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 DS turned into ICC, Gg.com

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TSdragna
post Jan 19 2012, 10:26 AM, updated 14y ago


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I read this on MMO today and feel that it's pointless for them to have added buffs, and it will start off next week with 5% buffs to all raid members and gradually increase from time to time, exactly the same during ICC. They did not state how much the buff will stack but I'm going to guess 30% also.

I think blizzard made this move to allow casuals to complete DS easily, from a chart that was posted on MMO earlier it showed that only 4-5% of the whole WoW population had only completed DS in normal/herioc.. thats sad.

Your thoughts?

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TheNameX
post Jan 19 2012, 10:47 AM

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I believe the move is coming from business POV. Between the hardcore people and casual players, casuals definitely is the bigger portion on the playerbase. It's not surprise for Blizz to take such a move to take care the bigger portion of their income. At least they provide the option of turning hte buff off for those who think they did not need such tweak.
jarofclay
post Jan 19 2012, 12:33 PM

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Well, there's an option to turn off the buff if there's a need to feel good about it. Rather than nerfing it (where you have no choice), I applaud them for giving this "buff" ala ICC style.

However, I'm seeing this will help those semi hardcore guilds like mine to have more chances on Spine HM... at this juncture I think it's overtuned for 99.99% of the population; not to mention to class stacking crap as well.


Added on January 19, 2012, 1:00 pmThis really took the words out of my mouth:


Q: If they don't have to be like us, why do they have to have nerfs to get to our position in HM Raiding?

A: Because they want to and they pay the same amount for the game? I don't know, man. How is it good for the game to have 1% of players parading around for months and months and a 99% sitting around with nothing to do because they're sick and tired of wiping?

Your solution is "Well then they should get better or quit." and that's just not reasonable for a video game comprised of millions of people looking to just have some fun. It's still a computer game.


This post has been edited by jarofclay: Jan 19 2012, 01:00 PM
prasys
post Jan 20 2012, 12:45 AM

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It's good move actually for casuals anyway. They have an option to turn it off so once you've people geared for your group you can try the original fight
busbos
post Jan 20 2012, 07:21 PM

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1st of all..it's not a buff to raid..it's a nerf to enemies (including bosses) in DS which is 5% less health n dmg done to players..

however blizzard already stated that they r doing this bcoz of the statistics showing the % of players completing DS is normal mode is low..so they hope that by applying the said nerf..more players can complete DS in normal..

they also said that if the 5% is enough..there wont be anymore similar nerf in the future

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Jimmzx
post Jan 26 2012, 10:12 PM

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as a casual player like me that raids only 3-4 hours a week i would say this buff is godsend

i just hope Mists of pandaria comes sooner after clearing DS with the buff blizz implemented and not let us sit n rot for months

This post has been edited by Jimmzx: Jan 26 2012, 10:13 PM
DavalPrestor
post Jan 27 2012, 03:25 PM

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This is just stupid. The casuals already have lfr, there's no reason to raid DS any further, and I'm speaking as a casual myself.

My casual guild 9 man normal DS up to Ultraxion yesterday because one of the raiders didn't show up and the quality of pugs in Gundrak is just....
helven
post Sep 19 2012, 02:03 PM

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QUOTE(TheNameX @ Jan 19 2012, 10:47 AM)
I believe the move is coming from business POV. Between the hardcore people and casual players, casuals definitely is the bigger portion on the playerbase. It's not surprise for Blizz to take such a move to take care the bigger portion of their income. At least they provide the option of turning hte buff off for those who think they did not need such tweak.
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Definitely is a business POV. If it doesn't make money, we won't do it. Simply realistic.

You know games does have difficulties choices? Difficulties choices does exists long ago. Casual doesn't put much importance on the game, they just want to see and leave, they will go for easy mode. Hardcore likes to play the game in deep, math everything, strategies and etc, they can go for difficult mode, even to request for a harder version.

I'm sorry if blizz could not fullfill the minority, it is just not profitable to invest on minority. It is still a commercial server, decision will be made primary base on profit input.

After all, It's still a computer game. Why so serious?

just my 2cents
jarofclay
post Sep 20 2012, 10:42 PM

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Wow, why are you necro-ing this thread from 8 months ago...

QUOTE(helven @ Sep 19 2012, 02:03 PM)
+1
Definitely is a business POV. If it doesn't make money, we won't do it. Simply realistic.

You know games does have difficulties choices? Difficulties choices does exists long ago. Casual doesn't put much importance on the game, they just want to see and leave, they will go for easy mode. Hardcore likes to play the game in deep, math everything, strategies and etc, they can go for difficult mode, even to request for a harder version.

I'm sorry if blizz could not fullfill the minority, it is just not profitable to invest on minority. It is still a commercial server, decision will be made primary base on profit input.

After all, It's still a computer game. Why so serious?

just my 2cents
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helven
post Sep 21 2012, 01:15 AM

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lol i just saw the date after i posted
Jas2davir
post Sep 21 2012, 12:59 PM

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idk about you guys but i like getting carried hard in normal ds pre nerf sad.gif
Frostlord
post Sep 21 2012, 05:29 PM

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its a move to attract casual players but i think the execution is wrong. IMO they should do it this way

1) when u start the raid, u can talk to one of the dragon aspect (or insert any random NPC here) and ask for their blessings/help
2) by doing the above, u get the said buff. but if u choose to ignore the NPC altogether u get no buff
3) after completing DS, u get the extra achivement if u do it with no buff. that way for those hardcore gamers they still can differentiate themselves from casual gamers meanwhile casual gamers will not be left out of DS loots

just my 2cents

 

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