's energy balls or added hits to Chun-Li's attacks. Additionally, the Stun Meter, which has been present since Street Fighter III, is made visible under the health bars in this game. The Stun Meter increases when receiving consecutive attacks and will cause the player to become stunned if filled; thus, it encourages players to play offensively when the opponent's Meter is close to full. The game also features interactive arenas, showcasing special animations when a player is defeated in a certain part of the arena.

Official Website : http://streetfighter.com/

Full CG Trailer


This post has been edited by hahli9: Feb 19 2016, 03:42 AM
TShahli9
post May 10 2012, 09:02 PM

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This post has been edited by hahli9: Mar 15 2016, 10:37 PM
TShahli9
post May 10 2012, 09:12 PM

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Engine.ini Quality Tweaks:
QUOTE
In order for tweaks to the .ini to work, you can copy desired lines from:

\steamapps\common\StreetFighterV\StreetFighterV\Intermediate\Config\CoalescedSourceConfigs\Engine.ini

to:

\Users<username>\AppData\Local\StreetFighterV\Saved\Config\WindowsNoEditor\Engine.ini.

The second Engine.ini is the one which affects your game. Make it "Read Only" after your additions.
Here are some recommended tweaks:


CODE

[SystemSettings]
r.VSync=0


Vsync adds noticeable input lag, so this tweak disables it. A must for 120hz monitors, but still useful for 60hz.


CODE

[Audio]
MaxChannels=128


Depends on your sound card, but many can go above the default of 32.


CODE

[/Script/Engine.Engine]
bUseBackgroundLevelStreaming=False


This disables texture pop-in which seems to happen on some stages. Uses more vRAM.


CODE

[/Script/Engine.Engine]
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=5),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=60))


The game may microstutter, even at a "solid" 60fps. For some reason, lowering the minimum smoothed framerate from 60 (to 5 in this case) eliminates this for me. Worth trying if you have the same issue.
If you find anything else worth editing, note them here. I tried to get the game to run at 120fps, but the speed is tied to fps like in all other fighting games. Pretty confusing, since in SFIV you could have the option of "fixed" framerate which allowed the graphics to run at a different (lower) speed than the game.

Change language to English
Run the game once, then to Engine.ini, add:

CODE

[Internationalization]
Culture=en

Ports to Forward
QUOTE
TCP: 80, 443, 20002, 30840, 30850, 30870
UDP: 30840~30859, 30870~30879
This post has been edited by hahli9: Feb 28 2016, 01:18 AM
TShahli9
post May 10 2012, 09:16 PM

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Reserved Just in Case!

This post has been edited by hahli9: Feb 19 2016, 03:43 AM
TShahli9
post May 10 2012, 09:18 PM

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Reserved Just In Case
sandbox
post May 10 2012, 09:49 PM

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Congrats on V6~!~!~!

Finally!!! hehe
TShahli9
post May 10 2012, 09:50 PM

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QUOTE(sandbox @ May 10 2012, 09:49 PM)
Congrats on V6~!~!~!

Finally!!! hehe
*
Yeah I just didn't want to take responsibility of the thread. But I thought since my summer vacation is coming up soon so eh whatever sweat.gif
sandbox
post May 10 2012, 09:52 PM

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Don worry about the responsibilities hahli
just update the player list from time to time smile.gif

SemiSweet
post May 10 2012, 10:04 PM

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Yay ! Thread finally opens ..... xD

I like the change list. Thanks hahli ! biggrin.gif
supfinal
post May 10 2012, 10:08 PM

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yay 5th!!!
Dinofish
post May 11 2012, 12:52 AM

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This is my youtube channel, seldomly update though, please don't mind the noob play:Dinofish88 Channel

Congratz on v6!

This post has been edited by Dinofish: May 11 2012, 12:52 AM
MaxSteR88
post May 11 2012, 05:47 AM

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QUOTE(hahli9 @ May 10 2012, 09:50 PM)
Yeah I just didn't want to take responsibility of the thread. But I thought since my summer vacation is coming up soon so eh whatever  sweat.gif
*
Woot... nice on the page hahli...ill be having semester break starting tmr and will be back to SF Saturday night perhaps.
Hope to play with you all again biggrin.gif

thumbup.gif
TShahli9
post May 11 2012, 06:33 AM

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QUOTE(MaxSteR88 @ May 11 2012, 05:47 AM)
Woot... nice on the page hahli...ill be having semester break starting tmr and will be back to SF Saturday night perhaps.
Hope to play with you all again biggrin.gif

thumbup.gif
*
I'll only be back on 4th of June though. And by that time I think all SFxTK already. Plus, gotta learn how to use my stick.
maxwongsauwei
post May 11 2012, 07:41 AM

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QUOTE(hahli9 @ May 11 2012, 06:33 AM)
I'll only be back on 4th of June though. And by that time I think all SFxTK already. Plus, gotta learn how to use my stick.
*
i guess i'll b bz with diablo more than sf x tk~~~~~~~~
tongue.gif
sandbox
post May 11 2012, 09:18 AM

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QUOTE(maxwongsauwei @ May 11 2012, 07:41 AM)
i guess i'll b bz with diablo more than sf x tk~~~~~~~~
tongue.gif
*
Same same hehehe smile.gif but still fighting games FTW XD
TShahli9
post May 12 2012, 04:51 AM

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A couple of matches. With a bonus clip at the end.
Dinofish
post May 16 2012, 12:00 AM

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Since d3 launched dy, you can find kaki here if you cant find any =)

SSF4 AE PC KAKI
TShahli9
post Jun 4 2012, 05:56 PM

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Okay, back in Malaysia! COME AT ME, BRO.
Lucifer96
post Jun 4 2012, 06:07 PM

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I still play every other day.
SemiSweet
post Jun 4 2012, 06:16 PM

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Set time Plz sad.gif

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