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Vote which old maps should be out for S7
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jeffvip
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Mar 14 2012, 02:09 PM
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Getting Started

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korhal compound. awful map. the map that both army consistently missing each other which resulting in base trade.this map have no different with a simple plain map except some high ground. too many counter attack path
This post has been edited by jeffvip: Mar 14 2012, 02:09 PM
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jeffvip
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Mar 14 2012, 04:54 PM
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Getting Started

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QUOTE(evofantasy @ Mar 14 2012, 04:08 PM) i kinda like korhal... it rewards good positioning and of course i love the counter attack options as a zerg or flanking with any race... it is like a better version of dual sight for me lolx 1) I hate counter attack (base trade to be exact). Rather than flip a coin and wish for the best in base trade, i prefer the defender to find a very good position to hold off attack. BUT 2) There are no good position in Korhal. even the 3rd need to be fortified. 3) Dual sight sux. Fail GSL map I cannot understand the reason to like this map but maybe u can if you are the few ppl on earth that say Polt vs MMA in GSL super tournament is a great final
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jeffvip
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Mar 16 2012, 11:32 AM
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Getting Started

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QUOTE(evofantasy @ Mar 14 2012, 05:08 PM) 1. counter attacks are a good part of the strategy, if u have enuff map vision with scouting u can always intercept and react accordingly especially in army splits... i dunno bout u, but i always managed to flank very well in this map as any race i play (random) by dancing my army around... unless u are the type who mass up the deathball and jz amove along a path... map splits are a pain to play in most late games as a zerg... it is a much better map than shattered, shakuras and a few other maps... 2. there are so many good position, the near watch tower is a great place to station ur army while u maintain ur map vision in some paths... areas can be secured accordingly and ur mining base is quite safe from mutas/ drops if u commit a bit of resource to static defense... fortifying the 3rd is quite normal for all matchups unless u wanna get a 3rd base uncontested which is highly imbalanced if u are protoss/ terran... you might as well don't play tal darim altar since that map is even more open... 3. it is overall a decent map which rewards mobility with pressure rather than turtling... the main problem wit dual sight was th exposed natural which is fixed in this version... the 3rd is punishable forcing u to spread out if u are greedy enuff to grab a quick one... if u time right, it is pretty secure in any matchup... then again, i play random so i am get to experience it with every race and find it ok... Added on March 14, 2012, 5:20 pmbtw, i voted for metalo... but i can vote for eitehr shakuras or shattered as well... thsoe are way worse... seems that TL ppl is commenting on Korhal as well http://www.teamliquid.net/forum/viewmessag...topic_id=321107. FYI, 75% voted no. Undeniable, your taste is special. This post has been edited by jeffvip: Mar 16 2012, 12:03 PM
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jeffvip
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Mar 16 2012, 03:13 PM
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Getting Started

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QUOTE(evofantasy @ Mar 16 2012, 01:29 PM) u rather remove korhal over metalo, shattered or shakuras? those 3 maps are way way worst... play all 3 races and then u will agree wit me... thank god belshit beach didnt get voted into the map pool  Added on March 16, 2012, 1:35 pmi find that shakuras favored protoss in both PvZ and PvT... metalo and shattered spawn is jz bad and encourages cheese... their close air spawn is pretty all-in-ish as well... i play all these 4 maps. Shakuras is my favourite map, shattered is my Mech map, korhal + meta is my all-in map. of course, not in TvT
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