Nope, it's out on the 25th (tomorrow).
Games Project X Zone (3DS), Capcom x Sega x Namco Bandai!!!
Games Project X Zone (3DS), Capcom x Sega x Namco Bandai!!!
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Jun 24 2013, 10:26 AM
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#1
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Newbie
5 posts Joined: Mar 2012 |
Nope, it's out on the 25th (tomorrow).
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Jun 24 2013, 03:46 PM
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#2
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Newbie
5 posts Joined: Mar 2012 |
I hope the game comes out on time. I've enjoyed the demo a lot and roughly understand their combat mechanics.
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Jun 24 2013, 04:15 PM
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#3
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Newbie
5 posts Joined: Mar 2012 |
Yup, I've learnt some stuff about the demo. I hope that combat doesn't get to repetitive (or maybe I'll be too busy finding the best way to deal out the most damage during combos that I don't even find it repetitive
Timing is not only important in combos, but when you have a few support units nearby, it's also important to select the best support for maximum damage. Also skills are important too (like Ryu & Ken's skill from the demo which maintains the enemy's juggle height). I don't think I'll mind the story that much. And I'm liking all the music I hear (especially Volcanic Rim, Ryu's theme and that them that plays with Kite and Black Rose). |
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Jul 1 2013, 10:28 PM
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#4
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Newbie
5 posts Joined: Mar 2012 |
Just wondering, how far are you guys in the game? I've just completed the the mission where you fight Heihachi.
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Jul 3 2013, 11:35 PM
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#5
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Newbie
5 posts Joined: Mar 2012 |
There's 41 Chapters in total excluding the 5 prologue chapters, and missions take about 1-2 hours long starting from Chapter 9-10.
So happy right now cuz I played so much today that I managed to get X and Zero in my team. |
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Jul 6 2013, 06:50 PM
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#6
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Newbie
5 posts Joined: Mar 2012 |
QUOTE(L.S.D @ Jul 5 2013, 01:50 PM) In my opinion, the game is alright. So far, I've been enjoying the game a lot. While people may find the game rather hard and repetitive with their combos, the fun of the game (for me) is trying to land the perfect combo with critical hits to deal more damage.And that I can play as some of my favourite characters like X and Zero. This post has been edited by Sunnyeong: Jul 6 2013, 06:50 PM |
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Jul 7 2013, 11:15 PM
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#7
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Newbie
5 posts Joined: Mar 2012 |
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Jul 10 2013, 12:22 PM
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#8
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Newbie
5 posts Joined: Mar 2012 |
Whew! Beat the game just now
Wasn't as difficult as I heard it would be cuz I was saving all my rare HP and XP healing items for the final chapter, only to not use it. Plus, I was also able to use my favourite team pairing (X and Zero) to defeat the final boss. |
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Jul 17 2013, 03:03 PM
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#9
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Newbie
5 posts Joined: Mar 2012 |
QUOTE(madmoz @ Jul 17 2013, 02:42 PM) I still don't quite understand the combat. The objective of combat is to create the longest combo possible to juggle your opponents. When you first start the game, your characters have 3 moves which can be done by pressing 'A' and/or with a directional button. Doing all the moves in your move list grants you an additional attack to extend your combo. There's a list of moves, and then on top of the exp bar there are like three directions? What are those exactly? Long combos gives you more 'XP' at the end of the combat (Not to be confused with EXP, which is your experience). XP can be used to defend/counter the enemy when they attack, use skills, or perform a special attack (Super or Multi attack) if you have enough XP. Also, time your combos correctly (having your attack hits the opponent just before they land on the ground) and you can perform a critical hit, which gives you more EXP. |
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