Cast your vote now at: http://us.battle.net/sc2/en/blog/4593795
I still haven't vote it as I still undecide which maps should I vote for.
This post has been edited by kding2: Mar 14 2012, 12:35 PM
Vote which old maps should be out for S7
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Mar 14 2012, 12:34 PM, updated 14y ago
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#1
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Senior Member
1,007 posts Joined: Apr 2007 |
So, which maps do you think should be retired from Season 7 map pools?
Cast your vote now at: http://us.battle.net/sc2/en/blog/4593795 I still haven't vote it as I still undecide which maps should I vote for. This post has been edited by kding2: Mar 14 2012, 12:35 PM |
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Mar 14 2012, 02:09 PM
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#2
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Junior Member
134 posts Joined: Jul 2006 |
korhal compound. awful map. the map that both army consistently missing each other which resulting in base trade.this map have no different with a simple plain map except some high ground. too many counter attack path
This post has been edited by jeffvip: Mar 14 2012, 02:09 PM |
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Mar 14 2012, 04:08 PM
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#3
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(jeffvip @ Mar 14 2012, 02:09 PM) korhal compound. awful map. the map that both army consistently missing each other which resulting in base trade.this map have no different with a simple plain map except some high ground. too many counter attack path i kinda like korhal...it rewards good positioning and of course i love the counter attack options as a zerg or flanking with any race... it is like a better version of dual sight for me lolx |
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Mar 14 2012, 04:10 PM
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#4
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Junior Member
206 posts Joined: Jul 2007 |
i want metrollpolis
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Mar 14 2012, 04:54 PM
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#5
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
vote out shattered temple and metalopolis.
I hate close spawns.. lol |
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Mar 14 2012, 04:54 PM
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#6
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134 posts Joined: Jul 2006 |
QUOTE(evofantasy @ Mar 14 2012, 04:08 PM) i kinda like korhal... 1) I hate counter attack (base trade to be exact). Rather than flip a coin and wish for the best in base trade, i prefer the defender to find a very good position to hold off attack. BUTit rewards good positioning and of course i love the counter attack options as a zerg or flanking with any race... it is like a better version of dual sight for me lolx 2) There are no good position in Korhal. even the 3rd need to be fortified. 3) Dual sight sux. Fail GSL map I cannot understand the reason to like this map but maybe u can if you are the few ppl on earth that say Polt vs MMA in GSL super tournament is a great final |
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Mar 14 2012, 05:08 PM
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#7
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2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(jeffvip @ Mar 14 2012, 04:54 PM) 1) I hate counter attack (base trade to be exact). Rather than flip a coin and wish for the best in base trade, i prefer the defender to find a very good position to hold off attack. BUT 1. counter attacks are a good part of the strategy, if u have enuff map vision with scouting u can always intercept and react accordingly especially in army splits... i dunno bout u, but i always managed to flank very well in this map as any race i play (random) by dancing my army around... unless u are the type who mass up the deathball and jz amove along a path... map splits are a pain to play in most late games as a zerg... it is a much better map than shattered, shakuras and a few other maps...2) There are no good position in Korhal. even the 3rd need to be fortified. 3) Dual sight sux. Fail GSL map I cannot understand the reason to like this map but maybe u can if you are the few ppl on earth that say Polt vs MMA in GSL super tournament is a great final 2. there are so many good position, the near watch tower is a great place to station ur army while u maintain ur map vision in some paths... areas can be secured accordingly and ur mining base is quite safe from mutas/ drops if u commit a bit of resource to static defense... fortifying the 3rd is quite normal for all matchups unless u wanna get a 3rd base uncontested which is highly imbalanced if u are protoss/ terran... you might as well don't play tal darim altar since that map is even more open... 3. it is overall a decent map which rewards mobility with pressure rather than turtling... the main problem wit dual sight was th exposed natural which is fixed in this version... the 3rd is punishable forcing u to spread out if u are greedy enuff to grab a quick one... if u time right, it is pretty secure in any matchup... then again, i play random so i am get to experience it with every race and find it ok... Added on March 14, 2012, 5:20 pmbtw, i voted for metalo... but i can vote for eitehr shakuras or shattered as well... thsoe are way worse... This post has been edited by evofantasy: Mar 14 2012, 05:20 PM |
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Mar 14 2012, 11:48 PM
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#8
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Senior Member
1,143 posts Joined: Aug 2006 From: not everywhere..but somewhere.. |
it will always be antiga shipyard
I HATE THAT MAP! (even though i never veto out that map) |
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Mar 14 2012, 11:51 PM
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#9
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1,007 posts Joined: Apr 2007 |
It seems that Shattered Temple will go instead of TalDarim Alter...Sad.
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Mar 15 2012, 07:47 AM
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Senior Member
2,694 posts Joined: Feb 2007 From: KL |
Blizzard needs to do more large maps.
I really like tal'darim altar. |
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Mar 15 2012, 08:22 AM
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377 posts Joined: Aug 2005 From: Penang |
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Mar 15 2012, 11:22 AM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Mar 15 2012, 11:48 AM
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377 posts Joined: Aug 2005 From: Penang |
exactly, enough with the maps that're so cheese friendly.. Btw, I find monobattles to be quite entertaining..
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Mar 15 2012, 05:46 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
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Mar 15 2012, 09:44 PM
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377 posts Joined: Aug 2005 From: Penang |
haha.. even worse when your team is medivac, battlecruiser, baneling and colo.. while your opponents are... viking, viking, battlecruiser and corruptor.. XD
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Mar 16 2012, 11:32 AM
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134 posts Joined: Jul 2006 |
QUOTE(evofantasy @ Mar 14 2012, 05:08 PM) 1. counter attacks are a good part of the strategy, if u have enuff map vision with scouting u can always intercept and react accordingly especially in army splits... i dunno bout u, but i always managed to flank very well in this map as any race i play (random) by dancing my army around... unless u are the type who mass up the deathball and jz amove along a path... map splits are a pain to play in most late games as a zerg... it is a much better map than shattered, shakuras and a few other maps... seems that TL ppl is commenting on Korhal as well2. there are so many good position, the near watch tower is a great place to station ur army while u maintain ur map vision in some paths... areas can be secured accordingly and ur mining base is quite safe from mutas/ drops if u commit a bit of resource to static defense... fortifying the 3rd is quite normal for all matchups unless u wanna get a 3rd base uncontested which is highly imbalanced if u are protoss/ terran... you might as well don't play tal darim altar since that map is even more open... 3. it is overall a decent map which rewards mobility with pressure rather than turtling... the main problem wit dual sight was th exposed natural which is fixed in this version... the 3rd is punishable forcing u to spread out if u are greedy enuff to grab a quick one... if u time right, it is pretty secure in any matchup... then again, i play random so i am get to experience it with every race and find it ok... Added on March 14, 2012, 5:20 pmbtw, i voted for metalo... but i can vote for eitehr shakuras or shattered as well... thsoe are way worse... http://www.teamliquid.net/forum/viewmessag...topic_id=321107. FYI, 75% voted no. Undeniable, your taste is special. This post has been edited by jeffvip: Mar 16 2012, 12:03 PM |
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Mar 16 2012, 12:25 PM
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Senior Member
853 posts Joined: Aug 2008 |
shattered is clearly the worst. because terran can just turtle at their own watch tower with sensor tower and it covers all ground.
metalopolis gold and shakuras map split is not good for ZvT for other matchup still ok... |
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Mar 16 2012, 12:43 PM
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377 posts Joined: Aug 2005 From: Penang |
I don't really like it when players just turtle up like that.. Frustrates the f*** outta me.. I voted out Shattered myself..
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Mar 16 2012, 01:29 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(jeffvip @ Mar 16 2012, 11:32 AM) seems that TL ppl is commenting on Korhal as well u rather remove korhal over metalo, shattered or shakuras?http://www.teamliquid.net/forum/viewmessag...topic_id=321107. FYI, 75% voted no. Undeniable, your taste is special. those 3 maps are way way worst... play all 3 races and then u will agree wit me... thank god belshit beach didnt get voted into the map pool Added on March 16, 2012, 1:35 pm QUOTE(quest_5692 @ Mar 16 2012, 12:25 PM) shattered is clearly the worst. because terran can just turtle at their own watch tower with sensor tower and it covers all ground. i find that shakuras favored protoss in both PvZ and PvT...metalopolis gold and shakuras map split is not good for ZvT for other matchup still ok... metalo and shattered spawn is jz bad and encourages cheese... their close air spawn is pretty all-in-ish as well... This post has been edited by evofantasy: Mar 16 2012, 01:35 PM |
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Mar 16 2012, 03:13 PM
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134 posts Joined: Jul 2006 |
QUOTE(evofantasy @ Mar 16 2012, 01:29 PM) u rather remove korhal over metalo, shattered or shakuras? i play all these 4 maps. Shakuras is my favourite map, shattered is my Mech map, korhal + meta is my all-in map. of course, not in TvTthose 3 maps are way way worst... play all 3 races and then u will agree wit me... thank god belshit beach didnt get voted into the map pool Added on March 16, 2012, 1:35 pm i find that shakuras favored protoss in both PvZ and PvT... metalo and shattered spawn is jz bad and encourages cheese... their close air spawn is pretty all-in-ish as well... |
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Mar 21 2012, 04:04 PM
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Senior Member
2,690 posts Joined: Aug 2005 From: Penang/ Kuala Lumpur |
QUOTE(jeffvip @ Mar 16 2012, 03:13 PM) i play all these 4 maps. Shakuras is my favourite map, shattered is my Mech map, korhal + meta is my all-in map. of course, not in TvT http://sea.battle.net/sc2/en/blog/223433/N...p_Out-3_14_2012^ results pretty clear which are the worse maps... i think most of the community agree on this |
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Mar 21 2012, 11:34 PM
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1,007 posts Joined: Apr 2007 |
unable to fathom why shattered temple and metalopolis got so much votes. This doesn't even make sense. Taldarim Altar is the worst because of PvP.
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