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RPG Wasteland 2, Sequel to classic that inspired Fallout

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TSdishwasher
post Mar 15 2012, 11:43 PM, updated 12y ago

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So, Brian Fargo took to Kickstarter to get funds for this, and has raised over 1 million USD so far. All in 2 days. There's still 32 days left to go; who knows how much funding the project will ultimately get.

What's Wasteland you ask? Only one of the best RPGs ever made for the PC. It's the game that inspired Fallout. You can read more here: http://en.wikipedia.org/wiki/Wasteland_(video_game)

I'm posting this here mainly to raise awareness. Pledge guys! Pledge! The more the project gets, the better the game the can give us. People who pledge at least 15 USD also get the game for free, so you're basically buying the game in advance. I've put in a hundred USD myself. Think about it... a game from Brian Fargo and the original team that created Wasteland, with music from Fallout/Fallout 2's composer, and a story by the co-creator of Fallout... for 15 USD. Worth every penny!

Go here if you want to pledge: http://www.kickstarter.com/projects/inxile/wasteland-2

This post has been edited by memphiz_zero88: May 8 2015, 12:10 AM
TSdishwasher
post Mar 22 2012, 09:12 AM

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28,271
BACKERS
$1,465,961
PLEDGED OF $900,000 GOAL
26
DAYS TO GO

That's how much Wasteland 2 has raised from kickstarter. And here's a message from Brian Fargo:

QUOTE
I continue to be overwhelmed by the positive feedback and enthusiasm from the support I have gotten from Kickstarter. The groundswell of people cheering us on and the evangelism - people spreading the word - is unlike anything I have experienced. In fact, I would say the last week was the high water mark of my career.

We are closing in on the funding for 1.5 million which will allow us to add both a Mac and Linux version of Wasteland 2 to the release. One of the (more common) questions I am asked is whether we'll support console and I believe it to be unlikely. It is imperative that we deliver the core PC experience that the fans are expecting here and I want to avoid any elements that could distract us. The console interface is quite different when you consider the input device and proximity to the screen whereas the Mac and Linux are pretty much identical to that of the "PC". We will consider a tablet version due to the similarity of the screen and interface but even on that we need to do a bit more research.

There have been some nice human moments along the way that I thought I would share.

We started off strong in the first 24 hours raising nearly 50% of our minimum need but still I was nervous. All the signs of success were there but we all wanted it to happen so badly that it seemed to good to be true. Around 6:00 that first night we received an email from a wealthy software industry individual who is a passionate fan of Wasteland and offered to help fund the game if Kickstarter came short! Talk about feeling good. Of course I thanked him and said I hoped we would not need his assistance but he made my whole day/week/month/year.

On the next day I get a short tweet from an individual that confesses he pirated Wasteland as a kid and was donating to help make up for it. I of course forgave not knowing he had donated $10,000 dollars. An incredible gesture... now if we could get every pirate of Wasteland 1 to donate we could really beat the Kickstarter all time record.

Mason Douglass who plays the kid publisher in the Kickstarter video  has gotten rave reviews for his performance. His delivery was great and I have had people wanting to contact his manager for parts in TV/film. I jokingly told him when we shot the bit that he might become famous from this. Perhaps he will.

And just today I got an email along with a donation from a kid who lived down the street from me when he was a teenager. His note was as follows:

"This message is intended for Brian Fargo. Brian, I was your next door neighbor when you used to live in Laguna. I was a pesky 15 or 16 year old kid that would come around and ask you about games. You would sit down and take time to talk to me about games, and the industry, and I just wanted you to know how cool it was that you didn't blow me off. It meant a lot to me. Recently, I found out about your Kickstarter movement for Wasteland 2, and I contributed to it because I believe in you and your ability to resurrect the glory of the franchise. I wish you the best of luck in your endeavors, and thank you again for creating some memorable memories for me during my teenage years. Take care!"

It shows that being nice creates goodwill 20 years later.

And speaking of goodwill it occurs to me that we can harness the power of Kickstarter in a more meaningful way. Fan funding is bigger than me or Wasteland 2 as I have remarked before. The development community has come together to support us in ways that I didn't think possible and our power as developers will ultimately come from us sticking together.  Both gamers and developers have so much more strength than they realize. But in order to help facilitate the power of crowd funding I am going to suggest that all of us that do utilize this form of financing agree to kickback 5% of our profits made from such projects to other Kickstarter developers. I am not suggesting taking a backers money and moving it to another project.. I mean once a game has shipped and created profit that we funnel that back into the community of developers to fund their dreams. I am tentatively calling this "Kick It Forward" and I will be the first to agree to it. In fact, I will have our artists create a badge that goes on all Kickstarter projects that agree to support this initiative. Imagine the potential if another Minecraft  comes along via Kickstarter and produces millions of dollars of investment into other developers. This economic payback will continue to grow the movement way beyond the current system. I hope others will join me with this idea and make this a true shakeup.

Let's get the power shifted around a bit!

Brian Fargo


And here's a video too!

http://kck.st/yDcMry
Currylaksa
post Mar 22 2012, 01:11 PM

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After he secured the funding, what if he turned it into a FPS? huh.gif
TSdishwasher
post Mar 22 2012, 01:19 PM

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And why would he do that? If he wanted to make it a FPS, he could just have pitched it as a FPS to the publishers and safe himself all this trouble no?
bobohead1988
post Mar 22 2012, 02:45 PM

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QUOTE(Currylaksa @ Mar 22 2012, 01:11 PM)
After he secured the funding, what if he turned it into a FPS? huh.gif
*
What if he did a notch and go for endless vacations
evofantasy
post Mar 22 2012, 04:09 PM

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QUOTE(bobohead1988 @ Mar 22 2012, 02:45 PM)
What if he did a notch and go for endless vacations
*
he isn't an icon to pc gamers for no reason...
and top industry ppl also fork in to support the project...

either this or u get the day 1 DLC of bioware/EA troll
y3ivan
post Mar 22 2012, 04:29 PM

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RPG-FPS?
TSdishwasher
post Mar 22 2012, 10:00 PM

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No no no. Top down, turned based, squad level RPG.

I think a lot of you don't know who Brian Fargo is, do you? I guess if you're in your early 20s now, then chances are you'd have missed the great wave of Interplay RPGs back in the mid 90s.
Sichiri
post Mar 22 2012, 10:31 PM

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no TotalBiscuit promo video? Sacriledge.


RangerKarl
post Mar 22 2012, 11:07 PM

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I put my pledge on this as well. Really interested in the universe, ever since I read a FAQ about the game after reading how it was related to Fallout.
zioburosky13
post Mar 26 2012, 11:38 AM

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Done.
Now just wait for the game. smile.gif

I am itching for old school RPG!!!
kof91
post Mar 26 2012, 12:08 PM

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nice.. but these popular one tend to get hugely over funded.. sweat.gif
LWRNCH6550
post Mar 29 2012, 09:57 AM

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I kinda missed the old saying , "by gamers, for gamers".
Hope he does that.
zioburosky13
post Mar 31 2012, 09:23 AM

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Holy f***...!!!
http://www.rockpapershotgun.com/2012/03/30...-one-condition/

QUOTE
Obsidian Studio might join Inxile Studio to develop Wasteland 2. If the Kickstarter Donation hits 2.1 million.


Which means the master mind behind Fallout 1 and 2, Planescape Torment and Bard's Tale are going to join together.

*GEEKgasm*
cracksys
post Mar 31 2012, 10:14 PM

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QUOTE(zioburosky13 @ Mar 31 2012, 09:23 AM)
Holy f***...!!!
http://www.rockpapershotgun.com/2012/03/30...-one-condition/
Which means the master mind behind Fallout 1 and 2, Planescape Torment and Bard's Tale are going to join together.

*GEEKgasm*
*

NERD-cummed!

and then they succeed.

and they continued making old-school true sequel to planescape torment, fallout and arcanum!!
Enclave Recruit
post Apr 1 2012, 10:29 PM

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QUOTE(zioburosky13 @ Mar 31 2012, 09:23 AM)
Holy f***...!!!
http://www.rockpapershotgun.com/2012/03/30...-one-condition/
Which means the master mind behind Fallout 1 and 2, Planescape Torment and Bard's Tale are going to join together.

*GEEKgasm*
*
QUOTE(cracksys @ Mar 31 2012, 10:14 PM)
NERD-cummed!

and then they succeed.

and they continued making old-school true sequel to planescape torment, fallout and arcanum!!
*
When I read about this news, tears of joy started trickling down my cheek...

Old school hardcore RPGs for the win!!
mrhulk
post Apr 3 2012, 12:00 AM

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QUOTE(cracksys @ Mar 31 2012, 10:14 PM)
NERD-cummed!

and then they succeed.

and they continued making old-school true sequel to planescape torment, fallout and arcanum!!
*
to be honest, arcanum is pretty rubbish rpg...i dont know why they change the good game design from fallout series....
cracksys
post Apr 3 2012, 08:19 AM

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QUOTE(mrhulk @ Apr 3 2012, 12:00 AM)
to be honest, arcanum is pretty rubbish rpg...i dont know why they change the good game design from fallout series....
*

yeah, combat and skill system are flawed.

but it's steampunk-ish and have better story than fallout 3. needless to say, i managed to finish it while shelving fallout 3.
SweetPuff
post Apr 4 2012, 01:23 PM

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Fuyoh... I remember wasteland. Text based combat ftw.
Deimos Tel`Arin
post Apr 4 2012, 02:53 PM

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usd15 to get the game when its ready.

anyone pledging?

almost usd 2 mil pledged.

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