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Multiplayer Diablo III v3, Q2 2012 (RPG), Best PC Game of the Decade .....

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Fhaarkas
post Mar 22 2012, 12:35 PM

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Those in Beta - how's the game shaping up? I actually kinda lose a bit of interest everytime they have an update on their progress since their announcement 4 years ago. Is it Diablo enough?
Fhaarkas
post Apr 18 2012, 01:54 PM

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Hey is there anybody here who's in the beta and also:

- visual a.k.a graphics horse
- played the first Diablo
- read the novels
- role-player
- doesn't care much about gameplay?

I would like to ask what do you think of D3.
QUOTE
More specifically what do you think of the Blizzard-y art direction?
5 years since the first announcement and apparently I still can't get over the watercoloured textures.

Bill Roper (where ever he is now) worded my exact feeling.
QUOTE
I can't say that I dislike it. I didn't look at it and go, oh my God that's horrible. But I looked at it and went, it's not really... to me as a player it just didn't really ring with Diablo.


I have no doubt about what a great success it will be. My biggest fear is that it won't feel 'Diablo' anymore (and this depends on individuals). So is it still Diablo or is it just a Blizzard game now?


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Fhaarkas
post Apr 18 2012, 03:00 PM

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QUOTE(Cheesenium @ Apr 18 2012, 02:30 PM)
I know how you feel.

Diablo 3 doesnt actually feel like im playing a diablo game. The art style is still  feels like water colour art which doesnt give the gritty feeling. I think Grim Dawn's art style is what Diablo 3 should look like, gritty and dark.

The spell trees are gone, which feels a bit strange to me as you get spells by an unlock tree like CoD. It is not bad, but i think Blizzard might have done it better in my opinion as it feels a little bit dumbed down. Something along the lines of Skyrim or better, Guild Wars 2 would be really nice as i think the points attribute system in Diablo 2 is seriously unsuitable for a game these days.

However, i love the physics systems with corpse flying around or some random object destroyed. The melee and range attack does feel powerful compared to the impact less attacks in Torchlight.

I think Diablo 3 has a whole, as its has trade off between traditional ideas and new ideas, just as i am expecting from a Jay Wilson project. It will still be fairly competent, at least.

Still, i do not recommend CE though, as i dont think getting CE is a good idea. Too expensive and you might overhype it yourself. What i'll do now is, get standard edition and then, pay $35 for Grim Dawn at Kickstarter.

http://www.kickstarter.com/projects/cratee...comments?page=2

Crate, developers of Grim Dawn absolutely nailed the art style of Diablo 1 and 2 while the effects are still fairly good. The art is terrible as the way it is now, cause they do not have full time artist. They only have 2 full time staff.
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Been reading around the net a bit and they pretty much say the same thing as well. I guess I'll just get the standard one, and probably slap some kind of ENB mod on it. It's a shame and a bit sad really.

Here's to finding solace in TL2 and GD! cheers.gif

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