Outline ·
[ Standard ] ·
Linear+
2v2 Strategy Needed
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evofantasy
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Apr 28 2012, 01:52 AM
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ok open standard: 9 pylon, 12 gate, 15 gas, 16 pylons... scout after that 9 pylon... then from there u would be able to react...
every strategy u go would depend on ur teammate actually >.< how can he support the builds u are doing (i like fast expand builds) or u supporting his builds (like getting sentries to keep his MM alive vs blings)... i dun play random teamgames for tat reason lol...
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evofantasy
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May 1 2012, 09:26 AM
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QUOTE(kding2 @ May 1 2012, 02:33 AM) Thanks for your replies. If I am teaming with a zerg player, and he want to go for roach, what kind of armies composition I need to get as Protoss? Apparently, my opponent, zerg absolutely have no problem destroying roach and stalker combination. depends on timing... if a rush then jz go for a 2 gas 4 gate with more focus on sentries so that the roaches dun get kited forever... if midgame, teching to robo is pretty good... roaches generally goes well with anything...
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evofantasy
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May 1 2012, 09:07 PM
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QUOTE(Quazacolt @ May 1 2012, 08:38 PM) i beg to differ though, roach tanks way better than zealots (not to mention technically cheaper too), toss might as well go stalker/sentry heavy to pew pew while the roach tanks. yeah thus the 2 gas 4 gate... warp in sentry/ stalkers and pew pew... assuming u are rushing... i prefer the ling variant over the roaches personally >.<
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